Player Matchup

Fafnir
Fafnir
Brown Jarod
Fafnir
Level 49
God Stats
1W - 2L
1,233 SR
Queue Stats
198W - 206L
1,475 Elo+
Party 1
Nike
Nike
CombatCondum318
Nike
Level 143
God Stats
3W - 2L
1,750 SR
Queue Stats
378W - 380L
1,512 Elo+
Party 1
Hel
Hel
DLAMICA80
Hel
Level 116
God Stats
4W - 2L
1,724 SR
Queue Stats
321W - 305L
1,511 Elo+
Party 1
Zeus
Zeus
Hempel2
Zeus
Level 100
God Stats
6W - 0L
1,816 SR
Queue Stats
210W - 191L
1,467 Elo+
Solo
Nox
Nox
ItsChewbacca
Nox
Level 119
God Stats
4W - 1L
1,721 SR
Queue Stats
177W - 174L
1,525 Elo+
Party 1
Team Averages
Level 105
1,649 SR
1,498 Elo+

VS

Team Averages
Level 99
1,516 SR
1,503 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
YeshuaRex
Hel
Level 80
God Stats
5W - 5L
1,275 SR
Queue Stats
186W - 213L
1,497 Elo+
Solo
Discordia
Discordia
lilyurk
Discordia
Level 120
God Stats
1W - 2L
1,660 SR
Queue Stats
37W - 32L
1,567 Elo+
Solo
Bacchus
Bacchus
muzzi89
Bacchus
Level 122
God Stats
5W - 5L
1,645 SR
Queue Stats
527W - 529L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 0 / 7
7,948
994
2,738
9,225
10,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 2 / 3
7,155
894
8,546
9,075
6,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 0 / 2
7,324
916
2,985
5,186
2,996
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
Hempel2
Zeus
13
0 / 0 / 6
7,263
908
9,793
4,592
2,232
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 3
7,635
954
3,304
5,717
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
1 / 1 / 0
7,687
961
10,521
6,098
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
 
Vamana
10
0 / 1 / 0
5,921
740
2,839
4,755
4,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 3 / 2
6,541
818
3,407
9,473
4,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
lilyurk
Discordia
5
0 / 0 / 0
5,160
645
0
0
0
Bacchus
muzzi89
Bacchus
13
1 / 3 / 1
7,082
885
7,074
9,292
13,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
8
Kills
2
2
Deaths
8
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
0
1
L
Vamana
 
Vamana
0
1
0
0
W
Fafnir
0
0
7
3.5
W
3
2
3
2.25
W
2
0
2
3
W
Zeus
Hempel2
Zeus
0
0
6
3
W
3
0
3
4.5
L
0
3
2
0.33
L
Discordia
lilyurk
Discordia
0
0
0
0
L
Bacchus
muzzi89
Bacchus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,366
Damage
23,841
33,795
Taken
29,618
25,151
Mitigated
24,771
18,770
Healing
13,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,521
269
181
445
6,098
2,958
0
3,884
2,214
33,560
0
L
Vamana
 
Vamana
2,839
1,115
554
1,468
4,755
4,514
0
3,534
1,221
0
4,917
W
Fafnir
2,738
1,042
1,816
2,656
9,225
10,461
234
4,733
4,277
5,838
0
W
8,546
27
472
625
9,075
6,490
226
4,655
4,336
0
12,581
W
2,985
204
6,851
4,021
5,186
2,996
264
4,092
1,094
9,615
0
W
Zeus
Hempel2
Zeus
9,793
521
142
350
4,592
2,232
568
3,406
1,145
28,172
0
W
3,304
237
624
1,213
5,717
2,972
453
4,116
1,471
10,338
0
L
3,407
207
3,983
5,100
9,473
4,208
0
5,099
4,374
7,480
0
L
Discordia
lilyurk
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
muzzi89
Bacchus
7,074
414
358
1,593
9,292
13,091
0
6,303
2,989
10,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,325
Gold Earned
32,391
96
Minions Killed
80
0
Camps Cleared
0
908,782
Distance Traveled
625,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,687
961
55
7
0
169,467
0
L
Vamana
5,921
740
7
1
0
112,402
0
W
Fafnir
7,948
994
7
1
0
181,111
0
W
Nike
7,155
894
7
1
0
177,400
0
W
Hel
7,324
916
16
2
0
188,360
0
W
Zeus
7,263
908
48
6
0
172,111
0
W
Nox
7,635
954
18
2
0
189,800
0
L
Hel
6,541
818
11
1
0
172,261
0
L
Discordia
5,160
645
0
0
0
0
0
L
Bacchus
7,082
885
7
1
0
170,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role