Player Matchup

Awilix
Awilix
BlueAssasin-21
Awilix
Level 125
God Stats
6W - 12L
1,427 SR
Queue Stats
177W - 176L
1,490 Elo+
Party 4
Geb
Geb
Clutch_Plays1
Geb
Level 110
God Stats
5W - 1L
1,628 SR
Queue Stats
634W - 605L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
Khaaarlos
Gilgamesh
Level 105
God Stats
1W - 3L
1,620 SR
Queue Stats
290W - 267L
1,566 Elo+
Party 1
He Bo
He Bo
PoB DaeV
He Bo
Level 121
God Stats
1W - 2L
1,746 SR
Queue Stats
272W - 263L
1,452 Elo+
Solo
Charybdis
Charybdis
thelioness1409
Charybdis
Level 31
God Stats
3W - 4L
1,388 SR
Queue Stats
60W - 55L
1,500 Elo+
Party 4
Team Averages
Level 98
1,562 SR
1,513 Elo+

VS

Team Averages
Level 150
1,481 SR
1,458 Elo+
Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
DaddiiDepression
Vulcan
Level 158
God Stats
5W - 3L
1,753 SR
Queue Stats
219W - 198L
1,490 Elo+
Party 3
Scylla
Scylla
Luzifyr
Scylla
Level 157
God Stats
2W - 2L
1,302 SR
Queue Stats
8W - 11L
1,400 Elo+
Party 2
Ix Chel
Ix Chel
NekoSomi
Ix Chel
Level 147
God Stats
7W - 10L
1,297 SR
Queue Stats
159W - 186L
1,458 Elo+
Party 2
Martichoras
Martichoras
iandon13
Martichoras
Level 127
God Stats
39W - 33L
1,553 SR
Queue Stats
144W - 156L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,785
579
2,110
7,602
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 2
5,075
508
3,317
9,004
6,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Khaaarlos
Gilgamesh
9
1 / 2 / 1
5,243
524
2,616
8,368
4,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
PoB DaeV
He Bo
9
0 / 4 / 2
5,296
530
2,434
6,955
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
thelioness1409
Charybdis
9
0 / 2 / 0
5,084
508
2,807
5,043
1,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
2 / 1 / 4
6,032
603
5,369
6,423
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 3
6,392
639
8,049
4,955
1,810
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
Luzifyr
Scylla
11
4 / 1 / 1
6,511
651
4,136
4,667
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ix Chel
NekoSomi
Ix Chel
9
3 / 0 / 2
5,982
598
4,130
3,782
1,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
iandon13
Martichoras
11
2 / 0 / 1
6,174
617
4,248
4,909
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
13
13
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
1
4
4
L
2
2
0
1
L
0
3
2
0.33
W
2
1
3
3.5
L
Gilgamesh
Khaaarlos
Gilgamesh
1
2
1
0.75
W
Scylla
Luzifyr
Scylla
4
1
1
4.5
W
Ix Chel
NekoSomi
Ix Chel
3
0
2
4
L
He Bo
PoB DaeV
He Bo
0
4
2
0.25
W
Martichoras
iandon13
Martichoras
2
0
1
2.5
L
Charybdis
thelioness1409
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,284
Damage
25,932
36,972
Taken
24,736
17,586
Mitigated
8,988
8,781
Healing
8,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,369
2,025
0
650
6,423
2,361
0
1,604
4,819
0
35,375
L
2,110
967
0
775
7,602
2,658
0
2,875
4,727
0
35,381
L
3,317
421
0
2,785
9,004
6,336
0
3,165
5,839
12,341
0
W
8,049
5,198
0
1,644
4,955
1,810
551
511
4,051
45,516
0
L
Gilgamesh
Khaaarlos
Gilgamesh
2,616
258
0
2,062
8,368
4,541
0
4,993
3,375
0
25,394
W
Scylla
Luzifyr
Scylla
4,136
292
0
729
4,667
1,593
0
1,286
3,339
43,523
0
W
Ix Chel
NekoSomi
Ix Chel
4,130
886
1,633
1,630
3,782
1,276
637
1,114
2,624
21,343
0
L
He Bo
PoB DaeV
He Bo
2,434
44
0
1,629
6,955
2,330
0
4,234
2,721
33,052
0
W
Martichoras
iandon13
Martichoras
4,248
1,298
0
1,781
4,909
1,948
405
1,236
3,673
0
46,046
L
Charybdis
thelioness1409
Charybdis
2,807
1,503
0
1,530
5,043
1,721
0
1,048
3,995
0
38,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,483
Gold Earned
31,091
244
Minions Killed
294
0
Camps Cleared
0
1,072,502
Distance Traveled
1,011,103
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,032
603
48
5
0
263,108
0
L
Awilix
5,785
579
65
7
0
237,618
1
L
Geb
5,075
508
5
1
0
221,468
3
W
Vulcan
6,392
639
70
7
0
190,806
0
L
Gilgamesh
5,243
524
38
4
0
238,359
0
W
Scylla
6,511
651
68
7
0
189,397
2
W
Ix Chel
5,982
598
21
2
0
186,871
1
L
He Bo
5,296
530
61
6
0
190,725
0
W
Martichoras
6,174
617
87
9
0
180,921
0
L
Charybdis
5,084
508
75
8
0
184,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role