Player Matchup

Maui
Maui
DaddyEnglish420
Maui
Level 147
God Stats
7W - 6L
1,442 SR
Queue Stats
701W - 689L
1,511 Elo+
Party 1
Skadi
Skadi
Godzkil
Skadi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,431 Elo+
Party 2
Ra
Ra
I AM PREDITOR
Ra
Level 180
God Stats
5W - 15L
1,101 SR
Queue Stats
607W - 608L
1,496 Elo+
Party 1
Vulcan
Vulcan
IncognitoCheeto
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
xLOADINGxERRORx
Gilgamesh
Level 24
God Stats
2W - 1L
1,298 SR
Queue Stats
61W - 66L
1,479 Elo+
Party 1
Team Averages
Level 101
1,368 SR
1,483 Elo+

VS

Team Averages
Level 53
1,614 SR
1,469 Elo+
Bellona
Bellona
FrosteeSnaps
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,476 Elo+
Solo
Terra
Terra
IndigoCurio
Terra
Level 86
God Stats
1W - 1L
1,799 SR
Queue Stats
59W - 61L
1,417 Elo+
Party 3
Skadi
Skadi
OrdinaryBeak
Skadi
Level 118
God Stats
1W - 3L
1,496 SR
Queue Stats
85W - 79L
1,435 Elo+
Party 3
Cabrakan
Cabrakan
Sho7gun
Cabrakan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 131L
1,509 Elo+
Solo
Cernunnos
Cernunnos
andzzz
Cernunnos
Level 15
God Stats
0W - 1L
1,775 SR
Queue Stats
15W - 27L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 19
10,933
841
7,417
20,358
28,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
Godzkil
Skadi
17
2 / 2 / 20
9,946
765
14,317
13,574
7,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
11 / 2 / 13
11,547
888
18,833
9,337
6,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 2 / 16
10,206
785
17,183
8,787
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
xLOADINGxERRORx
Gilgamesh
17
6 / 1 / 16
10,344
796
11,568
19,009
21,272
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FrosteeSnaps
Bellona
15
2 / 8 / 3
9,086
699
9,519
17,442
23,066
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 2 / 1
7,411
570
1,825
11,832
9,665
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 5 / 0
8,204
631
9,386
13,284
6,885
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Sho7gun
Cabrakan
13
1 / 7 / 5
7,719
594
9,507
16,615
12,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
andzzz
Cernunnos
17
2 / 4 / 5
9,076
698
15,877
15,554
8,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
21
26
Kills
7
9
Deaths
26
84
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
2
19
6.25
L
Bellona
FrosteeSnaps
Bellona
2
8
3
0.44
W
Skadi
Godzkil
Skadi
2
2
20
6
W
11
2
13
8.75
W
4
2
16
6
L
0
2
1
0.25
L
2
5
0
0.4
L
Cabrakan
Sho7gun
Cabrakan
1
7
5
0.5
L
Cernunnos
andzzz
Cernunnos
2
4
5
1.13
W
Gilgamesh
xLOADINGxERRORx
Gilgamesh
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,318
Damage
46,114
71,065
Taken
74,727
70,238
Mitigated
60,690
32,085
Healing
17,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,417
1,041
3,349
3,956
20,358
28,917
777
2,460
17,684
15,786
0
L
Bellona
FrosteeSnaps
Bellona
9,519
1,563
66
1,128
17,442
23,066
0
8,773
8,103
0
20,495
W
Skadi
Godzkil
Skadi
14,317
3,237
369
1,642
13,574
7,886
3,712
1,622
11,626
0
37,125
W
18,833
925
11,867
3,851
9,337
6,219
1,100
1,687
7,608
39,486
0
W
17,183
6,530
658
676
8,787
5,944
316
1,111
7,676
32,858
0
L
1,825
0
7,076
2,915
11,832
9,665
0
5,942
5,463
4,371
0
L
9,386
3,130
794
438
13,284
6,885
0
8,177
4,846
0
19,068
L
Cabrakan
Sho7gun
Cabrakan
9,507
1,062
1,093
1,893
16,615
12,558
0
9,976
6,321
11,523
0
L
Cernunnos
andzzz
Cernunnos
15,877
4,297
425
2,085
15,554
8,516
0
9,499
5,507
0
44,348
W
Gilgamesh
xLOADINGxERRORx
Gilgamesh
11,568
1,263
2,386
3,331
19,009
21,272
816
4,452
14,039
0
17,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,976
Gold Earned
41,496
149
Minions Killed
111
0
Camps Cleared
0
1,288,960
Distance Traveled
1,112,575
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,933
841
14
1
0
224,051
0
L
Bellona
9,086
699
27
2
0
214,377
0
W
Skadi
9,946
765
33
3
0
264,718
0
W
Ra
11,547
888
49
4
0
248,502
0
W
Vulcan
10,206
785
37
3
0
262,952
0
L
Terra
7,411
570
7
1
0
253,363
0
L
Skadi
8,204
631
15
1
0
225,807
0
L
Cabrakan
7,719
594
3
0
0
206,446
0
L
Cernunnos
9,076
698
59
5
0
212,582
1
W
Gilgamesh
10,344
796
16
1
0
288,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role