Player Matchup

Heimdallr
Heimdallr
OniMan3D
Heimdallr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 29L
1,239 Elo+
Solo
Kukulkan
Kukulkan
lildyllon
Kukulkan
Level 15
God Stats
0W - 2L
1,291 SR
Queue Stats
10W - 18L
1,355 Elo+
Party 2
Janus
Janus
ooTNNRoo
Janus
Level 44
God Stats
21W - 18L
1,469 SR
Queue Stats
90W - 97L
1,362 Elo+
Party 2
Awilix
Awilix
qTuxedoMasKp
Awilix
Level 38
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 3L
1,504 Elo+
Solo
Ares
Ares
ttvodyssey
Ares
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,252 Elo+
Solo
Team Averages
Level 29
1,415 SR
1,343 Elo+

VS

Team Averages
Level 58
1,489 SR
1,589 Elo+
Charon
Charon
 
Charon
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Huskins
Medusa
Level 87
God Stats
1W - 1L
1,314 SR
Queue Stats
77W - 60L
1,646 Elo+
Party 1
Poseidon
Poseidon
Likquid44
Poseidon
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,697 Elo+
Party 1
Guan Yu
Guan Yu
LilPPJuice
Guan Yu
Level 88
God Stats
11W - 5L
1,633 SR
Queue Stats
195W - 180L
1,552 Elo+
Party 1
Jormungandr
Jormungandr
dswick29
Jormungandr
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 52L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
OniMan3D
Heimdallr
15
4 / 3 / 3
7,834
783
10,532
10,759
4,754
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
lildyllon
Kukulkan
12
0 / 3 / 2
6,531
653
2,807
5,879
2,159
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
ooTNNRoo
Janus
13
1 / 4 / 2
7,089
709
3,511
5,899
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
13
1 / 4 / 2
7,178
718
5,052
10,749
5,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 4
6,561
656
2,799
10,454
10,191
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
4 / 1 / 6
8,537
854
8,626
6,545
5,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
Huskins
Medusa
14
4 / 0 / 4
8,000
800
8,427
7,420
3,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Likquid44
Poseidon
13
2 / 3 / 3
7,529
753
3,049
5,714
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
LilPPJuice
Guan Yu
15
4 / 2 / 6
8,362
836
9,509
11,324
10,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
dswick29
Jormungandr
14
2 / 1 / 10
7,855
786
8,900
7,708
7,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
6
Kills
16
16
Deaths
7
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
1
6
7
W
Medusa
Huskins
Medusa
4
0
4
6
W
Poseidon
Likquid44
Poseidon
2
3
3
1.17
W
Guan Yu
LilPPJuice
Guan Yu
4
2
6
3.5
L
Heimdallr
OniMan3D
Heimdallr
4
3
3
1.83
W
Jormungandr
dswick29
Jormungandr
2
1
10
7
L
Kukulkan
lildyllon
Kukulkan
0
3
2
0.33
L
Janus
ooTNNRoo
Janus
1
4
2
0.5
L
Awilix
1
4
2
0.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,701
Damage
38,511
43,740
Taken
38,711
24,243
Mitigated
27,876
2,623
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,626
718
0
759
6,545
5,250
968
2,728
3,651
25,266
812
W
Medusa
Huskins
Medusa
8,427
3,640
0
500
7,420
3,167
789
616
6,759
0
28,933
W
Poseidon
Likquid44
Poseidon
3,049
357
0
250
5,714
1,995
158
689
4,973
17,987
0
W
Guan Yu
LilPPJuice
Guan Yu
9,509
1,482
498
1,532
11,324
10,013
182
2,737
8,395
0
22,194
L
Heimdallr
OniMan3D
Heimdallr
10,532
5,788
0
2,116
10,759
4,754
32
4,495
5,929
0
34,357
W
Jormungandr
dswick29
Jormungandr
8,900
1,215
0
1,523
7,708
7,451
410
1,802
5,807
24,812
739
L
Kukulkan
lildyllon
Kukulkan
2,807
77
0
0
5,879
2,159
0
2,203
3,538
14,996
0
L
Janus
ooTNNRoo
Janus
3,511
145
0
0
5,899
2,053
0
2,467
3,390
16,767
0
L
Awilix
5,052
1,124
0
407
10,749
5,086
0
4,149
6,412
0
21,000
L
2,799
58
0
100
10,454
10,191
274
4,754
5,447
5,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,193
Gold Earned
40,283
152
Minions Killed
185
0
Camps Cleared
0
931,627
Distance Traveled
1,128,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,537
854
26
3
0
211,718
0
W
Medusa
8,000
800
49
5
0
201,361
0
W
Poseidon
7,529
753
25
3
0
175,136
0
W
Guan Yu
8,362
836
42
4
0
323,585
0
L
Heimdallr
7,834
783
53
5
0
190,272
0
W
Jormungandr
7,855
786
43
4
0
216,985
0
L
Kukulkan
6,531
653
34
3
0
180,167
0
L
Janus
7,089
709
25
3
0
139,325
0
L
Awilix
7,178
718
37
4
0
211,950
0
L
Ares
6,561
656
3
0
0
209,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role