Player Matchup

Agni
Agni
Silver II
Amordazar
Agni
Silver II
Level 100
God Stats
20W - 16L
1,486 SR
Queue Stats
62W - 56L
1,499 MMR
Party 2
Charon
Charon
Silver III
DocMercSizzle
Charon
Silver III
Level 124
God Stats
17W - 20L
1,598 SR
Queue Stats
62W - 56L
1,438 MMR
Party 2
Awilix
Awilix
Silver III
iTz MoDiFyZz
Awilix
Silver III
Level 109
God Stats
53W - 38L
1,589 SR
Queue Stats
73W - 67L
1,433 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,558 SR
1,457 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,508 SR
1,467 MMR
Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
Ishmaneck
Merlin
Bronze III
Level 101
God Stats
0W - 1L
1,524 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
Purifyxx
Cu Chulainn
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
7 / 2 / 5
9,817
892
8,394
5,025
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
1 / 0 / 15
9,161
833
8,738
9,810
9,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Awilix
14
8 / 2 / 6
10,346
941
9,519
8,880
4,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
KuzenboGaneshaAthenaGebHera

VS

Bans
CerberusMartichorasAh Muzen CabChironAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 5 / 2
8,076
734
4,858
10,254
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Ishmaneck
Merlin
12
2 / 5 / 0
8,765
797
7,377
7,247
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Purifyxx
Cu Chulainn
9
1 / 6 / 1
7,855
714
6,801
12,113
7,764
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
4
4
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
2
0.4
W
Agni
7
2
5
4.75
W
1
0
15
8.5
L
Merlin
Ishmaneck
Merlin
2
5
0
0.4
L
Cu Chulainn
Purifyxx
Cu Chulainn
1
6
1
0.25
W
Awilix
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,651
Damage
19,036
23,715
Taken
29,614
15,753
Mitigated
14,194
3,026
Healing
2,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,858
1,750
0
1,550
10,254
3,787
0
5,789
4,465
0
22,472
W
Agni
8,394
958
0
742
5,025
1,864
488
2,523
2,502
35,203
0
W
8,738
1,341
0
1,064
9,810
9,794
210
3,405
6,405
24,453
765
L
Merlin
Ishmaneck
Merlin
7,377
292
0
416
7,247
2,643
0
3,663
3,584
34,814
0
L
Cu Chulainn
Purifyxx
Cu Chulainn
6,801
1,008
141
857
12,113
7,764
0
7,242
4,871
0
18,563
W
Awilix
9,519
3,727
0
1,220
8,880
4,095
866
1,710
7,170
0
47,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,324
Gold Earned
24,696
156
Minions Killed
102
0
Camps Cleared
0
627,850
Distance Traveled
565,773
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,076
734
33
3
0
177,927
1
W
Agni
9,817
892
66
6
0
200,881
1
W
Charon
9,161
833
28
3
0
198,147
3
L
Merlin
8,765
797
61
6
0
183,029
0
L
Cu Chulainn
7,855
714
8
1
0
204,817
4
W
Awilix
10,346
941
62
6
0
228,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role