Player Matchup

Vulcan
Vulcan
Betrayable
Vulcan
Level 27
God Stats
1W - 1L
1,720 SR
Queue Stats
39W - 42L
1,480 Elo+
Party 3
Thor
Thor
ChristianVr
Thor
Level 108
God Stats
0W - 2L
1,294 SR
Queue Stats
47W - 38L
1,533 Elo+
Party 2
Achilles
Achilles
Levenfishe
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,546 Elo+
Party 3
Cupid
Cupid
MikeHailstorm
Cupid
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
438W - 420L
1,510 Elo+
Solo
Raijin
Raijin
Urano1219
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,454 Elo+
Party 2
Team Averages
Level 80
1,503 SR
1,505 Elo+

VS

Team Averages
Level 127
1,536 SR
1,529 Elo+
Tyr
Tyr
 
Tyr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
ElementFrost19
Persephone
Level 126
God Stats
6W - 3L
1,510 SR
Queue Stats
216W - 207L
1,519 Elo+
Solo
Jormungandr
Jormungandr
lxPurple_Rainxl
Jormungandr
Level 157
God Stats
1W - 0L
1,721 SR
Queue Stats
71W - 61L
1,526 Elo+
Party 1
Tiamat
Tiamat
toferjermal
Tiamat
Level 110
God Stats
1W - 3L
1,194 SR
Queue Stats
79W - 65L
1,564 Elo+
Party 1
Eset
Eset
ultimateflyleaf9
Eset
Level 89
God Stats
1W - 0L
1,756 SR
Queue Stats
73W - 60L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Betrayable
Vulcan
15
4 / 3 / 6
8,304
830
12,862
7,257
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 7 / 3
6,967
697
5,008
12,734
5,910
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Levenfishe
Achilles
13
3 / 5 / 5
7,360
736
5,524
14,716
15,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 5 / 5
7,213
721
5,291
11,049
5,464
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
Urano1219
Raijin
12
2 / 5 / 6
7,449
745
8,081
10,023
5,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
4 / 4 / 17
8,586
859
10,274
14,373
14,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
ElementFrost19
Persephone
17
7 / 2 / 15
10,248
1,025
16,340
5,776
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Jormungandr
lxPurple_Rainxl
Jormungandr
15
1 / 2 / 18
8,535
854
7,098
11,101
10,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
14
1 / 2 / 12
8,282
828
5,693
8,807
5,756
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
12 / 3 / 9
9,956
996
11,639
7,918
3,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
96
12
Kills
25
25
Deaths
13
25
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
4
17
3.13
L
Vulcan
Betrayable
Vulcan
4
3
6
2.33
L
3
7
3
0.64
W
Persephone
ElementFrost19
Persephone
7
2
15
7.25
L
Achilles
Levenfishe
Achilles
3
5
5
1.1
L
0
5
5
0.5
L
Raijin
Urano1219
Raijin
2
5
6
1
W
Jormungandr
lxPurple_Rainxl
Jormungandr
1
2
18
5
W
Tiamat
1
2
12
3.5
W
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,766
Damage
51,044
55,779
Taken
47,975
36,224
Mitigated
36,425
14,808
Healing
15,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,274
877
599
2,357
14,373
14,279
583
5,738
8,462
0
11,661
L
Vulcan
Betrayable
Vulcan
12,862
4,542
0
0
7,257
3,875
0
5,383
1,597
25,957
0
L
5,008
772
2,499
2,413
12,734
5,910
0
9,130
3,227
0
7,745
W
Persephone
ElementFrost19
Persephone
16,340
326
1,018
678
5,776
2,648
479
2,345
3,377
37,490
0
L
Achilles
Levenfishe
Achilles
5,524
777
524
2,833
14,716
15,893
0
9,194
4,829
0
7,836
L
5,291
2,651
2,120
2,514
11,049
5,464
0
8,216
2,559
0
16,352
L
Raijin
Urano1219
Raijin
8,081
574
426
1,479
10,023
5,082
0
7,791
2,043
16,938
0
W
Jormungandr
lxPurple_Rainxl
Jormungandr
7,098
1,637
1,745
2,382
11,101
10,391
600
4,973
5,954
17,769
0
W
Tiamat
5,693
762
633
2,379
8,807
5,756
1,700
4,145
4,613
16,052
0
W
11,639
78
1,447
2,385
7,918
3,351
758
3,738
4,002
15,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,293
Gold Earned
45,607
104
Minions Killed
125
0
Camps Cleared
0
843,418
Distance Traveled
965,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,586
859
3
0
0
198,174
0
L
Vulcan
8,304
830
36
4
0
186,201
0
L
Thor
6,967
697
7
1
0
155,257
0
W
Persephone
10,248
1,025
57
6
0
189,758
0
L
Achilles
7,360
736
6
1
0
183,689
0
L
Cupid
7,213
721
37
4
0
154,354
0
L
Raijin
7,449
745
18
2
0
163,917
0
W
Jormungandr
8,535
854
25
3
0
193,871
0
W
Tiamat
8,282
828
28
3
0
194,114
0
W
Eset
9,956
996
12
1
0
189,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role