Player Matchup

Scylla
Scylla
EnerGoat
Scylla
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 164L
1,498 Elo+
Party 1
Eset
Eset
FaithfulDoll
Eset
Level 157
God Stats
4W - 6L
1,480 SR
Queue Stats
377W - 369L
1,553 Elo+
Solo
Hou Yi
Hou Yi
Perseo95
Hou Yi
Level 157
God Stats
2W - 1L
1,679 SR
Queue Stats
98W - 103L
1,499 Elo+
Solo
Chaac
Chaac
diazarrazate97
Chaac
Level 124
God Stats
1W - 3L
1,361 SR
Queue Stats
289W - 265L
1,515 Elo+
Party 1
Hercules
Hercules
novelbl20
Hercules
Level 87
God Stats
5W - 2L
1,917 SR
Queue Stats
336W - 302L
1,495 Elo+
Party 1
Team Averages
Level 126
1,587 SR
1,512 Elo+

VS

Team Averages
Level 122
1,461 SR
1,535 Elo+
Ah Puch
Ah Puch
ImMikasa
Ah Puch
Level 140
God Stats
4W - 1L
1,500 SR
Queue Stats
156W - 167L
1,560 Elo+
Party 2
Baron Samedi
Baron Samedi
TotalTomatoTime
Baron Samedi
Level 149
God Stats
2W - 1L
1,482 SR
Queue Stats
573W - 583L
1,591 Elo+
Party 3
Shiva
Shiva
ToughPurse52
Shiva
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 40L
1,349 Elo+
Solo
Bellona
Bellona
eVRelentless
Bellona
Level 87
God Stats
3W - 0L
1,305 SR
Queue Stats
65W - 67L
1,567 Elo+
Party 2
King Arthur
King Arthur
lvlonecrook
King Arthur
Level 128
God Stats
13W - 15L
1,516 SR
Queue Stats
1,051W - 1,051L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EnerGoat
Scylla
11
0 / 2 / 2
5,623
803
7,026
3,903
1,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 2
6,087
870
5,377
5,146
2,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
Perseo95
Hou Yi
7
0 / 1 / 0
4,986
712
2,048
2,153
741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 2 / 2
5,948
850
5,888
8,964
8,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
novelbl20
Hercules
11
2 / 2 / 1
6,143
878
5,476
7,284
6,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ImMikasa
Ah Puch
13
2 / 0 / 5
6,837
977
7,823
2,990
1,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
TotalTomatoTime
Baron Samedi
12
2 / 1 / 4
6,594
942
5,544
5,254
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 6
5,891
842
3,392
6,748
6,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
eVRelentless
Bellona
11
2 / 1 / 5
6,641
949
3,810
7,314
7,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
lvlonecrook
King Arthur
13
3 / 0 / 5
6,954
993
3,916
9,935
6,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
3
Kills
9
9
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
EnerGoat
Scylla
0
2
2
0.5
L
1
2
2
1
W
Ah Puch
ImMikasa
Ah Puch
2
0
5
4.5
L
Hou Yi
Perseo95
Hou Yi
0
1
0
0
W
Baron Samedi
TotalTomatoTime
Baron Samedi
2
1
4
4
W
0
2
6
1.5
L
0
2
2
0.5
W
Bellona
eVRelentless
Bellona
2
1
5
4.5
W
King Arthur
lvlonecrook
King Arthur
3
0
5
5.5
L
Hercules
novelbl20
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,815
Damage
24,485
27,450
Taken
32,241
19,396
Mitigated
24,281
10,600
Healing
15,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
EnerGoat
Scylla
7,026
1,015
492
271
3,903
1,527
0
2,200
1,406
10,116
0
L
5,377
671
928
1,282
5,146
2,147
0
2,923
2,053
18,880
0
W
Ah Puch
ImMikasa
Ah Puch
7,823
58
381
1,757
2,990
1,270
549
927
2,063
22,714
0
L
Hou Yi
Perseo95
Hou Yi
2,048
659
142
419
2,153
741
0
402
1,560
0
3,302
W
Baron Samedi
TotalTomatoTime
Baron Samedi
5,544
102
3,467
2,122
5,254
2,416
310
1,992
3,262
11,233
0
W
3,392
194
1,096
1,081
6,748
6,002
339
3,834
2,914
1,089
3,980
L
5,888
669
173
3,142
8,964
8,346
0
3,444
4,910
0
14,271
W
Bellona
eVRelentless
Bellona
3,810
780
224
1,127
7,314
7,977
449
2,335
4,979
0
5,947
W
King Arthur
lvlonecrook
King Arthur
3,916
114
536
4,130
9,935
6,616
180
4,685
5,250
0
9,592
L
Hercules
novelbl20
Hercules
5,476
469
971
2,780
7,284
6,635
0
4,505
2,287
1,713
7,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,787
Gold Earned
32,917
79
Minions Killed
78
0
Camps Cleared
0
591,676
Distance Traveled
668,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,623
803
12
2
0
126,377
0
L
Eset
6,087
870
36
5
0
134,744
0
W
Ah Puch
6,837
977
34
5
0
162,968
0
L
Hou Yi
4,986
712
5
1
0
39,207
0
W
Baron Samedi
6,594
942
20
3
0
136,773
0
W
Shiva
5,891
842
3
0
0
131,604
0
L
Chaac
5,948
850
17
2
0
152,386
0
W
Bellona
6,641
949
3
0
0
126,223
0
W
King Arthur
6,954
993
18
3
0
110,485
0
L
Hercules
6,143
878
9
1
0
138,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role