Player Matchup

Mercury
Mercury
Bosmitty
Mercury
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,634 Elo+
Solo
Janus
Janus
Cannon257
Janus
Level 154
God Stats
2W - 6L
1,372 SR
Queue Stats
244W - 257L
1,539 Elo+
Solo
Anhur
Anhur
DivineDARCXD
Anhur
Level 140
God Stats
3W - 5L
1,378 SR
Queue Stats
342W - 338L
1,502 Elo+
Party 2
Susano
Susano
Thomas J Murphy
Susano
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,597 Elo+
Solo
Mulan
Mulan
xSLEEPY JOEx360
Mulan
Level 138
God Stats
1W - 1L
1,551 SR
Queue Stats
221W - 231L
1,437 Elo+
Party 2
Team Averages
Level 139
1,460 SR
1,542 Elo+

VS

Team Averages
Level 145
1,399 SR
1,535 Elo+
Zhong Kui
Zhong Kui
BIGBLACK4409
Zhong Kui
Level 126
God Stats
2W - 3L
1,362 SR
Queue Stats
143W - 144L
1,554 Elo+
Party 1
Sol
Sol
Blaq_Magiq
Sol
Level 146
God Stats
6W - 3L
1,355 SR
Queue Stats
184W - 195L
1,516 Elo+
Solo
Camazotz
Camazotz
TallWhiteMan
Camazotz
Level 156
God Stats
17W - 21L
1,503 SR
Queue Stats
712W - 705L
1,503 Elo+
Solo
Pele
Pele
Th3Weakling
Pele
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 170L
1,510 Elo+
Solo
Rama
Rama
o Pyromancer o
Rama
Level 149
God Stats
2W - 2L
1,274 SR
Queue Stats
245W - 248L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bosmitty
Mercury
17
7 / 5 / 7
9,760
887
13,571
12,714
5,753
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Cannon257
Janus
16
4 / 4 / 4
9,288
844
12,787
10,558
4,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 7 / 8
7,325
666
5,072
11,095
5,987
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 6
7,152
650
5,124
11,740
8,382
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 8 / 6
8,595
781
14,312
19,167
18,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BIGBLACK4409
Zhong Kui
14
2 / 4 / 15
8,609
783
9,761
12,835
9,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
4 / 4 / 19
9,669
879
9,717
13,415
6,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
TallWhiteMan
Camazotz
17
9 / 3 / 13
10,683
971
13,502
14,879
6,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 3 / 18
10,275
934
16,920
13,951
10,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
8 / 3 / 16
10,087
917
9,640
8,897
3,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
109
16
Kills
28
28
Deaths
17
31
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BIGBLACK4409
Zhong Kui
2
4
15
2.38
W
4
4
19
3.38
L
Mercury
Bosmitty
Mercury
7
5
7
2.1
L
Janus
Cannon257
Janus
4
4
4
1.5
L
0
7
8
0.57
W
Camazotz
TallWhiteMan
Camazotz
9
3
13
5.17
W
5
3
18
4.67
L
1
4
6
1
W
8
3
16
5.33
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,866
Damage
59,540
65,274
Taken
63,977
42,673
Mitigated
35,930
13,864
Healing
26,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BIGBLACK4409
Zhong Kui
9,761
321
856
3,313
12,835
9,164
1,317
1,889
10,946
17,158
0
W
9,717
1,704
522
5,790
13,415
6,387
2,864
3,263
10,152
29,917
0
L
Mercury
Bosmitty
Mercury
13,571
5,184
323
2,366
12,714
5,753
0
1,563
11,097
0
23,999
L
Janus
Cannon257
Janus
12,787
79
659
2,565
10,558
4,270
0
1,644
8,777
28,622
0
L
5,072
2,450
279
519
11,095
5,987
0
3,747
7,213
0
11,031
W
Camazotz
TallWhiteMan
Camazotz
13,502
3,148
1,164
6,871
14,879
6,324
409
3,950
10,929
0
24,863
W
16,920
3,260
824
4,129
13,951
10,259
391
2,129
11,822
184
27,121
L
5,124
654
1,636
2,044
11,740
8,382
0
2,800
8,758
0
8,648
W
9,640
4,646
1,267
1,539
8,897
3,796
3,100
1,556
7,341
0
24,263
L
14,312
1,636
561
2,912
19,167
18,281
0
9,168
9,767
0
23,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,120
Gold Earned
49,323
93
Minions Killed
128
0
Camps Cleared
0
903,591
Distance Traveled
1,050,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,609
783
22
2
0
212,319
0
W
Sol
9,669
879
38
3
0
186,312
0
L
Mercury
9,760
887
23
2
0
223,577
0
L
Janus
9,288
844
39
4
0
207,418
0
L
Anhur
7,325
666
13
1
0
153,294
0
W
Camazotz
10,683
971
16
1
0
226,039
0
W
Pele
10,275
934
35
3
0
241,528
0
L
Susano
7,152
650
7
1
0
167,802
0
W
Rama
10,087
917
17
2
0
184,072
0
L
Mulan
8,595
781
11
1
0
151,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role