Player Matchup

Serqet
Serqet
DaniHallOwen
Serqet
Level 129
God Stats
19W - 13L
1,588 SR
Queue Stats
142W - 156L
1,486 Elo+
Party 3
Xing Tian
Xing Tian
DeuceDinero23
Xing Tian
Level 159
God Stats
4W - 11L
1,298 SR
Queue Stats
709W - 702L
1,454 Elo+
Party 2
Nu Wa
Nu Wa
Hallowen_dm
Nu Wa
Level 155
God Stats
55W - 37L
1,603 SR
Queue Stats
168W - 178L
1,486 Elo+
Party 3
Jing Wei
Jing Wei
Tyson Ow
Jing Wei
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 237L
1,401 Elo+
Party 2
Ah Puch
Ah Puch
villachichis
Ah Puch
Level 166
God Stats
9W - 13L
1,544 SR
Queue Stats
246W - 218L
1,543 Elo+
Solo
Team Averages
Level 153
1,507 SR
1,474 Elo+

VS

Team Averages
Level 132
1,589 SR
1,459 Elo+
Izanami
Izanami
AOGx herowin
Izanami
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,362 Elo+
Party 1
Ares
Ares
Aduery
Ares
Level 103
God Stats
1W - 1L
1,416 SR
Queue Stats
105W - 99L
1,516 Elo+
Party 1
Shiva
Shiva
MuspelNif
Shiva
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 50L
1,444 Elo+
Party 4
Kali
Kali
efrenz1689
Kali
Level 159
God Stats
26W - 11L
1,655 SR
Queue Stats
281W - 278L
1,534 Elo+
Solo
Scylla
Scylla
flexinGiant
Scylla
Level 157
God Stats
1W - 0L
1,872 SR
Queue Stats
67W - 69L
1,438 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
1 / 5 / 4
9,133
397
7,038
17,822
7,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
DeuceDinero23
Xing Tian
17
5 / 1 / 4
10,175
442
13,773
18,193
20,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
4 / 7 / 2
11,170
486
19,575
15,668
6,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Tyson Ow
Jing Wei
15
1 / 6 / 3
9,911
431
10,347
19,548
7,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
villachichis
Ah Puch
17
2 / 2 / 1
11,139
484
11,172
12,482
6,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AOGx herowin
Izanami
14
0 / 7 / 6
9,753
424
8,920
15,793
6,509
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Aduery
Ares
14
3 / 3 / 2
9,701
422
9,730
21,969
20,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
MuspelNif
Shiva
18
7 / 1 / 6
12,043
524
14,849
22,453
9,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 1 / 3
12,334
536
14,239
20,771
9,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
18
7 / 1 / 3
11,269
490
9,785
10,619
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
13
Kills
21
21
Deaths
13
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
AOGx herowin
Izanami
0
7
6
0.43
W
Ares
Aduery
Ares
3
3
2
1.33
L
Serqet
1
5
4
0.6
L
Xing Tian
DeuceDinero23
Xing Tian
5
1
4
7
L
4
7
2
0.71
W
Shiva
MuspelNif
Shiva
7
1
6
10
L
Jing Wei
Tyson Ow
Jing Wei
1
6
3
0.42
W
4
1
3
5.5
W
Scylla
7
1
3
8.5
L
Ah Puch
villachichis
Ah Puch
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,905
Damage
57,523
83,713
Taken
91,605
48,252
Mitigated
51,247
11,450
Healing
26,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AOGx herowin
Izanami
8,920
6,199
0
2,600
15,793
6,509
0
6,985
8,075
0
79,277
W
Ares
Aduery
Ares
9,730
675
0
2,698
21,969
20,851
0
9,543
10,598
29,902
0
L
Serqet
7,038
1,857
0
708
17,822
7,126
0
3,910
13,912
0
70,137
L
Xing Tian
DeuceDinero23
Xing Tian
13,773
987
0
2,069
18,193
20,902
0
4,207
13,986
56,281
0
L
19,575
4,236
0
0
15,668
6,173
277
4,218
11,450
83,276
0
W
Shiva
MuspelNif
Shiva
14,849
5,491
245
7,396
22,453
9,887
50
8,277
13,640
0
102,310
L
Jing Wei
Tyson Ow
Jing Wei
10,347
7,744
0
2,745
19,548
7,448
385
5,237
14,311
0
70,443
W
14,239
6,286
0
12,294
20,771
9,635
1,124
9,610
10,830
405
124,652
W
Scylla
9,785
223
0
1,160
10,619
4,365
69
7,077
2,929
70,812
0
L
Ah Puch
villachichis
Ah Puch
11,172
352
0
5,928
12,482
6,603
363
2,233
10,249
88,314
379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,528
Gold Earned
55,100
506
Minions Killed
587
0
Camps Cleared
0
2,158,088
Distance Traveled
2,201,145
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,753
424
137
6
0
402,169
0
W
Ares
9,701
422
24
1
0
421,191
0
L
Serqet
9,133
397
86
4
0
462,209
0
L
Xing Tian
10,175
442
65
3
0
489,235
1
L
Nu Wa
11,170
486
104
5
0
419,395
0
W
Shiva
12,043
524
130
6
0
501,243
1
L
Jing Wei
9,911
431
104
5
0
453,361
7
W
Kali
12,334
536
174
8
0
449,617
5
W
Scylla
11,269
490
122
5
0
426,925
0
L
Ah Puch
11,139
484
147
6
0
333,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role