Player Matchup

Danzaburou
Danzaburou
AquaPh0enix
Danzaburou
Level 40
God Stats
2W - 2L
1,593 SR
Queue Stats
21W - 23L
1,488 Elo+
Party 1
Ares
Ares
Lovely_Deadman
Ares
Level 61
God Stats
1W - 3L
1,502 SR
Queue Stats
240W - 252L
1,437 Elo+
Party 3
Cerberus
Cerberus
Tattoohoe
Cerberus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,463 Elo+
Party 1
Olorun
Olorun
TheWorstTimeline
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,315 Elo+
Party 1
Thanatos
Thanatos
unlikely_cure-_-
Thanatos
Level 44
God Stats
8W - 10L
1,454 SR
Queue Stats
131W - 141L
1,460 Elo+
Party 3
Team Averages
Level 42
1,510 SR
1,433 Elo+

VS

Team Averages
Level 83
1,548 SR
1,483 Elo+
Discordia
Discordia
Bos_Playa
Discordia
Level 149
God Stats
12W - 14L
1,607 SR
Queue Stats
223W - 254L
1,467 Elo+
Party 4
Thanatos
Thanatos
KJones24_
Thanatos
Level 123
God Stats
17W - 20L
1,453 SR
Queue Stats
259W - 265L
1,445 Elo+
Party 4
Danzaburou
Danzaburou
TTV_R0ZER
Danzaburou
Level 18
God Stats
4W - 1L
1,661 SR
Queue Stats
5W - 3L
1,566 Elo+
Party 2
Guan Yu
Guan Yu
TipTopJourneyMan
Guan Yu
Level 80
God Stats
2W - 0L
1,542 SR
Queue Stats
224W - 232L
1,485 Elo+
Party 2
Athena
Athena
VickDamone_JR
Athena
Level 43
God Stats
5W - 7L
1,479 SR
Queue Stats
250W - 265L
1,451 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AquaPh0enix
Danzaburou
8
1 / 2 / 3
5,297
482
5,732
6,868
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 1
5,071
461
3,840
9,989
6,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Tattoohoe
Cerberus
8
0 / 1 / 2
5,203
473
2,396
8,715
5,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 6 / 0
5,493
499
1,440
9,248
3,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
4 / 2 / 1
5,597
509
5,759
8,545
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bos_Playa
Discordia
13
4 / 0 / 3
7,484
680
6,430
3,962
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
KJones24_
Thanatos
9
9 / 2 / 1
6,672
607
7,815
10,613
3,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
TTV_R0ZER
Danzaburou
8
0 / 2 / 2
5,100
464
4,159
7,787
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 1
6,472
588
4,680
9,762
6,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

8
0 / 1 / 4
5,428
493
3,151
8,765
4,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
13
13
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AquaPh0enix
Danzaburou
1
2
3
1.25
W
Discordia
Bos_Playa
Discordia
4
0
3
5.5
W
Thanatos
KJones24_
Thanatos
9
2
1
4.75
L
0
2
1
0.25
W
Danzaburou
TTV_R0ZER
Danzaburou
0
2
2
0.5
L
Cerberus
Tattoohoe
Cerberus
0
1
2
1
L
0
6
0
0
W
0
1
1
0.5
W
0
1
4
2
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,167
Damage
26,235
43,365
Taken
40,889
20,321
Mitigated
18,555
13,339
Healing
15,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AquaPh0enix
Danzaburou
5,732
2,850
0
2,527
6,868
2,266
0
1,160
5,708
0
34,112
W
Discordia
Bos_Playa
Discordia
6,430
49
0
1,408
3,962
1,515
0
1,440
2,522
66,293
0
W
Thanatos
KJones24_
Thanatos
7,815
1,375
0
6,817
10,613
3,631
0
989
9,580
0
31,392
L
3,840
251
0
3,133
9,989
6,084
0
0
9,989
26,585
0
W
Danzaburou
TTV_R0ZER
Danzaburou
4,159
1,360
0
1,218
7,787
2,338
0
623
7,164
0
29,817
L
Cerberus
Tattoohoe
Cerberus
2,396
416
0
3,074
8,715
5,929
0
1,311
7,404
16,964
0
L
1,440
734
0
1,198
9,248
3,304
0
5,746
3,502
37,072
0
W
4,680
617
34
2,624
9,762
6,074
0
2,905
6,396
0
48,132
W
3,151
1,102
1,153
2,262
8,765
4,997
13
1,214
7,551
14,445
0
L
5,759
1,257
0
3,407
8,545
2,738
0
1,364
7,181
0
28,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,661
Gold Earned
31,156
217
Minions Killed
305
0
Camps Cleared
0
1,071,693
Distance Traveled
1,098,282
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,297
482
45
4
0
212,970
2
W
Discordia
7,484
680
104
9
0
208,233
2
W
Thanatos
6,672
607
39
4
0
239,538
0
L
Ares
5,071
461
41
4
0
195,709
4
W
Danzaburou
5,100
464
53
5
0
191,407
0
L
Cerberus
5,203
473
37
3
0
215,923
5
L
Olorun
5,493
499
63
6
0
187,178
4
W
Guan Yu
6,472
588
94
9
0
216,579
0
W
Athena
5,428
493
15
1
0
242,525
2
L
Thanatos
5,597
509
31
3
0
259,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role