Player Matchup

Hercules
Hercules
 
Hercules
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
ManoBroko
Janus
Level 79
God Stats
19W - 14L
1,483 SR
Queue Stats
222W - 127L
1,576 Elo+
Party 1
Xbalanque
Xbalanque
Raf4Vinas
Xbalanque
Level 129
God Stats
12W - 2L
1,904 SR
Queue Stats
100W - 55L
1,731 Elo+
Party 1
Ao Kuang
Ao Kuang
minhamaezinha
Ao Kuang
Level 88
God Stats
47W - 38L
1,524 SR
Queue Stats
350W - 233L
1,561 Elo+
Party 1
Mercury
Mercury
sSchulZ
Mercury
Level 131
God Stats
5W - 4L
1,318 SR
Queue Stats
60W - 56L
1,431 Elo+
Party 3
Team Averages
Level 109
1,546 SR
1,560 Elo+

VS

Team Averages
Level 69
1,468 SR
1,549 Elo+
Bacchus
Bacchus
 
Bacchus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
KaraiMoises
Ra
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,725 Elo+
Party 2
Artemis
Artemis
UryuuPy
Artemis
Level 47
God Stats
1W - 2L
1,339 SR
Queue Stats
9W - 13L
1,520 Elo+
Party 2
Neith
Neith
logankiller14
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 0 / 11
8,274
1,182
7,441
7,042
7,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
ManoBroko
Janus
13
2 / 0 / 5
7,663
1,095
5,359
1,323
424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Raf4Vinas
Xbalanque
13
4 / 1 / 4
8,300
1,186
9,726
4,991
2,103
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
minhamaezinha
Ao Kuang
13
5 / 1 / 4
8,426
1,204
4,957
3,189
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
sSchulZ
Mercury
13
2 / 0 / 7
7,858
1,123
5,985
6,759
2,650
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

375

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 3 / 2
7,532
1,076
3,935
12,114
15,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
 
Baron Samedi
12
1 / 5 / 1
7,212
1,030
6,007
8,112
4,523
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 1
7,342
1,049
4,304
4,458
1,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
UryuuPy
Artemis
12
0 / 4 / 1
6,811
973
5,664
10,088
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 1 / 0
6,255
894
0
993
340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
15
Kills
2
2
Deaths
15
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
11
7.5
L
Bacchus
 
Bacchus
0
3
2
0.33
L
Baron Samedi
 
Baron Samedi
1
5
1
0.3
L
1
2
1
0.75
W
Janus
ManoBroko
Janus
2
0
5
4.5
W
Xbalanque
Raf4Vinas
Xbalanque
4
1
4
6
L
Artemis
UryuuPy
Artemis
0
4
1
0.13
L
0
1
0
0
W
Ao Kuang
minhamaezinha
Ao Kuang
5
1
4
7
W
Mercury
sSchulZ
Mercury
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,468
Damage
19,910
23,304
Taken
35,765
14,260
Mitigated
26,418
3,764
Healing
3,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,441
1,369
0
2,611
7,042
7,694
0
3,953
2,837
0
8,847
L
Bacchus
 
Bacchus
3,935
470
0
1,279
12,114
15,114
0
4,745
6,831
7,396
0
L
Baron Samedi
 
Baron Samedi
6,007
548
280
577
8,112
4,523
0
578
7,055
17,585
0
L
4,304
483
312
546
4,458
1,844
0
1,795
2,428
24,180
0
W
Janus
ManoBroko
Janus
5,359
373
0
0
1,323
424
0
854
169
28,018
0
W
Xbalanque
Raf4Vinas
Xbalanque
9,726
4,640
0
380
4,991
2,103
0
3,029
1,962
0
27,678
L
Artemis
UryuuPy
Artemis
5,664
2,870
0
820
10,088
4,597
0
2,190
7,179
0
17,884
L
0
0
0
0
993
340
0
708
285
0
885
W
Ao Kuang
minhamaezinha
Ao Kuang
4,957
1,759
0
773
3,189
1,389
0
1,752
1,375
9,050
0
W
Mercury
sSchulZ
Mercury
5,985
2,808
0
0
6,759
2,650
0
4,044
2,715
0
13,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,521
Gold Earned
35,152
145
Minions Killed
105
8
Camps Cleared
3
758,181
Distance Traveled
485,399
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,274
1,182
21
3
0
161,485
0
L
Bacchus
7,532
1,076
11
2
0
153,578
1
L
Baron Samedi
7,212
1,030
19
3
2
102,434
0
L
Ra
7,342
1,049
50
7
0
96,804
0
W
Janus
7,663
1,095
68
10
2
143,061
0
W
Xbalanque
8,300
1,186
34
5
1
133,422
0
L
Artemis
6,811
973
24
3
0
119,923
0
L
Neith
6,255
894
1
0
1
12,660
0
W
Ao Kuang
8,426
1,204
11
2
2
145,162
0
W
Mercury
7,858
1,123
11
2
3
175,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role