Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
MajorTrailblazer
Cliodhna
Level 127
God Stats
0W - 1L
1,399 SR
Queue Stats
0W - 7L
1,046 Elo+
Party 1
Amaterasu
Amaterasu
Raffy15032003
Amaterasu
Level 44
God Stats
1W - 3L
1,392 SR
Queue Stats
205W - 204L
1,392 Elo+
Party 1
Cerberus
Cerberus
justin2203
Cerberus
Level 15
God Stats
9W - 16L
1,474 SR
Queue Stats
13W - 28L
1,341 Elo+
Party 1
Team Averages
Level 81
1,453 SR
1,356 Elo+

VS

Team Averages
Level 99
1,470 SR
1,450 Elo+
Izanami
Izanami
BigMistakeYesIAm
Izanami
Level 61
God Stats
5W - 3L
1,432 SR
Queue Stats
44W - 36L
1,466 Elo+
Party 2
Baron Samedi
Baron Samedi
JCEO
Baron Samedi
Level 65
God Stats
1W - 2L
1,309 SR
Queue Stats
33W - 28L
1,448 Elo+
Party 2
Tsukuyomi
Tsukuyomi
el_nene415
Tsukuyomi
Level 99
God Stats
59W - 49L
1,545 SR
Queue Stats
232W - 230L
1,469 Elo+
Solo
Nike
Nike
kontygol
Nike
Level 123
God Stats
7W - 3L
1,561 SR
Queue Stats
41W - 54L
1,301 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nat3nicolet
Morgan Le Fay
Level 148
God Stats
8W - 7L
1,500 SR
Queue Stats
136W - 115L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 2 / 0
6,346
529
3,603
8,943
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
 
Skadi
8
1 / 3 / 0
5,412
451
4,627
8,340
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 3 / 1
5,579
465
1,250
9,320
4,637
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Raffy15032003
Amaterasu
10
2 / 4 / 0
6,120
510
5,400
13,265
6,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
justin2203
Cerberus
8
0 / 2 / 2
5,631
469
1,975
9,379
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
5,708
476
5,243
5,418
1,601
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
JCEO
Baron Samedi
10
1 / 1 / 5
6,354
530
5,372
8,273
6,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
el_nene415
Tsukuyomi
13
8 / 0 / 2
7,405
617
7,182
9,555
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
13
1 / 1 / 3
7,084
590
5,315
6,944
4,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
nat3nicolet
Morgan Le Fay
14
3 / 0 / 3
8,018
668
6,200
6,601
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
14
14
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
0
0
L
Skadi
 
Skadi
1
3
0
0.33
W
1
1
5
3.5
W
Baron Samedi
JCEO
Baron Samedi
1
1
5
3.5
L
0
3
1
0.17
L
Amaterasu
Raffy15032003
Amaterasu
2
4
0
0.5
W
Tsukuyomi
el_nene415
Tsukuyomi
8
0
2
9
L
Cerberus
justin2203
Cerberus
0
2
2
0.5
W
Nike
1
1
3
2.5
W
Morgan Le Fay
nat3nicolet
Morgan Le Fay
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,855
Damage
29,312
49,247
Taken
36,791
21,710
Mitigated
18,577
6,746
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,603
414
0
3,016
8,943
3,239
0
4,151
4,484
48,832
0
L
Skadi
 
Skadi
4,627
1,233
0
603
8,340
2,731
0
2,431
5,909
0
37,470
W
5,243
2,998
0
1,532
5,418
1,601
326
627
4,791
0
35,720
W
Baron Samedi
JCEO
Baron Samedi
5,372
895
226
2,981
8,273
6,138
116
927
7,346
24,532
0
L
1,250
200
0
0
9,320
4,637
0
176
9,106
0
26,633
L
Amaterasu
Raffy15032003
Amaterasu
5,400
2,650
0
824
13,265
6,374
0
2,127
11,045
0
40,694
W
Tsukuyomi
el_nene415
Tsukuyomi
7,182
2,428
0
4,549
9,555
3,536
0
1,402
8,073
0
51,332
L
Cerberus
justin2203
Cerberus
1,975
193
73
2,230
9,379
4,729
351
2,248
7,131
13,674
0
W
Nike
5,315
805
0
500
6,944
4,514
0
0
6,944
0
51,690
W
Morgan Le Fay
nat3nicolet
Morgan Le Fay
6,200
467
0
1,899
6,601
2,788
0
2,294
4,059
69,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,088
Gold Earned
34,569
296
Minions Killed
370
0
Camps Cleared
0
1,162,067
Distance Traveled
1,210,953
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,346
529
98
8
0
220,834
0
L
Skadi
5,412
451
53
4
0
220,505
0
W
Izanami
5,708
476
52
4
0
235,691
0
W
Baron Samedi
6,354
530
38
3
0
224,948
1
L
Cliodhna
5,579
465
46
4
0
232,983
1
L
Amaterasu
6,120
510
63
5
0
267,962
0
W
Tsukuyomi
7,405
617
74
6
0
314,186
3
L
Cerberus
5,631
469
36
3
0
219,783
0
W
Nike
7,084
590
74
6
0
178,746
2
W
Morgan Le Fay
8,018
668
132
11
0
257,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role