Player Matchup

Athena
Athena
Adame Salami973
Athena
Level 69
God Stats
5W - 5L
1,371 SR
Queue Stats
24W - 19L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
BatSHADOW777
Baron Samedi
Level 102
God Stats
12W - 4L
1,666 SR
Queue Stats
336W - 321L
1,455 Elo+
Party 2
Jing Wei
Jing Wei
PepitoGOTT123
Jing Wei
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,339 Elo+
Party 2
Pele
Pele
Spandex7813
Pele
Level 63
God Stats
1W - 3L
1,221 SR
Queue Stats
31W - 27L
1,414 Elo+
Solo
Thor
Thor
TheKidPaper
Thor
Level 124
God Stats
53W - 65L
1,504 SR
Queue Stats
356W - 407L
1,423 Elo+
Solo
Team Averages
Level 80
1,452 SR
1,425 Elo+

VS

Team Averages
Level 48
1,520 SR
1,289 Elo+
Ymir
Ymir
Chubby NarNar
Ymir
Level 10
God Stats
0W - 2L
1,299 SR
Queue Stats
1W - 4L
1,209 Elo+
Party 1
Osiris
Osiris
HatersGames
Osiris
Level 40
God Stats
1W - 1L
1,762 SR
Queue Stats
23W - 16L
1,289 Elo+
Solo
Skadi
Skadi
WillowII
Skadi
Level 87
God Stats
18W - 12L
1,647 SR
Queue Stats
583W - 549L
1,460 Elo+
Solo
Cernunnos
Cernunnos
cronic1469
Cernunnos
Level 42
God Stats
1W - 2L
1,509 SR
Queue Stats
1W - 4L
1,209 Elo+
Party 1
Ra
Ra
estridee
Ra
Level 62
God Stats
0W - 4L
1,383 SR
Queue Stats
14W - 34L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
7,017
501
3,107
10,808
8,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
BatSHADOW777
Baron Samedi
15
6 / 0 / 1
9,139
653
7,359
7,863
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
PepitoGOTT123
Jing Wei
11
0 / 1 / 1
6,143
439
3,265
6,100
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
7 / 1 / 2
8,485
606
7,919
9,447
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 3
7,383
527
7,648
9,242
3,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,405
386
1,655
8,328
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
11
0 / 3 / 1
6,282
449
4,440
10,457
11,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
WillowII
Skadi
11
1 / 2 / 1
6,385
456
5,988
8,038
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
cronic1469
Cernunnos
11
2 / 2 / 2
6,605
472
4,628
6,641
2,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 0
6,558
468
4,243
8,482
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
14
Kills
3
5
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
W
Baron Samedi
BatSHADOW777
Baron Samedi
6
0
1
6.5
L
0
3
0
0
L
Osiris
0
3
1
0.17
W
Jing Wei
PepitoGOTT123
Jing Wei
0
1
1
0.5
W
7
1
2
8
W
1
1
3
2.5
L
Skadi
WillowII
Skadi
1
2
1
0.75
L
Cernunnos
cronic1469
Cernunnos
2
2
2
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,298
Damage
20,954
43,460
Taken
41,946
22,079
Mitigated
25,112
8,208
Healing
6,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,107
542
420
1,575
10,808
8,484
5
35
10,773
32,100
0
W
Baron Samedi
BatSHADOW777
Baron Samedi
7,359
937
246
2,988
7,863
3,831
1,165
2,670
5,193
81,757
0
L
1,655
206
0
566
8,328
5,822
0
696
7,632
12,322
0
L
Osiris
4,440
1,843
0
1,405
10,457
11,072
0
555
9,902
0
29,172
W
Jing Wei
PepitoGOTT123
Jing Wei
3,265
1,585
0
876
6,100
2,098
0
0
6,100
0
33,243
W
7,919
2,788
0
1,296
9,447
3,679
1,042
1,493
7,954
0
62,239
W
7,648
1,649
0
807
9,242
3,987
0
1,700
7,542
0
49,294
L
Skadi
WillowII
Skadi
5,988
2,339
0
2,331
8,038
2,764
0
2,274
5,764
0
47,052
L
Cernunnos
cronic1469
Cernunnos
4,628
1,545
0
446
6,641
2,290
56
3,333
3,308
0
35,690
L
4,243
439
0
1,324
8,482
3,164
153
3,608
4,874
50,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,167
Gold Earned
31,235
383
Minions Killed
282
0
Camps Cleared
0
1,392,826
Distance Traveled
1,020,950
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,017
501
50
4
0
287,889
2
W
Baron Samedi
9,139
653
125
9
0
268,312
0
L
Ymir
5,405
386
18
1
0
134,676
0
L
Osiris
6,282
449
38
3
0
211,901
0
W
Jing Wei
6,143
439
48
3
0
258,658
0
W
Pele
8,485
606
92
7
0
317,933
2
W
Thor
7,383
527
68
5
0
260,034
0
L
Skadi
6,385
456
66
5
0
184,087
0
L
Cernunnos
6,605
472
72
5
0
234,440
0
L
Ra
6,558
468
88
6
0
255,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role