Player Matchup

Nemesis
Nemesis
El Solarity
Nemesis
Level 127
God Stats
4W - 10L
1,351 SR
Queue Stats
219W - 201L
1,460 Elo+
Solo
Anhur
Anhur
MoodLighting
Anhur
Level 114
God Stats
1W - 4L
1,500 SR
Queue Stats
312W - 275L
1,568 Elo+
Party 4
Sobek
Sobek
NickelFaucet
Sobek
Level 100
God Stats
8W - 6L
1,702 SR
Queue Stats
119W - 108L
1,517 Elo+
Party 4
King Arthur
King Arthur
Nugget_935
King Arthur
Level 34
God Stats
3W - 3L
1,194 SR
Queue Stats
44W - 63L
1,400 Elo+
Party 1
Nu Wa
Nu Wa
The_Regalia_X
Nu Wa
Level 29
God Stats
0W - 2L
1,426 SR
Queue Stats
29W - 41L
1,386 Elo+
Party 1
Team Averages
Level 81
1,435 SR
1,466 Elo+

VS

Team Averages
Level 134
1,555 SR
1,488 Elo+
Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AiNeptune
Artemis
Level 149
God Stats
25W - 10L
1,574 SR
Queue Stats
294W - 254L
1,457 Elo+
Party 3
Scylla
Scylla
XxTheWongxX
Scylla
Level 140
God Stats
12W - 7L
1,593 SR
Queue Stats
153W - 140L
1,547 Elo+
Party 2
Bacchus
Bacchus
mojuji
Bacchus
Level 145
God Stats
11W - 13L
1,606 SR
Queue Stats
327W - 296L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
El Solarity
Nemesis
13
1 / 2 / 2
7,305
522
5,601
10,812
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 3 / 1
6,923
495
3,479
8,281
2,866
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 2
6,149
439
1,962
9,014
7,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Nugget_935
King Arthur
12
0 / 4 / 2
7,087
506
8,975
13,421
5,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 1
6,594
471
3,760
6,096
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 1 / 2
7,897
564
8,283
10,984
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
 
Ravana
12
2 / 0 / 6
7,857
561
6,164
5,861
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
AiNeptune
Artemis
12
3 / 1 / 1
7,516
537
3,191
7,817
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
4 / 1 / 7
8,474
605
8,413
6,716
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
mojuji
Bacchus
11
3 / 1 / 7
7,293
521
5,228
10,944
9,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
4
Kills
15
15
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
2
4
W
Ravana
 
Ravana
2
0
6
5
W
Artemis
AiNeptune
Artemis
3
1
1
3.5
L
Nemesis
El Solarity
Nemesis
1
2
2
1
L
1
3
1
0.5
L
0
3
2
0.33
L
King Arthur
Nugget_935
King Arthur
0
4
2
0.25
L
2
3
1
0.83
W
Scylla
4
1
7
7.5
W
Bacchus
mojuji
Bacchus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,777
Damage
31,279
47,624
Taken
42,322
20,907
Mitigated
20,836
10,091
Healing
14,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,283
1,204
527
5,540
10,984
3,626
382
393
10,581
53,587
0
W
Ravana
 
Ravana
6,164
1,501
0
1,303
5,861
2,571
356
531
5,298
0
62,255
W
Artemis
AiNeptune
Artemis
3,191
1,677
0
4,374
7,817
3,250
645
759
7,030
0
52,358
L
Nemesis
El Solarity
Nemesis
5,601
2,155
0
1,290
10,812
3,813
0
4,096
6,598
0
63,707
L
3,479
1,678
0
2,802
8,281
2,866
639
2,237
6,004
0
44,315
L
1,962
119
0
2,139
9,014
7,275
0
4,225
4,623
15,047
0
L
King Arthur
Nugget_935
King Arthur
8,975
1,636
0
2,816
13,421
5,478
0
9,176
4,161
0
57,255
L
3,760
912
0
1,044
6,096
1,475
0
1,672
4,314
29,163
0
W
Scylla
8,413
1,024
0
871
6,716
2,349
490
2,308
4,264
54,758
0
W
Bacchus
mojuji
Bacchus
5,228
441
0
2,264
10,944
9,040
0
2,482
8,375
20,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,058
Gold Earned
39,037
348
Minions Killed
389
0
Camps Cleared
0
1,288,148
Distance Traveled
1,415,026
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,897
564
87
6
0
262,839
1
W
Ravana
7,857
561
87
6
0
335,643
0
W
Artemis
7,516
537
105
8
0
238,321
3
L
Nemesis
7,305
522
95
7
0
319,266
0
L
Anhur
6,923
495
95
7
0
229,453
3
L
Sobek
6,149
439
15
1
0
238,775
5
L
King Arthur
7,087
506
86
6
0
246,266
0
L
Nu Wa
6,594
471
57
4
0
254,388
0
W
Scylla
8,474
605
98
7
0
275,070
0
W
Bacchus
7,293
521
12
1
0
303,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role