Player Matchup

Medusa
Medusa
Reign4354
Medusa
Level 60
God Stats
8W - 10L
1,133 SR
Queue Stats
40W - 50L
1,369 Elo+
Party 2
Janus
Janus
Vypinn
Janus
Level 68
God Stats
4W - 2L
1,654 SR
Queue Stats
78W - 84L
1,409 Elo+
Party 2
Charon
Charon
WhYsOcEaReL112
Charon
Level 9
God Stats
7W - 5L
1,564 SR
Queue Stats
15W - 17L
1,230 Elo+
Party 2
Team Averages
Level 46
1,450 SR
1,336 Elo+

VS

Team Averages
Level 51
1,296 SR
1,356 Elo+
Fenrir
Fenrir
Aero914
Fenrir
Level 77
God Stats
0W - 2L
1,241 SR
Queue Stats
13W - 21L
1,317 Elo+
Party 1
Tyr
Tyr
MMAARRCC000
Tyr
Level 54
God Stats
46W - 50L
1,484 SR
Queue Stats
242W - 260L
1,434 Elo+
Solo
Chronos
Chronos
TheRealAzraelV
Chronos
Level 22
God Stats
0W - 3L
1,162 SR
Queue Stats
12W - 20L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Reign4354
Medusa
14
3 / 3 / 5
12,151
810
10,042
8,315
3,356
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Vypinn
Janus
17
6 / 3 / 3
13,293
886
12,880
8,147
3,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 4 / 6
10,519
701
5,797
14,270
6,729
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aero914
Fenrir
15
5 / 6 / 5
11,707
780
7,029
19,714
15,072
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
6,671
445
0
238
80
16
4 / 3 / 6
12,074
805
12,023
15,737
6,876
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
9
Kills
9
10
Deaths
9
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aero914
Fenrir
5
6
5
1.25
L
0
0
0
0
W
Medusa
Reign4354
Medusa
3
3
5
1.83
L
4
3
6
2.33
W
Janus
Vypinn
Janus
6
3
3
2.5
W
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,719
Damage
19,052
30,732
Taken
35,689
13,290
Mitigated
22,028
4,351
Healing
4,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aero914
Fenrir
7,029
1,645
0
2,865
19,714
15,072
642
9,509
10,205
0
31,864
L
0
0
0
0
238
80
0
238
0
0
0
W
Medusa
Reign4354
Medusa
10,042
4,725
0
2,238
8,315
3,356
1,365
3,130
5,185
0
33,583
L
12,023
3,939
214
1,283
15,737
6,876
0
9,137
6,600
59,676
0
W
Janus
Vypinn
Janus
12,880
653
0
250
8,147
3,205
498
2,786
5,361
67,942
0
W
5,797
1,301
0
1,863
14,270
6,729
523
6,304
7,966
21,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,963
Gold Earned
30,452
159
Minions Killed
128
0
Camps Cleared
0
803,159
Distance Traveled
558,840
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,707
780
34
2
0
279,629
0
L
Tyr
6,671
445
0
0
0
99
0
W
Medusa
12,151
810
44
3
0
253,031
3
L
Chronos
12,074
805
94
6
0
279,112
0
W
Janus
13,293
886
94
6
0
270,064
2
W
Charon
10,519
701
21
1
0
280,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role