Player Matchup

Ix Chel
Ix Chel
Coopy256
Ix Chel
Level 142
God Stats
3W - 5L
1,441 SR
Queue Stats
219W - 214L
1,499 Elo+
Party 1
Skadi
Skadi
FlatlineVex
Skadi
Level 119
God Stats
48W - 34L
1,681 SR
Queue Stats
303W - 287L
1,567 Elo+
Solo
King Arthur
King Arthur
NORRIS111
King Arthur
Level 104
God Stats
3W - 4L
1,305 SR
Queue Stats
223W - 228L
1,475 Elo+
Party 1
Team Averages
Level 122
1,476 SR
1,514 Elo+

VS

Team Averages
Level 141
1,554 SR
1,503 Elo+
Fafnir
Fafnir
Cessarae
Fafnir
Level 155
God Stats
9W - 12L
1,443 SR
Queue Stats
235W - 249L
1,449 Elo+
Party 2
Anubis
Anubis
Dreadedsolja
Anubis
Level 123
God Stats
49W - 24L
1,690 SR
Queue Stats
198W - 209L
1,553 Elo+
Solo
Nemesis
Nemesis
vitonelli
Nemesis
Level 145
God Stats
5W - 7L
1,531 SR
Queue Stats
51W - 59L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Coopy256
Ix Chel
11
1 / 2 / 1
8,148
741
8,521
5,366
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 2
8,683
789
7,026
3,975
1,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
NORRIS111
King Arthur
12
1 / 1 / 4
8,272
752
5,821
7,088
3,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cessarae
Fafnir
10
1 / 0 / 2
7,505
682
3,186
11,189
12,666
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
11
1 / 4 / 2
7,893
718
5,186
8,177
3,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
vitonelli
Nemesis
10
1 / 1 / 2
7,432
676
3,961
5,769
2,664
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
5
Kills
3
3
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Cessarae
Fafnir
1
0
2
2
W
Ix Chel
Coopy256
Ix Chel
1
2
1
0.75
L
Anubis
1
4
2
0.5
W
3
0
2
4
W
King Arthur
NORRIS111
King Arthur
1
1
4
3
L
Nemesis
vitonelli
Nemesis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,368
Damage
12,333
16,429
Taken
25,135
6,554
Mitigated
19,244
4,168
Healing
5,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Cessarae
Fafnir
3,186
1,132
0
3,563
11,189
12,666
0
3,595
7,313
17,188
0
W
Ix Chel
Coopy256
Ix Chel
8,521
744
656
836
5,366
1,342
0
2,619
2,703
42,191
0
L
Anubis
5,186
374
0
1,508
8,177
3,914
0
2,572
5,395
37,149
0
W
7,026
2,700
0
728
3,975
1,500
0
2,791
1,184
0
33,132
W
King Arthur
NORRIS111
King Arthur
5,821
759
0
1,948
7,088
3,712
0
2,949
4,051
0
17,895
L
Nemesis
vitonelli
Nemesis
3,961
1,042
0
515
5,769
2,664
0
2,525
3,087
0
11,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,103
Gold Earned
22,830
141
Minions Killed
92
0
Camps Cleared
0
669,417
Distance Traveled
633,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,505
682
15
1
0
202,687
0
W
Ix Chel
8,148
741
64
6
0
220,061
0
L
Anubis
7,893
718
63
6
0
197,158
0
W
Skadi
8,683
789
59
5
0
220,651
0
W
King Arthur
8,272
752
18
2
0
228,705
0
L
Nemesis
7,432
676
14
1
0
234,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role