Player Matchup

Cerberus
Cerberus
Aidan5211
Cerberus
Level 86
God Stats
4W - 3L
1,207 SR
Queue Stats
49W - 62L
1,295 Elo+
Party 2
Sol
Sol
Andrew1o8
Sol
Level 62
God Stats
4W - 6L
1,431 SR
Queue Stats
48W - 36L
1,513 Elo+
Solo
Bacchus
Bacchus
NOVA959595
Bacchus
Level 22
God Stats
1W - 2L
1,132 SR
Queue Stats
23W - 32L
1,222 Elo+
Party 2
Team Averages
Level 57
1,257 SR
1,343 Elo+

VS

Team Averages
Level 73
1,479 SR
1,386 Elo+
Nu Wa
Nu Wa
Yaboikorak
Nu Wa
Level 122
God Stats
5W - 2L
1,676 SR
Queue Stats
256W - 222L
1,402 Elo+
Party 1
Xbalanque
Xbalanque
smellyfromunda
Xbalanque
Level 27
God Stats
2W - 1L
1,310 SR
Queue Stats
26W - 28L
1,436 Elo+
Party 1
Sun Wukong
Sun Wukong
zqxmmxqz
Sun Wukong
Level 69
God Stats
37W - 38L
1,450 SR
Queue Stats
171W - 190L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aidan5211
Cerberus
1
0 / 0 / 0
5,572
429
0
909
317
15
4 / 0 / 0
9,671
744
14,598
11,770
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
NOVA959595
Bacchus
12
0 / 4 / 3
8,192
630
4,892
14,599
20,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 1 / 3
9,146
704
9,645
7,592
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
smellyfromunda
Xbalanque
13
3 / 1 / 0
9,826
756
9,219
7,925
3,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
zqxmmxqz
Sun Wukong
12
0 / 2 / 3
8,951
689
3,939
12,034
6,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
4
4
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aidan5211
Cerberus
0
0
0
0
L
4
0
0
4
L
Bacchus
NOVA959595
Bacchus
0
4
3
0.38
W
Nu Wa
1
1
3
2.5
W
Xbalanque
smellyfromunda
Xbalanque
3
1
0
3
W
Sun Wukong
zqxmmxqz
Sun Wukong
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,490
Damage
22,803
27,278
Taken
27,551
26,652
Mitigated
12,814
7,670
Healing
9,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aidan5211
Cerberus
0
0
0
0
909
317
0
815
0
0
0
L
14,598
2,145
0
6,758
11,770
6,271
0
3,609
7,783
61,153
0
L
Bacchus
NOVA959595
Bacchus
4,892
75
0
912
14,599
20,064
0
4,312
9,759
14,968
0
W
Nu Wa
9,645
1,745
0
547
7,592
2,815
275
4,867
2,277
34,361
0
W
Xbalanque
smellyfromunda
Xbalanque
9,219
4,703
167
3,826
7,925
3,195
774
5,125
2,430
0
41,964
W
Sun Wukong
zqxmmxqz
Sun Wukong
3,939
392
427
4,285
12,034
6,804
466
8,388
2,864
0
28,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,435
Gold Earned
27,923
90
Minions Killed
154
0
Camps Cleared
0
426,040
Distance Traveled
707,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,572
429
0
0
0
0
0
L
Sol
9,671
744
77
6
0
227,208
0
L
Bacchus
8,192
630
13
1
0
198,832
0
W
Nu Wa
9,146
704
49
4
0
225,939
0
W
Xbalanque
9,826
756
65
5
0
228,740
0
W
Sun Wukong
8,951
689
40
3
0
253,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role