Player Matchup

Terra
Terra
ARedLightCamera
Terra
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 193L
1,503 Elo+
Solo
Ah Puch
Ah Puch
TBP Deathwish
Ah Puch
Level 139
God Stats
8W - 6L
1,607 SR
Queue Stats
419W - 417L
1,480 Elo+
Party 2
Susano
Susano
chrrybvby
Susano
Level 153
God Stats
18W - 9L
1,652 SR
Queue Stats
311W - 302L
1,570 Elo+
Party 1
Nike
Nike
jjafea
Nike
Level 88
God Stats
4W - 2L
1,580 SR
Queue Stats
272W - 261L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
nesquikee
Nu Wa
Level 154
God Stats
8W - 5L
1,752 SR
Queue Stats
309W - 305L
1,549 Elo+
Party 1
Team Averages
Level 138
1,618 SR
1,509 Elo+

VS

Team Averages
Level 121
1,576 SR
1,515 Elo+
Cu Chulainn
Cu Chulainn
Always_Annoyed
Cu Chulainn
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 41L
1,591 Elo+
Party 3
Anhur
Anhur
Popenekino
Anhur
Level 127
God Stats
1W - 1L
1,591 SR
Queue Stats
7W - 10L
1,424 Elo+
Solo
Ares
Ares
Rage_Agnst_Toast
Ares
Level 128
God Stats
2W - 2L
1,432 SR
Queue Stats
152W - 115L
1,546 Elo+
Party 3
Ix Chel
Ix Chel
SuperDog35
Ix Chel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 107L
1,531 Elo+
Solo
Vamana
Vamana
elpapi418
Vamana
Level 159
God Stats
4W - 1L
1,858 SR
Queue Stats
517W - 509L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 18
10,421
695
6,144
16,821
20,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Puch
20
13 / 1 / 13
12,998
867
20,785
12,409
8,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
chrrybvby
Susano
18
7 / 5 / 8
11,936
796
17,158
14,108
8,825
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
jjafea
Nike
18
4 / 6 / 12
11,204
747
11,020
21,777
30,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
nesquikee
Nu Wa
19
6 / 3 / 10
12,041
803
16,125
11,488
7,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Always_Annoyed
Cu Chulainn
17
1 / 8 / 9
9,360
624
7,307
20,159
23,154
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
18
6 / 8 / 8
10,461
697
12,826
17,145
7,033
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 7 / 8
10,478
699
15,856
22,809
23,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
SuperDog35
Ix Chel
1
0 / 2 / 0
3,804
254
0
2,100
361
Vamana
elpapi418
Vamana
18
5 / 6 / 8
10,049
670
17,237
19,653
22,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
49
30
Kills
16
17
Deaths
31
61
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
2
18
4.5
L
Cu Chulainn
Always_Annoyed
Cu Chulainn
1
8
9
0.69
L
Anhur
6
8
8
1.25
L
4
7
8
1.14
L
Ix Chel
SuperDog35
Ix Chel
0
2
0
0
W
Ah Puch
13
1
13
19.5
W
Susano
chrrybvby
Susano
7
5
8
2.2
L
Vamana
elpapi418
Vamana
5
6
8
1.5
W
Nike
jjafea
Nike
4
6
12
1.67
W
Nu Wa
nesquikee
Nu Wa
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,232
Damage
53,226
76,603
Taken
81,866
75,948
Mitigated
77,111
28,282
Healing
12,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,144
527
9,029
7,742
16,821
20,522
506
4,836
11,667
10,520
0
L
Cu Chulainn
Always_Annoyed
Cu Chulainn
7,307
978
465
804
20,159
23,154
152
9,802
10,357
2,625
19,407
L
Anhur
12,826
4,662
599
2,174
17,145
7,033
360
8,150
8,995
0
30,309
L
15,856
782
149
3,790
22,809
23,682
168
12,854
9,955
24,734
0
L
Ix Chel
SuperDog35
Ix Chel
0
0
0
0
2,100
361
0
2,100
0
0
0
W
Ah Puch
20,785
205
556
3,631
12,409
8,837
2,779
1,330
10,744
43,385
0
W
Susano
chrrybvby
Susano
17,158
1,680
1,179
1,596
14,108
8,825
1,467
4,011
9,857
0
28,420
L
Vamana
elpapi418
Vamana
17,237
5,721
1,435
3,486
19,653
22,881
0
10,148
9,505
1,464
42,725
W
Nike
jjafea
Nike
11,020
744
1,321
1,570
21,777
30,628
778
4,964
16,329
0
23,171
W
Nu Wa
nesquikee
Nu Wa
16,125
4,477
0
1,658
11,488
7,136
3,460
2,728
8,363
46,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,600
Gold Earned
44,152
142
Minions Killed
126
0
Camps Cleared
0
1,500,161
Distance Traveled
935,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,421
695
4
0
0
333,791
0
L
Cu Chulainn
9,360
624
17
1
0
204,648
0
L
Anhur
10,461
697
39
3
0
227,158
0
L
Ares
10,478
699
24
2
0
230,717
0
L
Ix Chel
3,804
254
0
0
0
0
0
W
Ah Puch
12,998
867
35
2
0
311,059
0
W
Susano
11,936
796
34
2
0
302,678
0
L
Vamana
10,049
670
46
3
0
273,297
0
W
Nike
11,204
747
10
1
0
303,082
0
W
Nu Wa
12,041
803
59
4
0
249,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role