Player Matchup

Erlang Shen
Erlang Shen
Alphareturns516
Erlang Shen
Level 82
God Stats
4W - 4L
1,500 SR
Queue Stats
67W - 63L
1,436 Elo+
Party 1
Heimdallr
Heimdallr
Anchodon
Heimdallr
Level 86
God Stats
6W - 12L
1,624 SR
Queue Stats
153W - 173L
1,402 Elo+
Solo
Shiva
Shiva
BlinBlinPR
Shiva
Level 102
God Stats
14W - 12L
1,578 SR
Queue Stats
567W - 571L
1,456 Elo+
Solo
Bastet
Bastet
Flash8010
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,324 Elo+
Party 1
Tiamat
Tiamat
MrKap
Tiamat
Level 48
God Stats
94W - 79L
1,542 SR
Queue Stats
95W - 82L
1,459 Elo+
Solo
Team Averages
Level 67
1,549 SR
1,415 Elo+

VS

Team Averages
Level 54
1,425 SR
1,377 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
AlanXpro13
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,138 Elo+
Party 3
Anubis
Anubis
Quarma Noir
Anubis
Level 42
God Stats
24W - 19L
1,327 SR
Queue Stats
117W - 124L
1,368 Elo+
Party 2
Arachne
Arachne
Quarma Vert
Arachne
Level 43
God Stats
59W - 33L
1,537 SR
Queue Stats
189W - 167L
1,434 Elo+
Party 2
Vulcan
Vulcan
jazziah on xbox
Vulcan
Level 53
God Stats
1W - 1L
1,262 SR
Queue Stats
123W - 137L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alphareturns516
Erlang Shen
8
1 / 3 / 1
5,014
501
3,824
9,024
5,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Anchodon
Heimdallr
5
0 / 3 / 0
4,053
405
3,350
4,689
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
9
0 / 2 / 0
5,143
514
1,950
9,445
4,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Flash8010
Bastet
7
0 / 3 / 1
4,526
453
954
7,198
1,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
MrKap
Tiamat
11
2 / 1 / 0
5,766
577
6,261
4,533
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 1 / 4
5,283
528
5,089
6,732
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
AlanXpro13
Heimdallr
8
0 / 0 / 4
4,881
488
1,679
4,096
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
10
1 / 2 / 2
5,959
596
3,112
6,465
2,643
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Quarma Vert
Arachne
12
8 / 0 / 1
7,121
712
4,935
8,138
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 0
6,449
645
7,469
4,609
1,618
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
4
3
W
Heimdallr
AlanXpro13
Heimdallr
0
0
4
2
L
Erlang Shen
Alphareturns516
Erlang Shen
1
3
1
0.5
L
Heimdallr
Anchodon
Heimdallr
0
3
0
0
L
Shiva
0
2
0
0
L
Bastet
Flash8010
Bastet
0
3
1
0.17
L
Tiamat
MrKap
Tiamat
2
1
0
2
W
Anubis
1
2
2
1
W
Arachne
Quarma Vert
Arachne
8
0
1
8.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,339
Damage
22,284
34,889
Taken
30,040
16,179
Mitigated
11,566
8,811
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,089
1,084
491
3,769
6,732
2,893
1,064
0
6,732
32,574
0
W
Heimdallr
AlanXpro13
Heimdallr
1,679
626
256
1,165
4,096
1,431
303
0
4,096
0
14,661
L
Erlang Shen
Alphareturns516
Erlang Shen
3,824
1,925
0
2,108
9,024
5,947
0
2,570
6,454
0
12,047
L
Heimdallr
Anchodon
Heimdallr
3,350
1,533
0
863
4,689
1,615
0
2,519
2,170
0
17,659
L
Shiva
1,950
807
55
3,222
9,445
4,541
0
5,877
3,568
0
32,164
L
Bastet
Flash8010
Bastet
954
410
69
1,343
7,198
1,608
0
3,898
3,300
0
13,134
L
Tiamat
MrKap
Tiamat
6,261
978
0
1,151
4,533
2,468
0
806
3,727
43,362
0
W
Anubis
3,112
63
0
2,650
6,465
2,643
0
3,549
2,916
38,149
0
W
Arachne
Quarma Vert
Arachne
4,935
3,363
0
3,365
8,138
2,981
0
2,712
5,426
0
45,444
W
7,469
4,854
0
1,644
4,609
1,618
508
0
4,609
47,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,502
Gold Earned
29,693
208
Minions Killed
311
0
Camps Cleared
0
966,114
Distance Traveled
979,530
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,283
528
46
5
0
185,547
0
W
Heimdallr
4,881
488
27
3
0
183,681
0
L
Erlang Shen
5,014
501
10
1
0
228,501
0
L
Heimdallr
4,053
405
29
3
0
154,312
2
L
Shiva
5,143
514
62
6
0
191,620
1
L
Bastet
4,526
453
29
3
0
198,219
0
L
Tiamat
5,766
577
78
8
0
193,462
0
W
Anubis
5,959
596
82
8
0
177,977
0
W
Arachne
7,121
712
78
8
0
235,005
0
W
Vulcan
6,449
645
78
8
0
197,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role