Player Matchup

Surtr
Surtr
Gold I
 
Surtr
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold IV
Coolio
Ravana
Gold IV
Level 152
God Stats
1W - 4L
1,857 SR
Queue Stats
31W - 24L
1,684 MMR
Solo
Ix Chel
Ix Chel
Gold III
MikeOkhurtz
Ix Chel
Gold III
Level 125
God Stats
5W - 2L
1,742 SR
Queue Stats
59W - 65L
1,612 MMR
Party 2
Ares
Ares
Gold II
Murtagh707
Ares
Gold II
Level 139
God Stats
1W - 1L
1,786 SR
Queue Stats
75W - 61L
1,674 MMR
Solo
Medusa
Medusa
Platinum V
NanmanQueen
Medusa
Platinum V
Level 68
God Stats
18W - 21L
1,629 SR
Queue Stats
212W - 229L
1,727 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,703 SR
1,639 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,564 SR
1,697 MMR
Merlin
Merlin
Gold II
Ayomah
Merlin
Gold II
Level 89
God Stats
1W - 1L
1,715 SR
Queue Stats
45W - 23L
1,780 MMR
Party 1
Hades
Hades
Platinum IV
DarksilverGL
Hades
Platinum IV
Level 158
God Stats
5W - 7L
1,613 SR
Queue Stats
424W - 420L
1,664 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
ExtccHellCat
Kuzenbo
Gold III
Level 129
God Stats
5W - 7L
1,519 SR
Queue Stats
63W - 66L
1,667 MMR
Solo
Rama
Rama
Gold III
FlyingPandaaa
Rama
Gold III
Level 166
God Stats
17W - 11L
1,631 SR
Queue Stats
31W - 26L
1,725 MMR
Solo
Bastet
Bastet
Platinum III
howdgen
Bastet
Platinum III
Level 147
God Stats
0W - 1L
1,342 SR
Queue Stats
106W - 96L
1,648 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
2 / 0 / 4
9,416
496
9,665
17,196
13,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Coolio
Ravana
16
10 / 0 / 11
11,018
580
15,714
8,472
5,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ix Chel
MikeOkhurtz
Ix Chel
16
3 / 4 / 6
10,209
537
12,466
10,581
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 15
9,621
506
10,294
21,246
20,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
20
10 / 1 / 5
12,354
650
14,451
13,882
6,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ThanatosJormungandrJanusSun Wukong

VS

Bans
CharonMartichorasTsukuyomiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ayomah
Merlin
14
2 / 7 / 2
9,027
475
10,806
13,238
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 0
10,128
533
11,412
17,210
12,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
ExtccHellCat
Kuzenbo
9
0 / 7 / 3
7,111
374
5,447
18,257
17,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 7 / 0
9,652
508
6,253
15,770
5,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
howdgen
Bastet
14
3 / 4 / 2
8,842
465
8,732
16,019
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
28
Kills
7
7
Deaths
28
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
4
4
L
Merlin
Ayomah
Merlin
2
7
2
0.43
W
Ravana
Coolio
Ravana
10
0
11
15.5
L
1
3
0
0.33
L
Kuzenbo
ExtccHellCat
Kuzenbo
0
7
3
0.21
L
1
7
0
0.14
W
Ix Chel
MikeOkhurtz
Ix Chel
3
4
6
1.5
W
3
2
15
5.25
W
Medusa
10
1
5
12.5
L
Bastet
howdgen
Bastet
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,590
Damage
42,650
71,377
Taken
80,494
50,493
Mitigated
47,087
16,441
Healing
20,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,665
3,428
0
3,021
17,196
13,166
179
8,812
8,384
1,905
74,901
L
Merlin
Ayomah
Merlin
10,806
614
0
50
13,238
5,089
0
7,556
5,682
67,542
0
W
Ravana
Coolio
Ravana
15,714
5,928
0
1,855
8,472
5,251
0
3,445
4,996
0
85,626
L
11,412
1,720
20
8,809
17,210
12,787
0
2,754
14,225
91,183
0
L
Kuzenbo
ExtccHellCat
Kuzenbo
5,447
2,615
0
1,350
18,257
17,583
0
7,691
10,566
18,261
0
L
6,253
5,237
0
2,802
15,770
5,721
1,621
2,001
13,769
0
73,011
W
Ix Chel
MikeOkhurtz
Ix Chel
12,466
1,083
963
1,651
10,581
4,889
1,089
4,118
6,285
84,022
0
W
10,294
806
0
4,877
21,246
20,587
456
7,744
13,369
32,224
0
W
Medusa
14,451
8,113
0
4,074
13,882
6,600
4,948
3,878
9,912
0
118,916
L
Bastet
howdgen
Bastet
8,732
2,762
0
7,397
16,019
5,907
0
3,174
12,845
0
76,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,618
Gold Earned
44,760
582
Minions Killed
566
0
Camps Cleared
0
1,903,391
Distance Traveled
1,741,905
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,416
496
101
5
0
380,434
1
L
Merlin
9,027
475
118
6
0
350,286
2
W
Ravana
11,018
580
103
5
0
424,341
0
L
Hades
10,128
533
180
9
0
304,983
8
L
Kuzenbo
7,111
374
15
1
0
319,730
4
L
Rama
9,652
508
144
8
0
339,199
3
W
Ix Chel
10,209
537
154
8
0
355,903
9
W
Ares
9,621
506
28
1
0
385,890
4
W
Medusa
12,354
650
196
10
0
356,823
0
L
Bastet
8,842
465
109
6
0
427,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role