Player Matchup

Skadi
Skadi
DannyOct
Skadi
Level 126
God Stats
4W - 2L
1,714 SR
Queue Stats
72W - 78L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
Master Neumann
Sylvanus
Level 134
God Stats
3W - 11L
1,263 SR
Queue Stats
255W - 275L
1,487 Elo+
Solo
Thor
Thor
MasterOctavios
Thor
Level 106
God Stats
7W - 14L
1,274 SR
Queue Stats
54W - 58L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
RobotNyck
Baron Samedi
Level 119
God Stats
1W - 1L
1,793 SR
Queue Stats
3W - 5L
1,370 Elo+
Solo
King Arthur
King Arthur
zFear4
King Arthur
Level 155
God Stats
4W - 3L
1,706 SR
Queue Stats
78W - 69L
1,545 Elo+
Solo
Team Averages
Level 128
1,550 SR
1,468 Elo+

VS

Team Averages
Level 90
1,572 SR
1,478 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BlackHammer333
Kali
Level 22
God Stats
2W - 4L
1,716 SR
Queue Stats
5W - 19L
1,420 Elo+
Party 2
Anubis
Anubis
Chorchzilla
Anubis
Level 32
God Stats
22W - 20L
1,464 SR
Queue Stats
34W - 44L
1,434 Elo+
Party 2
Artemis
Artemis
Maarsh US
Artemis
Level 86
God Stats
16W - 12L
1,573 SR
Queue Stats
337W - 342L
1,511 Elo+
Solo
Ares
Ares
XxNIGHT17xX
Ares
Level 153
God Stats
22W - 21L
1,608 SR
Queue Stats
112W - 103L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DannyOct
Skadi
13
3 / 3 / 5
8,287
487
13,459
11,388
4,919
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
12
0 / 3 / 3
7,158
421
6,706
15,340
13,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 6 / 1
9,140
538
8,321
18,399
7,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
RobotNyck
Baron Samedi
12
3 / 5 / 1
7,874
463
9,509
11,021
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
zFear4
King Arthur
13
2 / 1 / 1
8,514
501
5,070
11,428
8,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 2 / 3
9,567
563
13,223
7,532
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 3 / 6
9,109
536
6,868
17,800
8,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
4 / 2 / 6
8,669
510
10,564
7,836
4,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Maarsh US
Artemis
13
1 / 5 / 1
7,909
465
7,310
12,636
5,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 2 / 8
9,033
531
9,595
17,720
17,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
14
Kills
18
18
Deaths
14
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
3
2.75
W
5
3
6
2.67
W
Anubis
4
2
6
3.5
L
Skadi
DannyOct
Skadi
3
3
5
1.83
W
Artemis
Maarsh US
Artemis
1
5
1
0.3
L
Sylvanus
0
3
3
0.5
L
6
6
1
1.08
L
Baron Samedi
RobotNyck
Baron Samedi
3
5
1
0.7
W
4
2
8
4
L
King Arthur
zFear4
King Arthur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,065
Damage
47,560
67,576
Taken
63,524
38,634
Mitigated
41,318
16,185
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,223
2,742
0
640
7,532
4,202
544
787
6,745
79,667
0
W
6,868
2,939
0
2,703
17,800
8,973
56
5,866
11,934
0
51,165
W
Anubis
10,564
323
0
3,769
7,836
4,533
456
3,511
4,325
61,470
0
L
Skadi
DannyOct
Skadi
13,459
8,132
0
2,483
11,388
4,919
887
4,597
6,655
0
55,036
W
Artemis
Maarsh US
Artemis
7,310
3,635
0
2,878
12,636
5,687
0
1,839
10,797
0
60,110
L
Sylvanus
6,706
1,521
1,552
5,157
15,340
13,468
102
7,508
7,722
31,960
14,192
L
8,321
2,120
0
1,374
18,399
7,448
288
8,511
9,680
0
69,747
L
Baron Samedi
RobotNyck
Baron Samedi
9,509
1,012
462
2,727
11,021
4,359
270
5,303
5,564
50,433
0
W
9,595
310
0
1,994
17,720
17,923
80
4,446
13,274
21,027
0
L
King Arthur
zFear4
King Arthur
5,070
702
0
2,430
11,428
8,440
0
6,444
4,573
558
58,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,973
Gold Earned
44,287
411
Minions Killed
394
0
Camps Cleared
0
1,453,601
Distance Traveled
1,519,626
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,567
563
134
8
0
280,105
2
W
Kali
9,109
536
78
5
0
355,073
0
W
Anubis
8,669
510
80
5
0
237,440
3
L
Skadi
8,287
487
87
5
0
309,247
8
W
Artemis
7,909
465
86
5
0
297,726
2
L
Sylvanus
7,158
421
67
4
0
305,500
3
L
Thor
9,140
538
92
5
0
295,438
0
L
Baron Samedi
7,874
463
66
4
0
260,201
5
W
Ares
9,033
531
16
1
0
349,282
5
L
King Arthur
8,514
501
99
6
0
283,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role