Player Matchup

Kuzenbo
Kuzenbo
JesseTheBoss-
Kuzenbo
Level 48
God Stats
4W - 4L
1,076 SR
Queue Stats
82W - 99L
1,312 Elo+
Party 2
Thanatos
Thanatos
Physical_Aspect
Thanatos
Level 12
God Stats
2W - 5L
1,197 SR
Queue Stats
6W - 8L
1,351 Elo+
Party 1
Sun Wukong
Sun Wukong
PingaSalada255
Sun Wukong
Level 85
God Stats
11W - 8L
1,559 SR
Queue Stats
65W - 78L
1,398 Elo+
Party 1
Agni
Agni
PsYcHoPaThiK-
Agni
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 182L
1,382 Elo+
Party 2
Izanami
Izanami
Vorz-yt
Izanami
Level 103
God Stats
1W - 2L
1,256 SR
Queue Stats
59W - 67L
1,393 Elo+
Party 1
Team Averages
Level 66
1,318 SR
1,367 Elo+

VS

Team Averages
Level 79
1,523 SR
1,409 Elo+
Yu Huang
Yu Huang
AcoLytJuipter06
Yu Huang
Level 63
God Stats
4W - 7L
1,458 SR
Queue Stats
141W - 155L
1,495 Elo+
Solo
Fenrir
Fenrir
ChakalRS
Fenrir
Level 123
God Stats
24W - 31L
1,468 SR
Queue Stats
404W - 383L
1,485 Elo+
Solo
Chaac
Chaac
JayParkel
Chaac
Level 62
God Stats
8W - 11L
1,387 SR
Queue Stats
136W - 137L
1,396 Elo+
Solo
Xbalanque
Xbalanque
Presunto2432
Xbalanque
Level 81
God Stats
1W - 1L
1,805 SR
Queue Stats
54W - 45L
1,438 Elo+
Solo
Ares
Ares
Xozyi
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
8
1 / 0 / 0
5,650
565
1,975
7,437
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
8
2 / 2 / 1
5,510
551
2,249
8,018
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
PingaSalada255
Sun Wukong
13
4 / 0 / 2
7,518
752
4,475
6,345
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 6 / 1
6,458
646
5,541
7,512
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Vorz-yt
Izanami
11
1 / 0 / 2
6,228
623
4,394
5,446
1,980
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
10
4 / 4 / 1
5,862
586
3,750
7,561
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
ChakalRS
Fenrir
10
3 / 3 / 1
5,920
592
6,394
9,828
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
JayParkel
Chaac
3
0 / 1 / 0
3,947
395
642
1,957
986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
Presunto2432
Xbalanque
9
1 / 1 / 0
5,093
509
4,086
6,855
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Xozyi
Ares
8
0 / 2 / 2
4,751
475
3,544
8,108
5,399
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
11
Kills
8
8
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
4
4
1
1.13
L
Fenrir
ChakalRS
Fenrir
3
3
1
1.17
L
Chaac
JayParkel
Chaac
0
1
0
0
W
Kuzenbo
1
0
0
1
W
Thanatos
2
2
1
1.25
W
Sun Wukong
PingaSalada255
Sun Wukong
4
0
2
5
L
Xbalanque
Presunto2432
Xbalanque
1
1
0
1
W
3
6
1
0.58
W
Izanami
Vorz-yt
Izanami
1
0
2
2
L
Ares
Xozyi
Ares
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,634
Damage
18,416
34,758
Taken
34,309
15,651
Mitigated
15,542
11,742
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
3,750
1,085
0
830
7,561
3,223
0
4,262
3,299
26,116
4,834
L
Fenrir
ChakalRS
Fenrir
6,394
845
0
2,129
9,828
3,745
0
598
9,230
0
35,858
L
Chaac
JayParkel
Chaac
642
125
0
861
1,957
986
0
0
1,957
20
4,430
W
Kuzenbo
1,975
947
0
3,326
7,437
4,944
208
2,277
5,160
15,309
0
W
Thanatos
2,249
374
0
3,921
8,018
2,495
0
708
7,310
0
24,887
W
Sun Wukong
PingaSalada255
Sun Wukong
4,475
940
0
1,810
6,345
3,714
252
0
6,209
0
49,721
L
Xbalanque
Presunto2432
Xbalanque
4,086
1,228
0
2,561
6,855
2,189
0
502
6,353
0
39,104
W
5,541
724
0
143
7,512
2,518
449
3,700
3,812
36,892
0
W
Izanami
Vorz-yt
Izanami
4,394
3,138
0
2,542
5,446
1,980
461
443
5,003
0
55,122
L
Ares
Xozyi
Ares
3,544
91
143
742
8,108
5,399
0
2,154
5,954
17,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,364
Gold Earned
25,573
304
Minions Killed
187
0
Camps Cleared
0
990,318
Distance Traveled
856,022
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,862
586
38
4
0
186,353
0
L
Fenrir
5,920
592
56
6
0
227,427
0
L
Chaac
3,947
395
11
1
0
49,976
1
W
Kuzenbo
5,650
565
18
2
0
198,432
0
W
Thanatos
5,510
551
45
5
0
200,620
0
W
Sun Wukong
7,518
752
79
8
0
223,675
0
L
Xbalanque
5,093
509
65
7
0
180,244
0
W
Agni
6,458
646
65
7
0
179,010
0
W
Izanami
6,228
623
97
10
0
188,581
0
L
Ares
4,751
475
17
2
0
212,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role