Player Matchup

Charon
Charon
Gold IV
BinomialMoon
Charon
Gold IV
Level 169
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 180L
1,386 MMR
Solo
Serqet
Serqet
Silver II
Nobehx
Serqet
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,273 MMR
Party 1
Nike
Nike
Silver I
YurPalAl
Nike
Silver I
Level 157
God Stats
1W - 5L
1,216 SR
Queue Stats
30W - 27L
1,458 MMR
Party 1
Izanami
Izanami
Bronze III
eamonstuder
Izanami
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,392 MMR
Solo
Vulcan
Vulcan
Gold V
xxBOOS356xx
Vulcan
Gold V
Level 76
God Stats
18W - 15L
1,662 SR
Queue Stats
209W - 229L
1,329 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,476 SR
1,368 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,485 SR
1,387 MMR
Cupid
Cupid
Gold V
 
Cupid
Gold V
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
ImaHound44
King Arthur
Silver I
Level 87
God Stats
7W - 5L
1,509 SR
Queue Stats
119W - 109L
1,300 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
TruuGriit
Kuzenbo
Gold II
Level 142
God Stats
40W - 36L
1,567 SR
Queue Stats
194W - 202L
1,409 MMR
Solo
Merlin
Merlin
Gold IV
Writers BL0CK
Merlin
Gold IV
Level 159
God Stats
9W - 9L
1,449 SR
Queue Stats
93W - 99L
1,411 MMR
Party 2
Thanatos
Thanatos
Gold V
lilweezyforprez
Thanatos
Gold V
Level 154
God Stats
3W - 3L
1,399 SR
Queue Stats
101W - 104L
1,313 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
1 / 2 / 3
8,255
459
7,413
14,121
10,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
Nobehx
Serqet
14
1 / 6 / 1
8,159
453
4,174
15,364
6,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
17
4 / 3 / 0
10,841
602
9,751
22,232
16,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
eamonstuder
Izanami
13
1 / 4 / 2
8,114
451
8,742
13,296
4,899
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
17
1 / 3 / 2
9,690
538
9,810
9,619
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AwilixJanusKali

VS

Bans
BastetRavanaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
2 / 1 / 4
9,487
527
6,821
12,134
5,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
ImaHound44
King Arthur
18
6 / 2 / 1
10,927
607
15,685
15,631
17,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
TruuGriit
Kuzenbo
15
0 / 1 / 4
8,628
479
7,969
15,485
20,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 1 / 3
10,613
590
17,808
10,624
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
16
3 / 3 / 3
9,427
524
6,890
17,418
7,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
18
18
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
1
4
4
L
Charon
1
2
3
1.25
W
King Arthur
ImaHound44
King Arthur
6
2
1
3.25
L
Serqet
Nobehx
Serqet
1
6
1
0.25
W
Kuzenbo
TruuGriit
Kuzenbo
0
1
4
2
W
7
1
3
8.5
L
Nike
4
3
0
1.33
L
Izanami
eamonstuder
Izanami
1
4
2
0.5
W
Thanatos
3
3
3
1.5
L
Vulcan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,890
Damage
55,173
74,632
Taken
71,292
43,006
Mitigated
55,748
15,000
Healing
25,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,821
2,414
113
4,419
12,134
5,037
3,723
2,085
9,293
0
79,313
L
Charon
7,413
1,286
387
3,291
14,121
10,719
0
7,226
6,895
34,621
0
W
King Arthur
ImaHound44
King Arthur
15,685
2,456
0
4,410
15,631
17,628
0
917
14,714
0
94,248
L
Serqet
Nobehx
Serqet
4,174
365
0
5,139
15,364
6,461
0
3,246
12,118
0
52,931
W
Kuzenbo
TruuGriit
Kuzenbo
7,969
3,561
0
4,357
15,485
20,109
12
6,250
9,235
28,026
0
W
17,808
686
0
625
10,624
5,243
87
4,495
6,129
92,198
0
L
Nike
9,751
2,230
0
3,328
22,232
16,579
560
3,269
18,963
0
93,715
L
Izanami
eamonstuder
Izanami
8,742
4,516
0
1,834
13,296
4,899
0
5,663
7,633
0
61,171
W
Thanatos
6,890
1,746
0
11,308
17,418
7,731
0
3,476
13,702
0
84,422
L
Vulcan
9,810
4,476
0
1,021
9,619
4,348
0
6,373
3,246
108,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,059
Gold Earned
49,082
575
Minions Killed
574
0
Camps Cleared
0
1,813,032
Distance Traveled
1,877,009
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,487
527
123
7
0
330,418
2
L
Charon
8,255
459
58
3
0
372,305
4
W
King Arthur
10,927
607
146
8
0
383,517
2
L
Serqet
8,159
453
93
5
0
405,422
0
W
Kuzenbo
8,628
479
25
1
0
370,311
6
W
Merlin
10,613
590
156
9
0
379,677
0
L
Nike
10,841
602
161
9
0
329,822
2
L
Izanami
8,114
451
85
5
0
340,223
0
W
Thanatos
9,427
524
124
7
0
413,086
0
L
Vulcan
9,690
538
178
10
0
365,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role