Player Matchup

Ix Chel
Ix Chel
FLECA08
Ix Chel
Level 55
God Stats
18W - 21L
1,309 SR
Queue Stats
305W - 310L
1,417 Elo+
Party 2
Jormungandr
Jormungandr
JamaikNatural
Jormungandr
Level 55
God Stats
3W - 3L
1,438 SR
Queue Stats
145W - 141L
1,495 Elo+
Party 2
Achilles
Achilles
MarioCALFI
Achilles
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 214L
1,548 Elo+
Party 2
Shiva
Shiva
Sannote
Shiva
Level 149
God Stats
29W - 24L
1,591 SR
Queue Stats
437W - 430L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fernandomx07
Ah Muzen Cab
Level 108
God Stats
8W - 4L
1,309 SR
Queue Stats
411W - 379L
1,546 Elo+
Party 2
Team Averages
Level 86
1,429 SR
1,504 Elo+

VS

Team Averages
Level 141
1,439 SR
1,487 Elo+
Bellona
Bellona
El Solarity
Bellona
Level 127
God Stats
4W - 5L
1,257 SR
Queue Stats
219W - 201L
1,470 Elo+
Solo
Kali
Kali
Kakashi-ISensei
Kali
Level 159
God Stats
13W - 17L
1,340 SR
Queue Stats
371W - 357L
1,401 Elo+
Solo
Ishtar
Ishtar
LittleGravity
Ishtar
Level 172
God Stats
12W - 15L
1,436 SR
Queue Stats
444W - 406L
1,592 Elo+
Party 1
Merlin
Merlin
Morfeo1907
Merlin
Level 124
God Stats
0W - 1L
1,395 SR
Queue Stats
47W - 44L
1,541 Elo+
Solo
Charon
Charon
computinglake11
Charon
Level 123
God Stats
3W - 3L
1,767 SR
Queue Stats
18W - 27L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FLECA08
Ix Chel
16
3 / 4 / 0
9,960
553
6,358
10,088
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
JamaikNatural
Jormungandr
14
0 / 0 / 4
7,845
436
9,343
14,535
14,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
MarioCALFI
Achilles
15
2 / 1 / 1
8,592
477
8,132
13,495
17,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
Sannote
Shiva
15
1 / 0 / 2
8,709
484
6,459
13,531
6,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Muzen Cab
fernandomx07
Ah Muzen Cab
15
2 / 0 / 3
9,280
516
12,767
10,035
5,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
El Solarity
Bellona
16
1 / 1 / 0
9,637
535
10,787
18,620
20,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 2 / 1
9,710
539
13,390
15,783
8,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
0 / 3 / 1
8,902
495
8,784
13,847
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Morfeo1907
Merlin
1
0 / 0 / 0
3,545
197
0
0
0
13
0 / 2 / 1
7,960
442
6,093
17,602
15,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
8
Kills
5
5
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
El Solarity
Bellona
1
1
0
1
W
Ix Chel
FLECA08
Ix Chel
3
4
0
0.75
W
Jormungandr
JamaikNatural
Jormungandr
0
0
4
2
L
4
2
1
2.25
L
0
3
1
0.17
W
Achilles
MarioCALFI
Achilles
2
1
1
2.5
L
Merlin
Morfeo1907
Merlin
0
0
0
0
W
Shiva
Sannote
Shiva
1
0
2
2
L
0
2
1
0.25
W
Ah Muzen Cab
fernandomx07
Ah Muzen Cab
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,059
Damage
39,054
61,684
Taken
65,852
48,574
Mitigated
50,069
12,445
Healing
25,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
El Solarity
Bellona
10,787
3,562
0
7,911
18,620
20,164
0
3,829
14,791
0
80,697
W
Ix Chel
FLECA08
Ix Chel
6,358
821
238
611
10,088
4,467
60
383
9,705
69,952
0
W
Jormungandr
JamaikNatural
Jormungandr
9,343
3,702
0
2,000
14,535
14,737
39
1,982
12,553
48,750
0
L
13,390
6,315
0
5,551
15,783
8,310
0
3,901
11,882
0
92,738
L
8,784
5,093
0
6,679
13,847
6,114
793
3,030
10,817
0
87,833
W
Achilles
MarioCALFI
Achilles
8,132
2,167
0
1,918
13,495
17,483
30
954
12,541
0
53,025
L
Merlin
Morfeo1907
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Shiva
Sannote
Shiva
6,459
1,410
0
7,346
13,531
6,796
0
1,215
12,316
0
75,876
L
6,093
1,370
283
5,311
17,602
15,481
216
4,941
12,661
32,767
0
W
Ah Muzen Cab
fernandomx07
Ah Muzen Cab
12,767
6,270
0
332
10,035
5,091
2,470
1,559
8,476
0
81,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,386
Gold Earned
39,754
496
Minions Killed
494
0
Camps Cleared
0
1,697,226
Distance Traveled
1,318,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,637
535
138
8
0
332,161
0
W
Ix Chel
9,960
553
124
7
0
295,942
0
W
Jormungandr
7,845
436
57
3
0
339,682
0
L
Kali
9,710
539
120
7
0
344,360
0
L
Ishtar
8,902
495
186
10
0
305,515
0
W
Achilles
8,592
477
73
4
0
321,430
0
L
Merlin
3,545
197
0
0
0
0
0
W
Shiva
8,709
484
99
6
0
366,670
0
L
Charon
7,960
442
50
3
0
336,888
0
W
Ah Muzen Cab
9,280
516
143
8
0
373,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role