Player Matchup

Baron Samedi
Baron Samedi
SouthernBuckXXI
Baron Samedi
Level 124
God Stats
8W - 1L
1,758 SR
Queue Stats
68W - 65L
1,457 Elo+
Party 1
Sol
Sol
UndauntedSquad
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
bitsofpower
Chiron
Level 8
God Stats
25W - 22L
1,652 SR
Queue Stats
25W - 22L
1,600 Elo+
Party 2
Bakasura
Bakasura
paiu100
Bakasura
Level 37
God Stats
3W - 4L
1,475 SR
Queue Stats
4W - 7L
1,329 Elo+
Solo
Anhur
Anhur
xlTaurus
Anhur
Level 154
God Stats
8W - 1L
1,744 SR
Queue Stats
316W - 227L
1,690 Elo+
Party 2
Team Averages
Level 66
1,626 SR
1,515 Elo+

VS

Team Averages
Level 40
1,449 SR
1,357 Elo+
Discordia
Discordia
 
Discordia
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
AbrahamCR199
Bacchus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 69L
1,117 Elo+
Party 3
Bastet
Bastet
BuffPupLvr
Bastet
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 132L
1,799 Elo+
Party 4
Ishtar
Ishtar
DaniCR1910
Ishtar
Level 32
God Stats
0W - 2L
1,247 SR
Queue Stats
53W - 93L
1,121 Elo+
Party 3
Loki
Loki
InebriatedMewTwo
Loki
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 44L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SouthernBuckXXI
Baron Samedi
11
2 / 2 / 10
7,234
603
4,726
7,371
7,529
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 5 / 0
5,340
445
1,816
9,021
2,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chiron
12
3 / 0 / 0
7,304
609
5,988
8,011
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
paiu100
Bakasura
12
1 / 4 / 2
6,757
563
4,552
8,964
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
xlTaurus
Anhur
14
14 / 3 / 1
8,508
709
16,469
14,474
6,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
7 / 0 / 3
8,655
721
9,212
6,342
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
AbrahamCR199
Bacchus
9
0 / 5 / 1
5,667
472
3,851
10,396
8,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
BuffPupLvr
Bastet
11
5 / 4 / 7
7,430
619
9,902
11,010
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
DaniCR1910
Ishtar
9
1 / 8 / 1
6,133
511
3,655
9,709
2,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 0
6,413
534
5,008
11,944
3,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
20
Kills
14
14
Deaths
20
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
7
0
3
8.5
L
Bacchus
AbrahamCR199
Bacchus
0
5
1
0.1
L
Bastet
BuffPupLvr
Bastet
5
4
7
2.13
L
Ishtar
DaniCR1910
Ishtar
1
8
1
0.19
L
1
3
0
0.33
W
Baron Samedi
SouthernBuckXXI
Baron Samedi
2
2
10
3.5
W
0
5
0
0
W
Chiron
3
0
0
3
W
Bakasura
paiu100
Bakasura
1
4
2
0.5
W
Anhur
xlTaurus
Anhur
14
3
1
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,551
Damage
31,628
47,841
Taken
49,401
22,595
Mitigated
19,670
16,857
Healing
8,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,212
886
0
2,750
6,342
2,193
257
2,527
3,765
60,642
0
L
Bacchus
AbrahamCR199
Bacchus
3,851
480
0
660
10,396
8,624
0
1,680
8,633
15,178
0
L
Bastet
BuffPupLvr
Bastet
9,902
4,848
0
2,220
11,010
2,988
0
863
9,402
0
44,635
L
Ishtar
DaniCR1910
Ishtar
3,655
1,957
0
437
9,709
2,093
0
1,339
8,370
0
26,088
L
5,008
1,080
0
2,796
11,944
3,772
0
0
11,401
0
43,672
W
Baron Samedi
SouthernBuckXXI
Baron Samedi
4,726
502
456
2,600
7,371
7,529
203
2,423
4,948
27,478
0
W
1,816
518
0
2,703
9,021
2,977
0
5,047
3,974
24,481
0
W
Chiron
5,988
3,478
146
2,426
8,011
2,580
425
1,354
6,657
0
58,870
W
Bakasura
paiu100
Bakasura
4,552
2,758
0
1,576
8,964
3,115
0
121
8,843
0
33,720
W
Anhur
xlTaurus
Anhur
16,469
9,796
0
6,950
14,474
6,394
156
4,118
10,356
0
67,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,143
Gold Earned
34,298
335
Minions Killed
276
0
Camps Cleared
0
1,118,137
Distance Traveled
1,144,795
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,655
721
108
9
0
241,018
3
L
Bacchus
5,667
472
19
2
0
201,106
0
L
Bastet
7,430
619
50
4
0
281,050
0
L
Ishtar
6,133
511
33
3
0
185,550
0
L
Loki
6,413
534
66
6
0
236,071
1
W
Baron Samedi
7,234
603
39
3
0
211,972
0
W
Sol
5,340
445
43
4
0
168,992
0
W
Chiron
7,304
609
99
8
0
240,824
0
W
Bakasura
6,757
563
74
6
0
281,106
0
W
Anhur
8,508
709
80
7
0
215,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role