Player Matchup

Bastet
Bastet
DrGooglepants
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,452 Elo+
Party 2
Khepri
Khepri
Gearwrecked
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,579 Elo+
Party 2
Merlin
Merlin
Googlepants
Merlin
Level 65
God Stats
2W - 6L
1,279 SR
Queue Stats
100W - 99L
1,532 Elo+
Party 2
Team Averages
Level 32
1,426 SR
1,521 Elo+

VS

Team Averages
Level 53
1,628 SR
1,757 Elo+
Merlin
Merlin
FreeMeFromB
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 13L
1,873 Elo+
Party 1
King Arthur
King Arthur
Stay a Fiend
King Arthur
Level 18
God Stats
4W - 0L
1,851 SR
Queue Stats
68W - 11L
1,778 Elo+
Party 1
Arachne
Arachne
XCutMyHairX
Arachne
Level 134
God Stats
34W - 25L
1,533 SR
Queue Stats
90W - 86L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
8,556
658
5,293
10,762
4,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
11
1 / 3 / 1
8,602
662
5,581
15,029
13,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
11
0 / 3 / 1
8,347
642
7,996
6,566
2,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
5 / 0 / 5
10,714
824
13,703
4,970
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Stay a Fiend
King Arthur
12
0 / 2 / 6
9,125
702
9,838
13,392
10,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
XCutMyHairX
Arachne
13
5 / 0 / 4
10,236
787
4,998
10,015
5,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
10
10
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Merlin
5
0
5
7.5
L
Khepri
1
3
1
0.5
L
Merlin
0
3
1
0.17
W
King Arthur
Stay a Fiend
King Arthur
0
2
6
1.5
W
Arachne
XCutMyHairX
Arachne
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,870
Damage
28,539
32,357
Taken
28,377
20,052
Mitigated
17,886
4,831
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,293
1,211
0
1,167
10,762
4,367
0
3,236
7,278
0
18,403
W
Merlin
13,703
777
0
1,767
4,970
2,172
484
2,437
2,533
65,718
0
L
Khepri
5,581
671
0
3,414
15,029
13,058
0
6,915
7,700
22,211
0
L
Merlin
7,996
454
0
250
6,566
2,627
0
2,774
3,523
45,089
0
W
King Arthur
Stay a Fiend
King Arthur
9,838
1,002
0
2,675
13,392
10,668
112
6,594
6,798
0
29,325
W
Arachne
XCutMyHairX
Arachne
4,998
2,809
0
5,085
10,015
5,046
921
4,857
5,158
0
26,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,505
Gold Earned
30,075
126
Minions Killed
169
0
Camps Cleared
0
650,640
Distance Traveled
734,667
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,556
658
35
3
0
218,930
0
W
Merlin
10,714
824
104
8
0
218,385
6
L
Khepri
8,602
662
33
3
0
235,079
0
L
Merlin
8,347
642
58
4
0
196,631
0
W
King Arthur
9,125
702
26
2
0
254,002
0
W
Arachne
10,236
787
39
3
0
262,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role