Player Matchup

Odin
Odin
CamperChild
Odin
Level 5
God Stats
0W - 4L
1,248 SR
Queue Stats
0W - 5L
1,148 Elo+
Party 1
Loki
Loki
DIIIOOOO
Loki
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,445 Elo+
Party 1
Ra
Ra
PitcairnKid
Ra
Level 116
God Stats
1W - 3L
1,388 SR
Queue Stats
50W - 57L
1,450 Elo+
Party 1
Team Averages
Level 82
1,379 SR
1,347 Elo+

VS

Team Averages
Level 88
1,531 SR
1,362 Elo+
Atlas
Atlas
AbelHlebA
Atlas
Level 43
God Stats
26W - 23L
1,292 SR
Queue Stats
27W - 32L
1,207 Elo+
Solo
Zhong Kui
Zhong Kui
DrunkenJoker87
Zhong Kui
Level 98
God Stats
48W - 27L
1,790 SR
Queue Stats
424W - 421L
1,489 Elo+
Solo
Danzaburou
Danzaburou
ReignHeshen
Danzaburou
Level 123
God Stats
44W - 32L
1,513 SR
Queue Stats
229W - 226L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
10,883
680
4,163
18,638
22,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Loki
12
2 / 8 / 2
10,587
662
8,527
15,629
6,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 7 / 2
11,236
702
13,893
13,172
5,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AbelHlebA
Atlas
3
0 / 0 / 0
8,484
530
0
0
0
Zhong Kui
DrunkenJoker87
Zhong Kui
18
10 / 4 / 11
13,784
862
22,909
18,047
12,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
ReignHeshen
Danzaburou
18
11 / 1 / 8
14,181
886
16,052
13,044
5,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
21
21
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Atlas
AbelHlebA
Atlas
0
0
0
0
L
1
6
4
0.5
L
Loki
2
8
2
0.38
W
Zhong Kui
DrunkenJoker87
Zhong Kui
10
4
11
3.88
L
2
7
2
0.43
W
Danzaburou
ReignHeshen
Danzaburou
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,583
Damage
38,961
47,439
Taken
31,091
34,408
Mitigated
18,430
3,286
Healing
5,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
AbelHlebA
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
4,163
1,014
0
0
18,638
22,699
75
7,192
11,446
1,114
16,953
L
Loki
8,527
2,429
0
313
15,629
6,217
75
7,844
7,785
0
37,355
W
Zhong Kui
DrunkenJoker87
Zhong Kui
22,909
1,589
60
3,982
18,047
12,960
1,204
8,046
9,758
56,236
0
L
13,893
725
1,540
1,433
13,172
5,492
1,207
8,407
4,765
58,751
0
W
Danzaburou
ReignHeshen
Danzaburou
16,052
5,799
0
1,802
13,044
5,470
0
6,189
6,753
0
72,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,706
Gold Earned
36,449
140
Minions Killed
132
0
Camps Cleared
0
728,195
Distance Traveled
561,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,484
530
0
0
0
0
0
L
Odin
10,883
680
19
1
0
245,587
0
L
Loki
10,587
662
42
3
0
239,513
0
W
Zhong Kui
13,784
862
70
4
0
263,487
0
L
Ra
11,236
702
79
5
0
243,095
0
W
Danzaburou
14,181
886
62
4
0
298,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role