Player Matchup

Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Blakachop
Sylvanus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 112L
1,608 Elo+
Party 1
Izanami
Izanami
Oxziron
Izanami
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 46L
1,435 Elo+
Party 3
Kuzenbo
Kuzenbo
SiptheJack
Kuzenbo
Level 118
God Stats
2W - 2L
1,511 SR
Queue Stats
41W - 41L
1,563 Elo+
Party 1
Hachiman
Hachiman
ThaiDanh
Hachiman
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 38L
1,561 Elo+
Solo
Team Averages
Level 142
1,502 SR
1,533 Elo+

VS

Team Averages
Level 141
1,549 SR
1,532 Elo+
Ix Chel
Ix Chel
BlazeTheSkater
Ix Chel
Level 158
God Stats
4W - 4L
1,564 SR
Queue Stats
590W - 588L
1,564 Elo+
Solo
Nemesis
Nemesis
FutureYak89212
Nemesis
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,563 Elo+
Solo
Shiva
Shiva
Jonah9001
Shiva
Level 159
God Stats
6W - 4L
1,368 SR
Queue Stats
217W - 207L
1,552 Elo+
Party 2
Jormungandr
Jormungandr
PeenPerm
Jormungandr
Level 148
God Stats
2W - 2L
1,815 SR
Queue Stats
92W - 79L
1,590 Elo+
Party 2
Anubis
Anubis
Popenekino
Anubis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
1 / 2 / 12
9,977
713
13,459
12,364
5,342
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Blakachop
Sylvanus
15
2 / 3 / 12
9,779
699
6,247
24,680
18,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Oxziron
Izanami
18
4 / 2 / 10
11,026
788
15,208
12,344
6,210
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
SiptheJack
Kuzenbo
19
3 / 2 / 10
10,910
779
8,231
25,479
25,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
ThaiDanh
Hachiman
18
5 / 1 / 8
10,877
777
12,792
12,671
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,532
252
0
0
0
18
3 / 2 / 1
9,848
703
8,206
10,099
7,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Jonah9001
Shiva
17
2 / 5 / 5
9,620
687
18,072
17,078
20,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
PeenPerm
Jormungandr
17
2 / 4 / 5
9,864
705
18,830
21,168
26,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Popenekino
Anubis
17
2 / 5 / 3
9,188
656
16,358
13,238
8,392
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
15
Kills
9
10
Deaths
16
52
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
2
12
3.5
W
Sylvanus
Blakachop
Sylvanus
2
3
12
2.67
L
0
0
0
0
L
3
2
1
1.75
L
Shiva
Jonah9001
Shiva
2
5
5
0.9
W
Izanami
Oxziron
Izanami
4
2
10
4.5
L
Jormungandr
PeenPerm
Jormungandr
2
4
5
1.13
L
Anubis
Popenekino
Anubis
2
5
3
0.7
W
Kuzenbo
SiptheJack
Kuzenbo
3
2
10
4
W
Hachiman
ThaiDanh
Hachiman
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,937
Damage
61,466
87,538
Taken
61,583
62,270
Mitigated
63,049
47,407
Healing
17,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,459
835
1,198
483
12,364
5,342
1,104
6,010
5,945
35,564
0
W
Sylvanus
Blakachop
Sylvanus
6,247
653
13,500
10,771
24,680
18,962
337
9,915
14,203
9,213
0
L
0
0
0
0
0
0
0
0
0
0
0
L
8,206
2,316
1,391
2,375
10,099
7,648
0
4,903
5,196
0
27,012
L
Shiva
Jonah9001
Shiva
18,072
1,538
1,942
2,214
17,078
20,355
0
6,757
10,321
0
30,101
W
Izanami
Oxziron
Izanami
15,208
10,975
987
2,223
12,344
6,210
3,103
6,947
5,053
0
43,170
L
Jormungandr
PeenPerm
Jormungandr
18,830
2,410
1,293
4,851
21,168
26,654
0
7,341
13,827
33,522
579
L
Anubis
Popenekino
Anubis
16,358
52
498
3,318
13,238
8,392
0
8,936
4,302
35,489
0
W
Kuzenbo
SiptheJack
Kuzenbo
8,231
3,363
1,290
10,268
25,479
25,898
381
5,141
19,460
22,405
0
W
Hachiman
ThaiDanh
Hachiman
12,792
9,212
3,227
3,460
12,671
5,858
3,496
6,596
5,758
0
26,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,569
Gold Earned
42,052
159
Minions Killed
155
0
Camps Cleared
0
1,400,205
Distance Traveled
1,088,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,977
713
46
3
0
291,966
0
W
Sylvanus
9,779
699
9
1
0
270,191
0
L
Ix Chel
3,532
252
0
0
0
0
0
L
Nemesis
9,848
703
54
4
0
303,003
0
L
Shiva
9,620
687
34
2
0
276,777
0
W
Izanami
11,026
788
61
4
0
262,064
0
L
Jormungandr
9,864
705
28
2
0
267,535
0
L
Anubis
9,188
656
39
3
0
241,269
0
W
Kuzenbo
10,910
779
17
1
0
330,339
0
W
Hachiman
10,877
777
26
2
0
245,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role