Player Matchup

Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold IV
One Foot Thick
Shiva
Gold IV
Level 149
God Stats
21W - 12L
1,582 SR
Queue Stats
249W - 247L
1,303 MMR
Party 1
Xbalanque
Xbalanque
Gold III
Psymmetry
Xbalanque
Gold III
Level 155
God Stats
8W - 5L
1,647 SR
Queue Stats
256W - 251L
1,385 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
jair_32103
Baron Samedi
Silver I
Level 142
God Stats
13W - 11L
1,629 SR
Queue Stats
191W - 206L
1,338 MMR
Solo
Fenrir
Fenrir
Gold III
joaquinmo115
Fenrir
Gold III
Level 127
God Stats
1W - 3L
1,610 SR
Queue Stats
108W - 109L
1,333 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,594 SR
1,372 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,609 SR
1,332 MMR
Nu Wa
Nu Wa
Gold V
Kingofphoenixes
Nu Wa
Gold V
Level 156
God Stats
6W - 8L
1,567 SR
Queue Stats
97W - 108L
1,355 MMR
Solo
Thor
Thor
Bronze V
RikoSuave-_-
Thor
Bronze V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,287 MMR
Solo
Yemoja
Yemoja
Gold V
Sacker78
Yemoja
Gold V
Level 116
God Stats
3W - 3L
1,704 SR
Queue Stats
53W - 58L
1,353 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Viisiions
Ratatoskr
Gold IV
Level 101
God Stats
38W - 17L
1,676 SR
Queue Stats
173W - 168L
1,327 MMR
Solo
Izanami
Izanami
Silver II
big41051blue
Izanami
Silver II
Level 48
God Stats
5W - 4L
1,600 SR
Queue Stats
32W - 34L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
9 / 0 / 4
8,960
640
11,201
6,940
3,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 1 / 4
9,313
665
11,161
12,649
8,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
Psymmetry
Xbalanque
14
2 / 2 / 3
8,809
629
9,448
9,674
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
jair_32103
Baron Samedi
12
3 / 0 / 7
8,279
591
4,708
6,636
6,228
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
15
3 / 0 / 9
8,998
643
7,756
12,598
6,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
JanusAo KuangThanatosYu Huang

VS

Bans
BastetRavanaMartichorasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,382
456
4,141
7,130
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 5 / 1
6,606
472
5,872
13,912
9,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Yemoja
Sacker78
Yemoja
10
1 / 3 / 1
6,647
475
4,336
12,554
6,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
Viisiions
Ratatoskr
12
2 / 4 / 1
7,235
517
5,009
11,940
4,276
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
big41051blue
Izanami
12
0 / 4 / 2
6,653
475
2,346
10,809
3,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
19
Kills
3
3
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
0
4
11
L
0
4
0
0
W
2
1
4
4
W
Xbalanque
Psymmetry
Xbalanque
2
2
3
1.75
L
0
5
1
0.1
L
Yemoja
Sacker78
Yemoja
1
3
1
0.5
L
Ratatoskr
Viisiions
Ratatoskr
2
4
1
0.63
L
Izanami
big41051blue
Izanami
0
4
2
0.25
W
Baron Samedi
jair_32103
Baron Samedi
3
0
7
6.5
W
Fenrir
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,274
Damage
21,704
48,497
Taken
56,345
27,964
Mitigated
26,161
25,057
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,201
1,098
0
4,801
6,940
3,484
773
2,059
4,881
75,664
0
L
4,141
621
0
500
7,130
1,496
0
5,237
1,893
44,165
0
W
11,161
2,676
900
4,455
12,649
8,695
817
1,133
11,516
76
81,184
W
Xbalanque
Psymmetry
Xbalanque
9,448
2,561
0
3,417
9,674
3,505
1,122
1,406
8,268
0
78,200
L
5,872
1,695
0
1,050
13,912
9,983
0
1,659
12,253
168
42,636
L
Yemoja
Sacker78
Yemoja
4,336
1,080
2,782
2,826
12,554
6,858
0
5,711
6,843
18,427
0
L
Ratatoskr
Viisiions
Ratatoskr
5,009
1,155
0
528
11,940
4,276
0
1,461
10,479
0
61,270
L
Izanami
big41051blue
Izanami
2,346
1,603
0
1,620
10,809
3,548
0
1,917
8,892
0
53,701
W
Baron Samedi
jair_32103
Baron Samedi
4,708
711
1,132
2,898
6,636
6,228
747
2,434
4,202
25,405
0
W
Fenrir
7,756
2,373
0
7,454
12,598
6,052
0
2,024
10,574
0
81,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,359
Gold Earned
33,523
529
Minions Killed
376
0
Camps Cleared
0
1,470,665
Distance Traveled
1,363,890
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,960
640
124
9
0
283,806
0
L
Nu Wa
6,382
456
73
5
0
246,828
4
W
Shiva
9,313
665
133
10
0
316,140
1
W
Xbalanque
8,809
629
123
9
0
257,498
3
L
Thor
6,606
472
72
5
0
269,864
4
L
Yemoja
6,647
475
34
2
0
264,756
3
L
Ratatoskr
7,235
517
107
8
0
330,004
1
L
Izanami
6,653
475
90
6
0
252,438
2
W
Baron Samedi
8,279
591
35
3
0
275,947
0
W
Fenrir
8,998
643
114
8
0
337,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role