Player Matchup

Shiva
Shiva
 
Shiva
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GAMERVETERAN3
Baron Samedi
Level 120
God Stats
4W - 0L
1,878 SR
Queue Stats
136W - 141L
1,467 Elo+
Solo
Cerberus
Cerberus
LoneStarEXE
Cerberus
Level 149
God Stats
2W - 1L
1,707 SR
Queue Stats
279W - 283L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
xXCROOSHXx
Sun Wukong
Level 129
God Stats
6W - 3L
1,614 SR
Queue Stats
283W - 252L
1,466 Elo+
Solo
Medusa
Medusa
zZRodyzZ
Medusa
Level 104
God Stats
6W - 5L
1,225 SR
Queue Stats
503W - 481L
1,489 Elo+
Solo
Team Averages
Level 128
1,585 SR
1,476 Elo+

VS

Team Averages
Level 121
1,494 SR
1,490 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
MOBAn00b
Kali
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 73L
1,494 Elo+
Solo
Scylla
Scylla
TrillboSwagginss
Scylla
Level 128
God Stats
1W - 3L
1,306 SR
Queue Stats
175W - 156L
1,529 Elo+
Solo
Amaterasu
Amaterasu
cherterr
Amaterasu
Level 126
God Stats
0W - 1L
1,522 SR
Queue Stats
11W - 15L
1,420 Elo+
Solo
Izanami
Izanami
killerstringbean
Izanami
Level 126
God Stats
17W - 13L
1,640 SR
Queue Stats
468W - 433L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
5 / 0 / 5
7,923
609
8,868
9,376
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
GAMERVETERAN3
Baron Samedi
13
4 / 1 / 2
7,938
611
6,187
6,646
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cerberus
LoneStarEXE
Cerberus
10
0 / 2 / 5
6,454
496
5,179
15,159
10,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
xXCROOSHXx
Sun Wukong
13
2 / 0 / 5
7,811
601
9,256
7,879
4,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
zZRodyzZ
Medusa
11
0 / 1 / 1
6,010
462
3,438
7,450
2,563
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 1 / 3
7,000
538
6,576
10,898
9,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kali
9
0 / 6 / 0
5,525
425
2,881
13,116
4,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 1 / 0
7,221
555
4,991
7,673
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
cherterr
Amaterasu
10
0 / 3 / 0
6,158
474
2,122
13,856
10,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
2 / 0 / 2
6,786
522
8,077
6,502
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
4
4
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
0
5
7.5
L
Sylvanus
 
Sylvanus
1
1
3
2.5
W
Baron Samedi
GAMERVETERAN3
Baron Samedi
4
1
2
5
W
Cerberus
LoneStarEXE
Cerberus
0
2
5
1.25
L
Kali
0
6
0
0
L
1
1
0
1
L
Amaterasu
cherterr
Amaterasu
0
3
0
0
L
2
0
2
3
W
Sun Wukong
xXCROOSHXx
Sun Wukong
2
0
5
4.5
W
Medusa
zZRodyzZ
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,928
Damage
24,647
46,510
Taken
52,045
24,871
Mitigated
30,174
20,584
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,868
1,849
302
4,457
9,376
4,130
0
1,646
7,730
0
53,613
L
Sylvanus
 
Sylvanus
6,576
2,181
1,500
4,745
10,898
9,400
27
3,304
7,594
21,883
0
W
Baron Samedi
GAMERVETERAN3
Baron Samedi
6,187
367
1,034
2,386
6,646
2,943
565
2,248
4,398
53,359
0
W
Cerberus
LoneStarEXE
Cerberus
5,179
261
0
7,108
15,159
10,662
0
4,759
10,400
31,960
0
L
Kali
2,881
1,394
0
1,519
13,116
4,689
0
2,798
10,318
0
32,876
L
4,991
43
0
1,388
7,673
2,614
0
1,592
6,081
62,975
0
L
Amaterasu
cherterr
Amaterasu
2,122
699
0
3,415
13,856
10,975
0
1,407
12,449
0
39,564
L
8,077
4,866
0
2,290
6,502
2,496
514
2,265
4,237
0
66,085
W
Sun Wukong
xXCROOSHXx
Sun Wukong
9,256
1,552
0
2,572
7,879
4,573
482
842
7,037
0
58,026
W
Medusa
zZRodyzZ
Medusa
3,438
1,449
0
2,725
7,450
2,563
1,125
2,072
5,378
0
37,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,136
Gold Earned
32,690
432
Minions Killed
369
0
Camps Cleared
0
1,285,455
Distance Traveled
1,228,141
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,923
609
86
7
0
317,721
2
L
Sylvanus
7,000
538
28
2
0
238,036
4
W
Baron Samedi
7,938
611
98
8
0
241,834
0
W
Cerberus
6,454
496
80
6
0
244,863
0
L
Kali
5,525
425
48
4
0
254,589
0
L
Scylla
7,221
555
112
9
0
257,140
4
L
Amaterasu
6,158
474
72
6
0
228,928
0
L
Izanami
6,786
522
109
8
0
249,448
3
W
Sun Wukong
7,811
601
103
8
0
263,189
0
W
Medusa
6,010
462
65
5
0
217,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role