Player Matchup

Erlang Shen
Erlang Shen
AJ104259
Erlang Shen
Level 88
God Stats
8W - 4L
1,242 SR
Queue Stats
125W - 136L
1,404 Elo+
Party 2
Agni
Agni
Juoky
Agni
Level 48
God Stats
6W - 8L
1,285 SR
Queue Stats
80W - 76L
1,341 Elo+
Solo
Charon
Charon
MasonSteel97
Charon
Level 49
God Stats
3W - 1L
1,650 SR
Queue Stats
98W - 107L
1,421 Elo+
Party 2
Chernobog
Chernobog
WaitWhat5026
Chernobog
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 61L
1,341 Elo+
Party 2
Vulcan
Vulcan
destoror
Vulcan
Level 61
God Stats
4W - 1L
1,371 SR
Queue Stats
81W - 100L
1,375 Elo+
Party 2
Team Averages
Level 56
1,410 SR
1,376 Elo+

VS

Team Averages
Level 62
1,435 SR
1,384 Elo+
Da Ji
Da Ji
IronPorkchop
Da Ji
Level 121
God Stats
0W - 2L
1,290 SR
Queue Stats
365W - 307L
1,447 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MachoArmpit
Morgan Le Fay
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,320 Elo+
Party 1
Cerberus
Cerberus
NIxell SS
Cerberus
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
170W - 138L
1,435 Elo+
Solo
Zeus
Zeus
TheBookOfZeus
Zeus
Level 61
God Stats
3W - 5L
1,500 SR
Queue Stats
98W - 102L
1,374 Elo+
Party 1
Freya
Freya
victorch13
Freya
Level 40
God Stats
7W - 8L
1,386 SR
Queue Stats
16W - 17L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AJ104259
Erlang Shen
13
7 / 4 / 3
7,853
654
9,246
11,909
6,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Juoky
Agni
11
1 / 4 / 4
6,847
571
6,109
9,006
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
13
4 / 1 / 4
8,077
673
5,931
6,769
4,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
WaitWhat5026
Chernobog
10
1 / 1 / 5
6,231
519
4,576
8,532
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
destoror
Vulcan
11
4 / 0 / 7
6,971
581
7,734
8,179
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 4 / 0
7,526
627
8,510
12,575
5,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
MachoArmpit
Morgan Le Fay
11
2 / 3 / 1
6,501
542
5,149
8,987
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
NIxell SS
Cerberus
8
0 / 0 / 0
5,232
436
2,827
11,963
8,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 4 / 0
6,234
520
3,633
7,601
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Freya
9
0 / 7 / 1
5,875
490
6,941
11,791
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
17
Kills
10
10
Deaths
18
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AJ104259
Erlang Shen
7
4
3
2.13
L
8
4
0
2
W
Agni
Juoky
Agni
1
4
4
0.75
L
Morgan Le Fay
MachoArmpit
Morgan Le Fay
2
3
1
0.83
W
Charon
4
1
4
6
L
Cerberus
NIxell SS
Cerberus
0
0
0
0
L
0
4
0
0
W
Chernobog
WaitWhat5026
Chernobog
1
1
5
3.5
W
Vulcan
destoror
Vulcan
4
0
7
7.5
L
Freya
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,596
Damage
27,060
44,395
Taken
52,917
20,151
Mitigated
24,527
9,678
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AJ104259
Erlang Shen
9,246
5,686
0
3,428
11,909
6,812
718
1,925
9,984
0
49,683
L
8,510
2,012
0
1,015
12,575
5,312
0
2,642
9,786
0
46,834
W
Agni
Juoky
Agni
6,109
341
0
1,510
9,006
3,143
0
4,109
4,897
43,277
0
L
Morgan Le Fay
MachoArmpit
Morgan Le Fay
5,149
466
0
2,345
8,987
3,673
0
3,956
4,972
36,816
0
W
Charon
5,931
888
0
750
6,769
4,359
370
2,062
4,707
43,595
0
L
Cerberus
NIxell SS
Cerberus
2,827
290
0
4,813
11,963
8,607
0
3,812
7,895
23,193
0
L
3,633
826
0
2,040
7,601
2,726
0
4,212
3,065
36,253
0
W
Chernobog
WaitWhat5026
Chernobog
4,576
1,817
0
1,456
8,532
2,875
200
5,345
2,791
0
30,226
W
Vulcan
destoror
Vulcan
7,734
2,666
264
2,270
8,179
2,962
408
4,397
3,466
35,374
0
L
Freya
6,941
1,831
0
3,163
11,791
4,209
622
4,034
7,425
35,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,979
Gold Earned
31,368
311
Minions Killed
290
0
Camps Cleared
0
1,200,718
Distance Traveled
1,134,177
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,853
654
67
6
0
259,071
4
L
Da Ji
7,526
627
68
6
0
269,343
3
W
Agni
6,847
571
66
6
0
267,247
0
L
Morgan Le Fay
6,501
542
63
5
0
225,392
0
W
Charon
8,077
673
80
7
0
216,811
0
L
Cerberus
5,232
436
34
3
0
246,412
0
L
Zeus
6,234
520
62
5
0
192,847
3
W
Chernobog
6,231
519
46
4
0
235,284
0
W
Vulcan
6,971
581
52
4
0
222,305
0
L
Freya
5,875
490
63
5
0
200,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role