Player Matchup

Susano
Susano
AznLord7
Susano
Level 105
God Stats
2W - 2L
1,622 SR
Queue Stats
42W - 59L
1,463 Elo+
Party 1
Charybdis
Charybdis
Ceznl
Charybdis
Level 85
God Stats
3W - 5L
1,611 SR
Queue Stats
55W - 69L
1,471 Elo+
Party 1
Atlas
Atlas
Darkmatter8500
Atlas
Level 60
God Stats
1W - 3L
1,606 SR
Queue Stats
21W - 31L
1,474 Elo+
Party 1
Anubis
Anubis
Elite1301
Anubis
Level 101
God Stats
1W - 3L
1,795 SR
Queue Stats
87W - 96L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
jacedaballer
Baron Samedi
Level 24
God Stats
3W - 2L
1,340 SR
Queue Stats
10W - 20L
1,567 Elo+
Party 1
Team Averages
Level 75
1,595 SR
1,491 Elo+

VS

Team Averages
Level 86
1,556 SR
1,514 Elo+
King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ByMaxRL
Izanami
Level 64
God Stats
10W - 6L
1,554 SR
Queue Stats
64W - 57L
1,499 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CombatDisc
Cu Chulainn
Level 115
God Stats
15W - 7L
1,599 SR
Queue Stats
161W - 157L
1,505 Elo+
Party 2
Da Ji
Da Ji
Gravy110Train
Da Ji
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
495W - 431L
1,489 Elo+
Solo
Nu Wa
Nu Wa
uhhyeahh
Nu Wa
Level 35
God Stats
8W - 4L
1,626 SR
Queue Stats
32W - 24L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AznLord7
Susano
8
0 / 4 / 1
4,701
470
1,681
9,551
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Ceznl
Charybdis
7
1 / 4 / 1
4,562
456
3,755
8,491
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 3
4,865
487
2,807
7,662
4,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Elite1301
Anubis
10
2 / 0 / 0
5,571
557
4,185
3,804
1,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
jacedaballer
Baron Samedi
9
0 / 0 / 0
4,948
495
3,659
5,927
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 0 / 2
6,141
614
4,078
9,212
5,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ByMaxRL
Izanami
9
4 / 2 / 0
5,859
586
5,060
4,734
1,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
CombatDisc
Cu Chulainn
8
0 / 1 / 4
5,455
546
3,730
7,685
4,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 0 / 3
5,744
574
4,204
5,349
1,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
uhhyeahh
Nu Wa
10
4 / 0 / 2
5,971
597
4,767
3,533
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
9
9
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
2
1
L
Susano
AznLord7
Susano
0
4
1
0.13
W
Izanami
ByMaxRL
Izanami
4
2
0
2
L
Charybdis
Ceznl
Charybdis
1
4
1
0.38
W
Cu Chulainn
CombatDisc
Cu Chulainn
0
1
4
2
L
0
1
3
1.5
L
Anubis
Elite1301
Anubis
2
0
0
2
W
1
0
3
2.5
L
Baron Samedi
jacedaballer
Baron Samedi
0
0
0
0
W
Nu Wa
uhhyeahh
Nu Wa
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,087
Damage
21,839
35,435
Taken
30,513
14,743
Mitigated
14,676
10,555
Healing
6,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,078
216
0
720
9,212
5,655
0
3,842
4,976
0
44,134
L
Susano
AznLord7
Susano
1,681
266
0
1,081
9,551
3,207
0
1,119
8,432
0
29,427
W
Izanami
ByMaxRL
Izanami
5,060
3,571
0
1,221
4,734
1,450
1,378
1,135
3,599
0
39,953
L
Charybdis
Ceznl
Charybdis
3,755
2,522
0
2,502
8,491
2,175
0
286
8,205
0
28,159
W
Cu Chulainn
CombatDisc
Cu Chulainn
3,730
726
112
3,263
7,685
4,648
0
3,092
4,593
0
15,452
L
2,807
1,149
207
1,915
7,662
4,820
0
1,922
5,740
15,723
0
L
Anubis
Elite1301
Anubis
4,185
145
0
2,251
3,804
1,682
0
1,090
2,714
41,891
0
W
4,204
653
0
646
5,349
1,983
0
620
4,729
0
41,257
L
Baron Samedi
jacedaballer
Baron Samedi
3,659
228
0
2,599
5,927
2,859
15
350
5,577
26,755
0
W
Nu Wa
uhhyeahh
Nu Wa
4,767
1,052
0
950
3,533
940
0
1,568
1,965
41,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,647
Gold Earned
29,170
226
Minions Killed
293
0
Camps Cleared
0
935,712
Distance Traveled
1,023,322
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,141
614
76
8
0
216,920
0
L
Susano
4,701
470
40
4
0
189,673
2
W
Izanami
5,859
586
62
6
0
177,122
3
L
Charybdis
4,562
456
44
4
0
183,613
0
W
Cu Chulainn
5,455
546
17
2
0
219,483
5
L
Atlas
4,865
487
17
2
0
207,788
3
L
Anubis
5,571
557
79
8
0
176,595
0
W
Da Ji
5,744
574
65
7
0
221,600
0
L
Baron Samedi
4,948
495
46
5
0
178,043
0
W
Nu Wa
5,971
597
73
7
0
188,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role