Player Matchup

Ymir
Ymir
Jasonboiii4447
Ymir
Level 101
God Stats
7W - 8L
1,653 SR
Queue Stats
287W - 272L
1,472 Elo+
Party 1
Skadi
Skadi
Raku5874611
Skadi
Level 89
God Stats
5W - 7L
1,492 SR
Queue Stats
227W - 212L
1,443 Elo+
Party 1
Cernunnos
Cernunnos
SWMG4l
Cernunnos
Level 82
God Stats
3W - 1L
1,525 SR
Queue Stats
190W - 198L
1,462 Elo+
Party 1
Nemesis
Nemesis
Wbobby72
Nemesis
Level 80
God Stats
3W - 0L
1,719 SR
Queue Stats
140W - 129L
1,471 Elo+
Solo
Scylla
Scylla
chris321the4
Scylla
Level 68
God Stats
15W - 17L
1,402 SR
Queue Stats
91W - 86L
1,417 Elo+
Party 1
Team Averages
Level 84
1,558 SR
1,453 Elo+

VS

Team Averages
Level 73
1,561 SR
1,373 Elo+
Nemesis
Nemesis
HITMANxPROTOTYPE
Nemesis
Level 32
God Stats
1W - 7L
1,500 SR
Queue Stats
5W - 19L
1,292 Elo+
Party 2
Ishtar
Ishtar
Veoqe
Ishtar
Level 69
God Stats
11W - 7L
1,674 SR
Queue Stats
78W - 64L
1,481 Elo+
Solo
Amaterasu
Amaterasu
biggie_chunks617
Amaterasu
Level 129
God Stats
1W - 1L
1,631 SR
Queue Stats
110W - 117L
1,477 Elo+
Solo
Sol
Sol
gianfranco_987
Sol
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 84L
1,465 Elo+
Solo
Jormungandr
Jormungandr
saminsano
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
7,224
556
3,291
9,948
7,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 3 / 2
7,810
601
6,979
8,039
2,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
SWMG4l
Cernunnos
14
2 / 0 / 0
8,491
653
5,518
7,507
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Wbobby72
Nemesis
13
3 / 0 / 2
7,846
604
4,957
10,955
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
12
2 / 0 / 0
7,081
545
6,365
3,917
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,780
522
8,767
12,417
4,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Veoqe
Ishtar
11
0 / 2 / 0
6,536
503
4,880
9,546
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
2
0 / 1 / 1
4,551
350
73
1,531
779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 0
6,165
474
4,587
7,593
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
saminsano
Jormungandr
9
1 / 0 / 0
5,670
436
2,562
8,273
6,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
3
3
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
0
0
3
1.5
W
1
3
2
0.67
W
Cernunnos
SWMG4l
Cernunnos
2
0
0
2
L
Ishtar
Veoqe
Ishtar
0
2
0
0
W
Nemesis
Wbobby72
Nemesis
3
0
2
4
L
Amaterasu
0
1
1
0.5
W
Scylla
2
0
0
2
L
0
2
0
0
L
Jormungandr
saminsano
Jormungandr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,110
Damage
20,869
40,366
Taken
39,360
18,961
Mitigated
18,154
12,823
Healing
5,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,767
4,451
0
445
12,417
4,961
0
2,947
9,470
0
46,566
W
3,291
1,140
1,660
2,141
9,948
7,520
184
3,024
6,924
28,907
0
W
6,979
3,404
0
0
8,039
2,842
2,680
1,599
6,440
0
56,166
W
Cernunnos
SWMG4l
Cernunnos
5,518
2,449
0
2,819
7,507
3,311
982
105
7,402
0
69,705
L
Ishtar
Veoqe
Ishtar
4,880
2,915
0
2,039
9,546
3,353
859
779
8,767
0
42,294
W
Nemesis
Wbobby72
Nemesis
4,957
2,141
0
5,994
10,955
3,912
0
764
10,191
0
52,408
L
Amaterasu
73
0
0
406
1,531
779
0
0
1,531
0
2,329
W
Scylla
6,365
622
0
209
3,917
1,376
278
1,657
2,260
43,383
0
L
4,587
909
0
2,132
7,593
2,868
0
5,065
2,528
40,955
0
L
Jormungandr
saminsano
Jormungandr
2,562
825
0
386
8,273
6,193
275
865
7,408
19,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,452
Gold Earned
29,702
390
Minions Killed
245
0
Camps Cleared
0
1,313,271
Distance Traveled
975,150
24
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,780
522
69
5
0
273,134
0
W
Ymir
7,224
556
25
2
0
268,176
4
W
Skadi
7,810
601
81
6
0
222,946
10
W
Cernunnos
8,491
653
123
9
0
225,935
6
L
Ishtar
6,536
503
90
7
0
226,515
0
W
Nemesis
7,846
604
76
6
0
338,140
2
L
Amaterasu
4,551
350
6
0
0
35,380
0
W
Scylla
7,081
545
85
7
0
258,074
2
L
Sol
6,165
474
63
5
0
219,813
0
L
Jormungandr
5,670
436
17
1
0
220,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role