Player Matchup

Fenrir
Fenrir
ChipRock
Fenrir
Level 32
God Stats
2W - 1L
1,538 SR
Queue Stats
6W - 5L
1,297 Elo+
Party 1
Cthulhu
Cthulhu
Midgetpanda
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,409 Elo+
Party 1
Set
Set
lneffabl
Set
Level 52
God Stats
18W - 24L
1,342 SR
Queue Stats
201W - 209L
1,405 Elo+
Solo
Team Averages
Level 51
1,460 SR
1,370 Elo+

VS

Team Averages
Level 67
1,298 SR
1,353 Elo+
He Bo
He Bo
Carrynoobplz
He Bo
Level 59
God Stats
0W - 3L
1,089 SR
Queue Stats
3W - 8L
1,311 Elo+
Solo
Jormungandr
Jormungandr
SilverCondor98
Jormungandr
Level 96
God Stats
0W - 1L
1,324 SR
Queue Stats
71W - 70L
1,382 Elo+
Party 2
Pele
Pele
bloodhoundpup
Pele
Level 47
God Stats
8W - 8L
1,480 SR
Queue Stats
59W - 61L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChipRock
Fenrir
11
4 / 2 / 2
8,305
831
5,434
8,531
4,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Midgetpanda
Cthulhu
11
1 / 0 / 6
7,834
783
6,689
7,080
5,610
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 4
7,700
770
6,262
7,519
5,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
7,475
748
5,698
5,852
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SilverCondor98
Jormungandr
9
1 / 1 / 2
7,000
700
4,320
9,134
8,340
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 3
6,905
691
4,002
6,431
2,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
7
Kills
3
3
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Fenrir
ChipRock
Fenrir
4
2
2
2.5
W
Cthulhu
Midgetpanda
Cthulhu
1
0
6
4
L
Jormungandr
SilverCondor98
Jormungandr
1
1
2
2
L
0
3
3
0.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,385
Damage
14,020
23,130
Taken
21,417
15,853
Mitigated
12,378
8,038
Healing
3,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,698
670
0
0
5,852
1,911
0
2,057
3,564
17,536
0
W
Fenrir
ChipRock
Fenrir
5,434
573
0
4,084
8,531
4,767
0
4,087
4,444
0
19,775
W
Cthulhu
Midgetpanda
Cthulhu
6,689
376
574
1,048
7,080
5,610
0
2,461
4,619
27,696
0
L
Jormungandr
SilverCondor98
Jormungandr
4,320
1,649
475
2,553
9,134
8,340
0
2,941
5,877
17,295
155
L
4,002
690
0
571
6,431
2,127
0
2,002
4,349
0
18,292
W
6,262
2,841
0
2,332
7,519
5,476
0
3,579
3,940
0
23,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,839
Gold Earned
21,380
92
Minions Killed
69
0
Camps Cleared
0
607,456
Distance Traveled
586,342
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,475
748
23
2
0
186,189
0
W
Fenrir
8,305
831
23
2
0
197,741
0
W
Cthulhu
7,834
783
37
4
0
213,856
5
L
Jormungandr
7,000
700
23
2
0
195,415
2
L
Pele
6,905
691
23
2
0
204,738
3
W
Set
7,700
770
32
3
0
195,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role