Player Matchup

Scylla
Scylla
DingusBringus05
Scylla
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,214 Elo+
Party 3
Mercury
Mercury
DreamDemonYT
Mercury
Level 159
God Stats
12W - 5L
1,763 SR
Queue Stats
112W - 92L
1,532 Elo+
Party 1
Achilles
Achilles
ProfoundMadman3
Achilles
Level 96
God Stats
3W - 1L
1,482 SR
Queue Stats
11W - 11L
1,418 Elo+
Party 3
Martichoras
Martichoras
WeMainSol
Martichoras
Level 6
God Stats
2W - 1L
1,700 SR
Queue Stats
2W - 2L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
Wolfiegamer556
Baron Samedi
Level 32
God Stats
2W - 3L
1,700 SR
Queue Stats
30W - 53L
1,414 Elo+
Party 1
Team Averages
Level 61
1,629 SR
1,408 Elo+

VS

Team Averages
Level 43
1,453 SR
1,434 Elo+
Heimdallr
Heimdallr
ImTrashTwo
Heimdallr
Level 35
God Stats
0W - 1L
1,264 SR
Queue Stats
9W - 21L
1,155 Elo+
Solo
Anubis
Anubis
Quarma Noir
Anubis
Level 42
God Stats
24W - 19L
1,541 SR
Queue Stats
117W - 124L
1,396 Elo+
Party 2
Arachne
Arachne
Quarma Vert
Arachne
Level 43
God Stats
59W - 33L
1,634 SR
Queue Stats
189W - 167L
1,457 Elo+
Party 2
Sol
Sol
VG AX3L
Sol
Level 85
God Stats
1W - 3L
1,327 SR
Queue Stats
3W - 6L
1,484 Elo+
Party 4
Shiva
Shiva
mangoz420
Shiva
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,679 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 9
9,811
491
8,263
10,430
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
DreamDemonYT
Mercury
20
11 / 3 / 8
13,663
683
20,286
19,227
9,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
17
5 / 4 / 8
10,374
519
12,605
21,722
27,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
WeMainSol
Martichoras
19
5 / 2 / 2
12,081
604
4,566
8,965
5,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Wolfiegamer556
Baron Samedi
16
5 / 3 / 8
10,906
545
8,721
19,313
23,740
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ImTrashTwo
Heimdallr
11
0 / 10 / 4
7,458
373
6,250
17,732
6,664
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
17
7 / 4 / 6
10,841
542
12,058
13,602
7,586
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Quarma Vert
Arachne
19
8 / 3 / 6
11,596
580
17,610
20,523
10,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
16
2 / 6 / 2
9,906
495
5,495
10,905
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
mangoz420
Shiva
15
1 / 4 / 4
9,027
451
11,885
16,992
17,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
27
Kills
18
18
Deaths
27
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
6
9
0.92
W
Mercury
DreamDemonYT
Mercury
11
3
8
5
L
Heimdallr
ImTrashTwo
Heimdallr
0
10
4
0.2
W
Achilles
5
4
8
2.25
L
Anubis
7
4
6
2.5
L
Arachne
Quarma Vert
Arachne
8
3
6
3.67
L
Sol
2
6
2
0.5
W
Martichoras
WeMainSol
Martichoras
5
2
2
3
W
Baron Samedi
Wolfiegamer556
Baron Samedi
5
3
8
3
L
Shiva
mangoz420
Shiva
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,441
Damage
53,298
79,657
Taken
79,754
70,061
Mitigated
45,889
23,713
Healing
16,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,263
623
0
458
10,430
3,559
677
5,144
5,286
56,665
0
W
Mercury
DreamDemonYT
Mercury
20,286
10,417
0
10,236
19,227
9,884
0
2,706
16,521
0
147,512
L
Heimdallr
ImTrashTwo
Heimdallr
6,250
2,866
0
533
17,732
6,664
284
6,124
11,608
0
29,993
W
Achilles
12,605
1,535
0
3,441
21,722
27,597
124
3,543
18,179
0
57,868
L
Anubis
12,058
190
0
4,657
13,602
7,586
530
3,511
10,091
72,852
0
L
Arachne
Quarma Vert
Arachne
17,610
12,323
0
6,078
20,523
10,354
490
3,441
17,082
0
112,773
L
Sol
5,495
965
0
1,699
10,905
4,047
244
2,602
8,303
53,797
0
W
Martichoras
WeMainSol
Martichoras
4,566
2,014
0
3,552
8,965
5,281
2,592
952
8,013
0
108,399
W
Baron Samedi
Wolfiegamer556
Baron Samedi
8,721
1,519
1,028
4,998
19,313
23,740
348
6,142
13,171
46,874
0
L
Shiva
mangoz420
Shiva
11,885
2,226
691
2,708
16,992
17,238
537
2,232
14,760
1,744
53,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,835
Gold Earned
48,828
627
Minions Killed
458
0
Camps Cleared
0
1,971,857
Distance Traveled
1,792,326
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,811
491
120
6
0
335,012
0
W
Mercury
13,663
683
203
10
0
493,361
2
L
Heimdallr
7,458
373
37
2
0
306,424
0
W
Achilles
10,374
519
69
3
0
446,229
0
L
Anubis
10,841
542
115
6
0
336,601
0
L
Arachne
11,596
580
131
7
0
425,253
2
L
Sol
9,906
495
93
5
0
351,592
0
W
Martichoras
12,081
604
197
10
0
318,616
0
W
Baron Samedi
10,906
545
38
2
0
378,639
5
L
Shiva
9,027
451
82
4
0
372,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role