Player Matchup

Serqet
Serqet
Fabianitu
Serqet
Level 149
God Stats
10W - 6L
1,636 SR
Queue Stats
575W - 552L
1,572 Elo+
Party 1
Sol
Sol
JegeSpuge
Sol
Level 149
God Stats
4W - 4L
1,260 SR
Queue Stats
207W - 219L
1,542 Elo+
Solo
Agni
Agni
KiaiNatsu
Agni
Level 120
God Stats
2W - 1L
1,263 SR
Queue Stats
99W - 84L
1,540 Elo+
Solo
Horus
Horus
PALALAA
Horus
Level 123
God Stats
68W - 36L
1,623 SR
Queue Stats
458W - 419L
1,579 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Totsym
Tsukuyomi
Level 154
God Stats
10W - 0L
1,853 SR
Queue Stats
626W - 615L
1,592 Elo+
Party 1
Team Averages
Level 139
1,527 SR
1,565 Elo+

VS

Team Averages
Level 114
1,589 SR
1,542 Elo+
Sobek
Sobek
ANDYRM
Sobek
Level 105
God Stats
2W - 4L
1,399 SR
Queue Stats
488W - 424L
1,580 Elo+
Solo
Awilix
Awilix
D_WOLF77
Awilix
Level 124
God Stats
9W - 10L
1,593 SR
Queue Stats
233W - 202L
1,512 Elo+
Party 2
Charon
Charon
Jedi141
Charon
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 102L
1,563 Elo+
Solo
Martichoras
Martichoras
StTibby
Martichoras
Level 83
God Stats
8W - 1L
2,022 SR
Queue Stats
82W - 48L
1,556 Elo+
Solo
Scylla
Scylla
jakeward123
Scylla
Level 100
God Stats
24W - 36L
1,431 SR
Queue Stats
228W - 202L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fabianitu
Serqet
10
1 / 2 / 3
5,792
579
3,999
6,896
2,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 0
6,215
622
5,974
4,707
1,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Agni
12
3 / 0 / 0
7,561
756
10,723
8,180
2,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
PALALAA
Horus
8
0 / 0 / 2
5,549
555
3,613
6,594
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Totsym
Tsukuyomi
11
3 / 0 / 1
6,192
619
7,415
7,359
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ANDYRM
Sobek
10
0 / 2 / 0
5,226
523
3,629
12,935
8,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
D_WOLF77
Awilix
9
1 / 3 / 1
5,370
537
2,405
10,765
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
Jedi141
Charon
9
0 / 0 / 1
5,271
527
5,436
7,282
3,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
StTibby
Martichoras
10
0 / 1 / 0
5,280
528
2,290
7,024
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
11
1 / 2 / 1
5,905
591
3,610
3,758
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
2
2
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
ANDYRM
Sobek
0
2
0
0
L
Awilix
D_WOLF77
Awilix
1
3
1
0.5
W
Serqet
Fabianitu
Serqet
1
2
3
1.25
L
Charon
Jedi141
Charon
0
0
1
0.5
W
1
0
0
1
W
Agni
3
0
0
3
W
Horus
PALALAA
Horus
0
0
2
1
L
Martichoras
StTibby
Martichoras
0
1
0
0
W
Tsukuyomi
Totsym
Tsukuyomi
3
0
1
3.5
L
Scylla
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,724
Damage
17,370
33,736
Taken
41,764
14,423
Mitigated
18,350
14,622
Healing
11,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ANDYRM
Sobek
3,629
273
0
5,164
12,935
8,259
0
9,198
3,737
25,777
175
L
Awilix
D_WOLF77
Awilix
2,405
1,148
0
680
10,765
3,630
0
1,716
8,968
0
40,401
W
Serqet
Fabianitu
Serqet
3,999
1,270
0
204
6,896
2,656
0
1,221
5,553
0
47,799
L
Charon
Jedi141
Charon
5,436
959
1,233
2,496
7,282
3,283
0
1,675
5,607
15,788
0
W
5,974
2,338
0
2,000
4,707
1,543
882
1,607
3,100
53,038
0
W
Agni
10,723
1,819
0
6,648
8,180
2,921
0
3,004
4,726
67,672
0
W
Horus
PALALAA
Horus
3,613
1,353
1,104
3,508
6,594
4,415
0
2,671
3,829
0
10,117
L
Martichoras
StTibby
Martichoras
2,290
500
0
1,180
7,024
2,337
0
4,108
2,676
0
41,184
W
Tsukuyomi
Totsym
Tsukuyomi
7,415
2,263
0
1,158
7,359
2,888
0
3,139
4,028
0
52,705
L
Scylla
3,610
395
0
704
3,758
841
0
0
3,758
41,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,309
Gold Earned
27,052
368
Minions Killed
299
0
Camps Cleared
0
1,132,182
Distance Traveled
1,049,198
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,226
523
48
5
0
182,370
0
L
Awilix
5,370
537
73
7
0
232,963
0
W
Serqet
5,792
579
69
7
0
252,320
1
L
Charon
5,271
527
19
2
0
220,211
2
W
Sol
6,215
622
94
9
0
197,573
2
W
Agni
7,561
756
107
11
0
192,125
0
W
Horus
5,549
555
10
1
0
235,421
1
L
Martichoras
5,280
528
70
7
0
204,936
0
W
Tsukuyomi
6,192
619
88
9
0
254,743
2
L
Scylla
5,905
591
89
9
0
208,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role