Player Matchup

Odin
Odin
ColtPire
Odin
Level 62
God Stats
0W - 1L
1,240 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Emart02
Artemis
Level 64
God Stats
11W - 12L
1,639 SR
Queue Stats
184W - 180L
1,465 Elo+
Party 4
Sun Wukong
Sun Wukong
Gavio10
Sun Wukong
Level 104
God Stats
14W - 15L
1,435 SR
Queue Stats
145W - 127L
1,472 Elo+
Party 4
Nu Wa
Nu Wa
HumbleBee33
Nu Wa
Level 48
God Stats
0W - 2L
1,355 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 2
Geb
Geb
TheShaggyRoger9
Geb
Level 62
God Stats
2W - 1L
1,955 SR
Queue Stats
7W - 4L
1,626 Elo+
Solo
Team Averages
Level 68
1,525 SR
1,458 Elo+

VS

Team Averages
Level 75
1,458 SR
1,471 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AzaZorro09
Kukulkan
Level 28
God Stats
7W - 2L
1,601 SR
Queue Stats
17W - 13L
1,451 Elo+
Party 3
Danzaburou
Danzaburou
LightingLynx
Danzaburou
Level 40
God Stats
2W - 2L
1,204 SR
Queue Stats
17W - 13L
1,451 Elo+
Party 3
Jormungandr
Jormungandr
ProtectorOfSin
Jormungandr
Level 74
God Stats
1W - 0L
1,414 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shuckamuxus
Cu Chulainn
Level 87
God Stats
168W - 122L
1,569 SR
Queue Stats
476W - 444L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
6
0 / 4 / 0
4,202
420
1,477
6,077
2,085
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Emart02
Artemis
10
2 / 2 / 2
5,843
584
7,563
5,707
2,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Gavio10
Sun Wukong
7
0 / 3 / 0
4,299
430
1,707
7,477
4,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 0
5,184
518
3,995
7,190
2,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

9
1 / 2 / 2
5,399
540
2,349
7,899
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 1 / 3
6,762
676
4,272
9,219
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
AzaZorro09
Kukulkan
9
1 / 0 / 3
5,850
585
3,053
2,467
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
LightingLynx
Danzaburou
8
1 / 1 / 1
5,036
504
3,924
4,243
1,483
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
ProtectorOfSin
Jormungandr
8
2 / 1 / 1
5,249
525
3,597
7,180
3,335
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cu Chulainn
Shuckamuxus
Cu Chulainn
11
6 / 2 / 6
7,289
729
9,655
10,203
8,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
15
15
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
3
6.5
W
Kukulkan
AzaZorro09
Kukulkan
1
0
3
2.5
L
Odin
0
4
0
0
L
Artemis
Emart02
Artemis
2
2
2
1.5
L
Sun Wukong
Gavio10
Sun Wukong
0
3
0
0
L
1
4
0
0.25
W
Danzaburou
LightingLynx
Danzaburou
1
1
1
1.5
W
Jormungandr
ProtectorOfSin
Jormungandr
2
1
1
2.5
W
Cu Chulainn
Shuckamuxus
Cu Chulainn
6
2
6
4.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,091
Damage
24,501
34,350
Taken
33,312
16,860
Mitigated
17,602
4,300
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,272
2,010
0
1,824
9,219
3,649
0
752
8,467
0
48,709
W
Kukulkan
AzaZorro09
Kukulkan
3,053
425
0
0
2,467
903
1,271
1,060
1,407
28,134
0
L
Odin
1,477
1,079
0
94
6,077
2,085
0
1,076
4,903
0
9,661
L
Artemis
Emart02
Artemis
7,563
1,601
0
700
5,707
2,012
0
2,247
3,410
0
34,405
L
Sun Wukong
Gavio10
Sun Wukong
1,707
574
0
1,164
7,477
4,708
0
0
7,477
0
19,135
L
3,995
1,898
0
0
7,190
2,229
0
978
6,118
22,690
0
W
Danzaburou
LightingLynx
Danzaburou
3,924
796
0
1,254
4,243
1,483
204
981
3,262
0
22,566
W
Jormungandr
ProtectorOfSin
Jormungandr
3,597
756
0
1,250
7,180
3,335
56
866
6,314
24,365
0
W
Cu Chulainn
Shuckamuxus
Cu Chulainn
9,655
1,654
0
1,394
10,203
8,232
0
2,685
7,518
357
51,029
L
2,349
0
0
2,342
7,899
5,826
0
2,258
5,591
13,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,927
Gold Earned
30,186
167
Minions Killed
277
0
Camps Cleared
0
831,026
Distance Traveled
979,656
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,762
676
83
8
0
217,891
1
W
Kukulkan
5,850
585
53
5
0
175,095
0
L
Odin
4,202
420
11
1
0
145,286
0
L
Artemis
5,843
584
67
7
0
180,000
0
L
Sun Wukong
4,299
430
31
3
0
127,228
4
L
Nu Wa
5,184
518
37
4
0
190,675
0
W
Danzaburou
5,036
504
35
4
0
173,394
0
W
Jormungandr
5,249
525
32
3
0
207,451
0
W
Cu Chulainn
7,289
729
74
7
0
205,825
0
L
Geb
5,399
540
21
2
0
187,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role