Player Matchup

Amaterasu
Amaterasu
Amaverasu
Amaterasu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,411 Elo+
Party 3
Ra
Ra
Maemtaem
Ra
Level 61
God Stats
21W - 27L
1,240 SR
Queue Stats
240W - 244L
1,526 Elo+
Party 3
Xing Tian
Xing Tian
Rezzbian1030
Xing Tian
Level 102
God Stats
41W - 37L
1,656 SR
Queue Stats
296W - 278L
1,489 Elo+
Party 3
Serqet
Serqet
SN0wDom
Serqet
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 31L
1,470 Elo+
Party 3
Cupid
Cupid
doodles epic
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,288 Elo+
Party 3
Team Averages
Level 37
1,479 SR
1,437 Elo+

VS

Team Averages
Level 90
1,523 SR
1,436 Elo+
Mulan
Mulan
Dmacc_11
Mulan
Level 49
God Stats
3W - 2L
1,786 SR
Queue Stats
35W - 35L
1,332 Elo+
Solo
Nu Wa
Nu Wa
MilkyDanger
Nu Wa
Level 135
God Stats
21W - 25L
1,433 SR
Queue Stats
228W - 196L
1,528 Elo+
Party 1
Neith
Neith
PhyresGhost
Neith
Level 103
God Stats
17W - 11L
1,531 SR
Queue Stats
393W - 368L
1,423 Elo+
Party 2
Discordia
Discordia
RICTORPHYRE
Discordia
Level 112
God Stats
1W - 7L
1,349 SR
Queue Stats
385W - 359L
1,438 Elo+
Party 2
Surtr
Surtr
businessman66
Surtr
Level 53
God Stats
159W - 126L
1,518 SR
Queue Stats
222W - 197L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Amaverasu
Amaterasu
9
0 / 6 / 0
5,536
461
3,014
11,780
7,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 1 / 0
6,709
559
2,513
6,770
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Rezzbian1030
Xing Tian
8
0 / 7 / 0
5,300
442
2,772
15,253
12,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Serqet
SN0wDom
Serqet
9
1 / 3 / 0
5,678
473
1,659
10,402
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 4 / 0
5,172
431
1,779
9,327
3,125
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dmacc_11
Mulan
13
5 / 0 / 1
8,178
682
7,904
8,286
5,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 2 / 5
7,988
666
6,033
7,023
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
7 / 0 / 3
7,200
600
12,850
5,523
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
RICTORPHYRE
Discordia
11
0 / 0 / 3
6,678
557
3,512
3,840
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 0 / 7
7,075
590
5,518
10,140
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
2
Kills
21
21
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Amaverasu
Amaterasu
0
6
0
0
W
Mulan
Dmacc_11
Mulan
5
0
1
5.5
L
1
1
0
1
W
6
2
5
4.25
W
7
0
3
8.5
W
Discordia
RICTORPHYRE
Discordia
0
0
3
1.5
L
Xing Tian
Rezzbian1030
Xing Tian
0
7
0
0
L
Serqet
SN0wDom
Serqet
1
3
0
0.33
W
3
0
7
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,737
Damage
35,817
53,532
Taken
34,812
29,462
Mitigated
18,275
8,885
Healing
13,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Amaverasu
Amaterasu
3,014
1,059
0
1,641
11,780
7,207
0
463
11,317
0
24,961
W
Mulan
Dmacc_11
Mulan
7,904
1,609
0
2,338
8,286
5,861
196
0
8,286
0
49,981
L
2,513
40
24
2,763
6,770
2,729
0
4,253
2,517
59,903
0
W
6,033
1,171
0
3,267
7,023
2,098
777
1,102
5,921
52,618
0
W
12,850
6,568
0
4,050
5,523
1,975
604
1,051
4,472
0
50,878
W
Discordia
RICTORPHYRE
Discordia
3,512
86
0
2,005
3,840
1,229
285
1,612
2,228
37,886
0
L
Xing Tian
Rezzbian1030
Xing Tian
2,772
225
0
2,366
15,253
12,539
0
1,266
13,987
19,704
0
L
Serqet
SN0wDom
Serqet
1,659
436
0
170
10,402
3,862
0
2,450
7,952
0
29,948
W
5,518
1,665
257
1,861
10,140
7,112
0
1,520
8,440
783
32,617
L
1,779
1,078
233
1,688
9,327
3,125
0
1,436
7,891
0
30,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,395
Gold Earned
37,119
289
Minions Killed
342
0
Camps Cleared
0
1,183,159
Distance Traveled
1,128,873
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,536
461
43
4
0
240,181
0
W
Mulan
8,178
682
90
8
0
234,136
0
L
Ra
6,709
559
106
9
0
225,932
0
W
Nu Wa
7,988
666
84
7
0
226,723
2
W
Neith
7,200
600
63
5
0
212,853
2
W
Discordia
6,678
557
63
5
0
232,706
4
L
Xing Tian
5,300
442
25
2
0
237,380
0
L
Serqet
5,678
473
60
5
0
250,365
0
W
Surtr
7,075
590
42
4
0
222,455
0
L
Cupid
5,172
431
55
5
0
229,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role