Player Matchup

Hou Yi
Hou Yi
Death_Yetii
Hou Yi
Level 123
God Stats
5W - 4L
1,586 SR
Queue Stats
43W - 39L
1,521 Elo+
Party 2
Gilgamesh
Gilgamesh
Godwaste
Gilgamesh
Level 82
God Stats
1W - 2L
1,295 SR
Queue Stats
35W - 28L
1,550 Elo+
Party 2
Nox
Nox
Gore-a-Holic
Nox
Level 144
God Stats
3W - 0L
1,797 SR
Queue Stats
36W - 37L
1,492 Elo+
Party 2
Freya
Freya
SuperGood juju
Freya
Level 134
God Stats
1W - 0L
1,305 SR
Queue Stats
59W - 75L
1,376 Elo+
Party 1
Atlas
Atlas
muthuglulh
Atlas
Level 98
God Stats
4W - 2L
1,794 SR
Queue Stats
26W - 41L
1,248 Elo+
Party 1
Team Averages
Level 116
1,556 SR
1,437 Elo+

VS

Team Averages
Level 134
1,371 SR
1,436 Elo+
Mulan
Mulan
Chubaco
Mulan
Level 103
God Stats
2W - 7L
1,512 SR
Queue Stats
13W - 22L
1,286 Elo+
Solo
Ix Chel
Ix Chel
Dayntharyker
Ix Chel
Level 147
God Stats
24W - 32L
1,342 SR
Queue Stats
608W - 655L
1,432 Elo+
Solo
Sol
Sol
MaxMoraIe
Sol
Level 120
God Stats
3W - 4L
1,304 SR
Queue Stats
38W - 29L
1,591 Elo+
Party 3
Baron Samedi
Baron Samedi
Sewzuya
Baron Samedi
Level 138
God Stats
0W - 2L
1,231 SR
Queue Stats
28W - 23L
1,473 Elo+
Party 3
Serqet
Serqet
bunniirabbit
Serqet
Level 164
God Stats
1W - 3L
1,466 SR
Queue Stats
3W - 8L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
1 / 0 / 3
9,006
1,001
4,190
3,588
1,422
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Godwaste
Gilgamesh
15
1 / 1 / 3
8,941
993
6,918
11,832
11,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 0 / 4
9,467
1,052
5,792
2,859
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 3
9,403
1,045
10,734
9,844
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
15
0 / 0 / 5
8,820
980
4,997
8,981
7,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

313

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chubaco
Mulan
14
1 / 3 / 1
8,936
993
3,954
10,951
11,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
Dayntharyker
Ix Chel
12
0 / 0 / 0
6,204
689
0
0
0
14
0 / 0 / 0
8,481
942
13,344
6,081
2,317
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Sewzuya
Baron Samedi
15
0 / 1 / 2
9,002
1,000
9,087
9,136
8,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
14
1 / 1 / 1
8,762
974
6,928
10,521
6,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
5
Kills
2
2
Deaths
5
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
Chubaco
Mulan
1
3
1
0.5
L
Ix Chel
Dayntharyker
Ix Chel
0
0
0
0
W
Hou Yi
1
0
3
2.5
W
Gilgamesh
Godwaste
Gilgamesh
1
1
3
2.5
W
1
0
4
3
L
0
0
0
0
L
Baron Samedi
Sewzuya
Baron Samedi
0
1
2
1
W
2
1
3
3.5
L
Serqet
1
1
1
1.5
W
Atlas
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,631
Damage
33,313
37,104
Taken
36,689
25,967
Mitigated
28,129
5,674
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Chubaco
Mulan
3,954
348
0
920
10,951
11,106
0
5,121
5,192
0
18,739
L
Ix Chel
Dayntharyker
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
4,190
1,860
0
1,014
3,588
1,422
0
2,459
641
0
22,882
W
Gilgamesh
Godwaste
Gilgamesh
6,918
1,188
0
1,243
11,832
11,143
0
6,757
4,329
442
10,519
W
5,792
416
0
649
2,859
1,282
0
1,775
998
25,411
0
L
13,344
4,063
0
1,483
6,081
2,317
0
3,848
1,632
27,867
0
L
Baron Samedi
Sewzuya
Baron Samedi
9,087
364
1,528
2,730
9,136
8,130
0
5,579
2,531
35,015
0
W
10,734
2,920
0
1,713
9,844
4,242
0
6,053
3,308
23,015
0
L
Serqet
6,928
1,030
0
220
10,521
6,576
0
7,158
2,589
0
13,916
W
Atlas
4,997
1,361
0
1,055
8,981
7,878
0
6,074
1,963
19,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,637
Gold Earned
41,385
201
Minions Killed
166
6
Camps Cleared
4
909,182
Distance Traveled
668,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,936
993
34
4
1
162,308
0
L
Ix Chel
6,204
689
0
0
0
0
0
W
Hou Yi
9,006
1,001
38
4
1
185,571
0
W
Gilgamesh
8,941
993
13
1
2
173,626
0
W
Nox
9,467
1,052
62
7
2
183,501
0
L
Sol
8,481
942
44
5
2
150,765
0
L
Baron Samedi
9,002
1,000
55
6
1
184,746
0
W
Freya
9,403
1,045
54
6
1
179,738
0
L
Serqet
8,762
974
33
4
0
171,023
0
W
Atlas
8,820
980
34
4
0
186,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role