Player Matchup

Tyr
Tyr
Scwizmo
Tyr
Level 82
God Stats
4W - 2L
1,872 SR
Queue Stats
307W - 272L
1,534 Elo+
Party 2
Thoth
Thoth
VeryThirstyMoose
Thoth
Level 32
God Stats
3W - 1L
1,645 SR
Queue Stats
4W - 5L
1,557 Elo+
Party 2
Bakasura
Bakasura
dusky_cult22
Bakasura
Level 41
God Stats
3W - 0L
1,709 SR
Queue Stats
44W - 37L
1,516 Elo+
Party 2
Charybdis
Charybdis
erusj
Charybdis
Level 57
God Stats
2W - 2L
1,656 SR
Queue Stats
48W - 53L
1,442 Elo+
Solo
Atlas
Atlas
kidsmash
Atlas
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 24L
1,681 Elo+
Party 2
Team Averages
Level 52
1,676 SR
1,546 Elo+

VS

Team Averages
Level 64
1,518 SR
1,526 Elo+
Ishtar
Ishtar
 
Ishtar
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Alexisnunezn
Thor
Level 43
God Stats
42W - 41L
1,500 SR
Queue Stats
273W - 224L
1,509 Elo+
Solo
Agni
Agni
SquillamDaFresh
Agni
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,506 Elo+
Solo
Aphrodite
Aphrodite
TheMightyDucky
Aphrodite
Level 67
God Stats
5W - 8L
1,588 SR
Queue Stats
81W - 84L
1,516 Elo+
Party 1
Set
Set
yungwalnutt
Set
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
1 / 0 / 1
6,174
561
5,386
10,266
8,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 1 / 1
5,366
488
1,624
3,730
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
dusky_cult22
Bakasura
12
3 / 0 / 2
6,489
590
4,580
9,730
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
erusj
Charybdis
12
3 / 0 / 2
7,092
645
7,573
6,371
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
kidsmash
Atlas
9
2 / 0 / 4
6,321
575
4,213
8,170
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 3 / 0
4,908
446
2,576
8,403
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
0 / 0 / 1
5,587
508
2,496
7,630
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 0
6,294
572
4,614
4,284
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
TheMightyDucky
Aphrodite
8
0 / 4 / 0
4,823
438
3,763
9,439
4,734
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 2 / 0
6,117
556
5,901
8,985
3,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
9
Kills
1
1
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
0
0
L
0
0
1
0.5
W
Tyr
1
0
1
1.5
L
1
0
0
1
L
Aphrodite
TheMightyDucky
Aphrodite
0
4
0
0
W
0
1
1
0.5
W
Bakasura
dusky_cult22
Bakasura
3
0
2
4
W
Charybdis
erusj
Charybdis
3
0
2
4
W
Atlas
kidsmash
Atlas
2
0
4
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,376
Damage
19,350
38,267
Taken
38,741
21,783
Mitigated
15,656
13,861
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,576
1,317
0
2,087
8,403
2,846
0
1,209
7,144
0
30,828
L
2,496
216
0
1,610
7,630
2,733
0
1,113
6,302
0
42,002
W
Tyr
5,386
1,542
0
2,865
10,266
8,229
0
0
10,266
0
37,957
L
4,614
282
0
660
4,284
1,347
0
1,114
2,940
45,714
0
L
Aphrodite
TheMightyDucky
Aphrodite
3,763
563
722
4,200
9,439
4,734
0
2,401
6,983
25,599
0
W
1,624
0
0
500
3,730
1,038
0
1,600
1,873
32,274
0
W
Bakasura
dusky_cult22
Bakasura
4,580
3,844
0
3,051
9,730
4,026
0
2,431
7,137
0
45,458
W
Charybdis
erusj
Charybdis
7,573
3,432
0
5,182
6,371
2,447
859
965
5,406
0
58,183
W
Atlas
kidsmash
Atlas
4,213
1,760
0
2,263
8,170
6,043
0
2,902
5,208
20,748
0
L
5,901
2,847
0
3,395
8,985
3,996
0
0
8,975
0
40,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,442
Gold Earned
27,729
347
Minions Killed
348
0
Camps Cleared
0
1,171,947
Distance Traveled
1,121,360
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,908
446
39
4
0
203,094
0
L
Thor
5,587
508
67
6
0
247,326
1
W
Tyr
6,174
561
61
6
0
220,471
2
L
Agni
6,294
572
104
9
0
241,403
4
L
Aphrodite
4,823
438
53
5
0
210,140
0
W
Thoth
5,366
488
66
6
0
211,060
0
W
Bakasura
6,489
590
90
8
0
283,183
0
W
Charybdis
7,092
645
105
10
0
206,378
0
W
Atlas
6,321
575
25
2
0
250,855
4
L
Set
6,117
556
85
8
0
219,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role