Player Matchup

Scylla
Scylla
DragonReckons
Scylla
Level 109
God Stats
1W - 0L
1,553 SR
Queue Stats
30W - 38L
1,558 Elo+
Party 2
Martichoras
Martichoras
Halanex
Martichoras
Level 168
God Stats
1W - 0L
1,551 SR
Queue Stats
160W - 130L
1,687 Elo+
Party 2
Ymir
Ymir
Mister FEZZ
Ymir
Level 175
God Stats
1W - 3L
1,282 SR
Queue Stats
61W - 57L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
NumberedHades44
Baron Samedi
Level 139
God Stats
3W - 1L
1,442 SR
Queue Stats
230W - 241L
1,468 Elo+
Solo
Susano
Susano
ShroudOfBlk
Susano
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,548 Elo+
Party 1
Team Averages
Level 143
1,466 SR
1,569 Elo+

VS

Team Averages
Level 139
1,494 SR
1,538 Elo+
Cupid
Cupid
ASquiggs40
Cupid
Level 121
God Stats
5W - 1L
1,968 SR
Queue Stats
265W - 247L
1,512 Elo+
Solo
Jing Wei
Jing Wei
JackHavoc1
Jing Wei
Level 182
God Stats
1W - 1L
1,731 SR
Queue Stats
47W - 36L
1,566 Elo+
Solo
Chernobog
Chernobog
Ronaldinhoe
Chernobog
Level 122
God Stats
0W - 2L
1,286 SR
Queue Stats
276W - 296L
1,558 Elo+
Solo
Merlin
Merlin
RxTBBG
Merlin
Level 124
God Stats
0W - 3L
1,344 SR
Queue Stats
116W - 135L
1,500 Elo+
Solo
King Arthur
King Arthur
uc00
King Arthur
Level 147
God Stats
1W - 2L
1,139 SR
Queue Stats
118W - 104L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 10
11,721
902
20,405
8,583
4,590
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
Halanex
Martichoras
19
6 / 2 / 17
11,150
858
15,374
11,460
9,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 4 / 14
9,881
760
4,189
19,143
28,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Baron Samedi
NumberedHades44
Baron Samedi
20
8 / 3 / 13
12,082
929
14,480
12,185
8,426
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
15
3 / 5 / 10
9,779
752
5,146
11,833
6,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
19
3 / 5 / 7
10,593
815
11,369
13,836
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
JackHavoc1
Jing Wei
17
6 / 6 / 6
10,014
770
11,441
13,110
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Ronaldinhoe
Chernobog
15
1 / 7 / 8
8,588
661
10,591
14,218
6,049
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
RxTBBG
Merlin
10
1 / 3 / 0
7,276
560
3,780
4,206
1,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
uc00
King Arthur
18
4 / 8 / 8
9,679
745
5,202
19,196
22,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
44
29
Kills
15
16
Deaths
29
64
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cupid
3
5
7
1.3
W
12
2
10
8.5
W
Martichoras
Halanex
Martichoras
6
2
17
7.25
L
Jing Wei
JackHavoc1
Jing Wei
6
6
6
1.5
W
0
4
14
1.75
W
Baron Samedi
NumberedHades44
Baron Samedi
8
3
13
4.83
L
Chernobog
Ronaldinhoe
Chernobog
1
7
8
0.71
L
Merlin
RxTBBG
Merlin
1
3
0
0.33
W
Susano
3
5
10
1.6
L
King Arthur
uc00
King Arthur
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,594
Damage
42,383
63,204
Taken
64,566
56,706
Mitigated
40,008
23,930
Healing
11,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
11,369
4,645
2,633
3,537
13,836
5,508
0
9,450
4,386
0
25,768
W
20,405
2,015
2,004
1,611
8,583
4,590
1,781
884
7,699
36,225
0
W
Martichoras
Halanex
Martichoras
15,374
4,497
3,117
2,617
11,460
9,171
3,414
897
10,563
0
35,643
L
Jing Wei
JackHavoc1
Jing Wei
11,441
5,779
1,071
1,223
13,110
5,171
0
7,725
5,385
0
23,648
W
4,189
260
1,657
3,471
19,143
28,304
528
1,498
17,645
9,121
0
W
Baron Samedi
NumberedHades44
Baron Samedi
14,480
649
4,571
3,250
12,185
8,426
606
1,324
10,861
45,916
0
L
Chernobog
Ronaldinhoe
Chernobog
10,591
4,836
615
989
14,218
6,049
0
8,826
5,392
0
20,277
L
Merlin
RxTBBG
Merlin
3,780
152
399
213
4,206
1,259
0
1,597
2,609
7,922
0
W
Susano
5,146
427
690
942
11,833
6,215
1,392
878
10,955
0
11,350
L
King Arthur
uc00
King Arthur
5,202
318
264
842
19,196
22,021
0
11,476
7,720
2,561
14,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,613
Gold Earned
46,150
149
Minions Killed
117
0
Camps Cleared
0
1,173,440
Distance Traveled
926,288
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,593
815
34
3
0
216,344
0
W
Scylla
11,721
902
36
3
0
230,351
0
W
Martichoras
11,150
858
26
2
0
229,171
0
L
Jing Wei
10,014
770
34
3
0
212,539
3
W
Ymir
9,881
760
6
0
0
239,497
0
W
Baron Samedi
12,082
929
66
5
0
255,751
0
L
Chernobog
8,588
661
20
2
0
178,495
0
L
Merlin
7,276
560
5
0
0
110,197
0
W
Susano
9,779
752
15
1
0
218,670
0
L
King Arthur
9,679
745
24
2
0
208,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role