Player Matchup

Atlas
Atlas
BinLadle
Atlas
Level 23
God Stats
16W - 22L
1,488 SR
Queue Stats
55W - 77L
1,350 Elo+
Party 2
Sol
Sol
Crippl3dfxk
Sol
Level 53
God Stats
12W - 10L
1,511 SR
Queue Stats
24W - 33L
1,351 Elo+
Solo
Amaterasu
Amaterasu
Drunkkn_Monkey
Amaterasu
Level 29
God Stats
0W - 3L
1,137 SR
Queue Stats
18W - 38L
1,300 Elo+
Party 2
Nemesis
Nemesis
FultyAzazel
Nemesis
Level 64
God Stats
25W - 23L
1,455 SR
Queue Stats
169W - 169L
1,428 Elo+
Solo
Merlin
Merlin
thelacsboy9819
Merlin
Level 86
God Stats
0W - 1L
1,725 SR
Queue Stats
225W - 221L
1,425 Elo+
Party 2
Team Averages
Level 51
1,463 SR
1,371 Elo+

VS

Team Averages
Level 102
1,644 SR
1,451 Elo+
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BernkasteL9978
Neith
Level 119
God Stats
8W - 6L
1,492 SR
Queue Stats
261W - 291L
1,399 Elo+
Party 1
Thanatos
Thanatos
KUMINMEMOMMY
Thanatos
Level 28
God Stats
26W - 26L
1,604 SR
Queue Stats
171W - 194L
1,352 Elo+
Party 1
Ix Chel
Ix Chel
Omnislash05
Ix Chel
Level 108
God Stats
5W - 2L
1,840 SR
Queue Stats
133W - 140L
1,420 Elo+
Solo
Anubis
Anubis
sonicgaming556
Anubis
Level 106
God Stats
17W - 12L
1,784 SR
Queue Stats
25W - 18L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BinLadle
Atlas
12
0 / 0 / 0
7,898
416
4,084
15,377
16,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 2 / 0
10,222
538
5,835
11,795
3,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Drunkkn_Monkey
Amaterasu
15
0 / 3 / 0
8,052
424
1,410
13,139
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
FultyAzazel
Nemesis
12
1 / 5 / 0
7,691
405
5,970
19,733
6,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 0
7,621
401
8,005
8,420
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 0 / 2
8,994
473
7,012
8,024
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
2 / 0 / 0
9,303
490
10,972
9,013
3,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
KUMINMEMOMMY
Thanatos
16
3 / 1 / 0
9,744
513
5,304
18,396
8,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ix Chel
Omnislash05
Ix Chel
18
2 / 0 / 0
10,885
573
8,254
7,349
2,912
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 0 / 1
12,382
652
10,162
6,548
3,761
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
11
11
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
2
2
W
2
0
0
2
L
Atlas
BinLadle
Atlas
0
0
0
0
L
0
2
0
0
L
Amaterasu
Drunkkn_Monkey
Amaterasu
0
3
0
0
L
Nemesis
FultyAzazel
Nemesis
1
5
0
0.2
W
Thanatos
KUMINMEMOMMY
Thanatos
3
1
0
3
W
Ix Chel
Omnislash05
Ix Chel
2
0
0
2
W
3
0
1
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,304
Damage
41,704
68,464
Taken
49,330
34,782
Mitigated
24,330
19,245
Healing
34,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,012
1,025
3,014
4,704
8,024
5,814
0
5,610
2,414
34,925
0
W
10,972
2,459
0
2,809
9,013
3,677
980
4,555
4,458
0
74,232
L
Atlas
BinLadle
Atlas
4,084
1,736
0
2,558
15,377
16,232
161
3,042
12,335
34,068
0
L
5,835
1,643
0
6,685
11,795
3,832
0
8,802
2,993
94,036
0
L
Amaterasu
Drunkkn_Monkey
Amaterasu
1,410
705
0
4,091
13,139
5,198
0
8,619
4,520
0
45,316
L
Nemesis
FultyAzazel
Nemesis
5,970
2,745
0
5,411
19,733
6,635
0
3,162
16,571
0
59,964
W
Thanatos
KUMINMEMOMMY
Thanatos
5,304
1,478
0
14,031
18,396
8,166
0
3,765
14,631
0
88,880
W
Ix Chel
Omnislash05
Ix Chel
8,254
295
245
4,201
7,349
2,912
0
3,994
3,355
89,379
0
W
10,162
1,122
0
5,689
6,548
3,761
2,462
0
6,548
121,991
0
L
8,005
414
0
500
8,420
2,885
158
1,803
6,617
60,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,484
Gold Earned
51,308
507
Minions Killed
641
0
Camps Cleared
0
1,788,016
Distance Traveled
1,816,818
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,994
473
29
2
0
351,142
2
W
Neith
9,303
490
144
8
0
374,551
2
L
Atlas
7,898
416
49
3
0
380,061
0
L
Sol
10,222
538
176
9
0
327,455
5
L
Amaterasu
8,052
424
87
5
0
306,228
0
L
Nemesis
7,691
405
83
4
0
393,203
3
W
Thanatos
9,744
513
110
6
0
428,200
0
W
Ix Chel
10,885
573
159
8
0
367,545
1
W
Anubis
12,382
652
199
10
0
295,380
3
L
Merlin
7,621
401
112
6
0
381,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role