Player Matchup

Loki
Loki
DaddyTyra
Loki
Level 62
God Stats
1W - 2L
1,842 SR
Queue Stats
131W - 144L
1,471 Elo+
Party 2
Hercules
Hercules
Flames0fWar
Hercules
Level 29
God Stats
3W - 3L
1,547 SR
Queue Stats
41W - 54L
1,357 Elo+
Party 2
Cernunnos
Cernunnos
Reignlore
Cernunnos
Level 58
God Stats
3W - 2L
1,622 SR
Queue Stats
108W - 126L
1,449 Elo+
Party 2
Bacchus
Bacchus
leadeflex
Bacchus
Level 48
God Stats
8W - 5L
1,813 SR
Queue Stats
102W - 116L
1,464 Elo+
Party 2
Vulcan
Vulcan
mud4turtle
Vulcan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,227 Elo+
Party 2
Team Averages
Level 42
1,665 SR
1,394 Elo+

VS

Team Averages
Level 75
1,565 SR
1,440 Elo+
Hades
Hades
Frit0lay7484
Hades
Level 146
God Stats
14W - 8L
1,736 SR
Queue Stats
272W - 278L
1,472 Elo+
Party 1
Kali
Kali
QC DREW 60
Kali
Level 47
God Stats
7W - 2L
1,690 SR
Queue Stats
105W - 124L
1,397 Elo+
Party 3
Anubis
Anubis
Vlope
Anubis
Level 40
God Stats
50W - 43L
1,607 SR
Queue Stats
100W - 89L
1,624 Elo+
Party 3
Neith
Neith
X-Rated_KillerX
Neith
Level 129
God Stats
13W - 11L
1,432 SR
Queue Stats
320W - 342L
1,406 Elo+
Party 1
Charon
Charon
dreweezy6969
Charon
Level 12
God Stats
12W - 22L
1,360 SR
Queue Stats
51W - 72L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
0 / 2 / 4
7,160
551
5,808
11,388
4,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Flames0fWar
Hercules
10
1 / 5 / 0
5,949
458
3,214
11,638
9,379
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
Reignlore
Cernunnos
10
2 / 2 / 1
6,181
475
4,809
10,748
3,677
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
leadeflex
Bacchus
9
2 / 2 / 1
6,672
513
3,662
12,348
11,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
mud4turtle
Vulcan
10
0 / 5 / 0
5,762
443
796
7,212
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
7,965
613
6,501
7,919
5,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 2 / 2
7,437
572
4,533
11,412
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Vlope
Anubis
16
6 / 0 / 2
9,617
740
8,578
6,834
3,686
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 3
6,601
508
9,753
6,226
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
10
1 / 1 / 3
6,289
484
6,635
5,921
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
16
16
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
0
2
4
1
L
Hercules
Flames0fWar
Hercules
1
5
0
0.2
W
4
1
1
4.5
W
4
2
2
2.5
L
Cernunnos
Reignlore
Cernunnos
2
2
1
1.25
W
Anubis
Vlope
Anubis
6
0
2
7
W
1
1
3
2.5
W
Charon
1
1
3
2.5
L
Bacchus
leadeflex
Bacchus
2
2
1
1.25
L
Vulcan
mud4turtle
Vulcan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,289
Damage
36,000
53,334
Taken
38,312
30,902
Mitigated
18,589
11,327
Healing
14,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,808
923
0
750
11,388
4,315
0
2,650
8,612
0
63,640
L
Hercules
Flames0fWar
Hercules
3,214
1,532
0
2,083
11,638
9,379
0
6,557
5,069
0
25,082
W
6,501
1,494
40
2,988
7,919
5,426
480
0
7,919
43,796
0
W
4,533
2,119
0
4,618
11,412
4,421
0
788
10,624
0
45,378
L
Cernunnos
Reignlore
Cernunnos
4,809
2,067
0
3,498
10,748
3,677
0
3,925
6,495
0
43,504
W
Anubis
Vlope
Anubis
8,578
463
0
4,643
6,834
3,686
0
1,246
5,588
98,444
0
W
9,753
2,435
0
2,123
6,226
2,285
768
1,364
4,862
0
47,354
W
Charon
6,635
790
0
21
5,921
2,771
0
1,060
4,861
27,228
0
L
Bacchus
leadeflex
Bacchus
3,662
326
1,390
3,606
12,348
11,619
0
3,590
8,428
19,541
0
L
Vulcan
mud4turtle
Vulcan
796
102
0
0
7,212
1,912
0
4,196
3,016
26,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,724
Gold Earned
37,909
276
Minions Killed
428
0
Camps Cleared
0
1,336,095
Distance Traveled
1,245,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,160
551
99
8
0
309,239
0
L
Hercules
5,949
458
34
3
0
273,767
0
W
Hades
7,965
613
76
6
0
224,920
0
W
Kali
7,437
572
70
5
0
310,833
0
L
Cernunnos
6,181
475
75
6
0
236,553
0
W
Anubis
9,617
740
171
13
0
273,267
0
W
Neith
6,601
508
66
5
0
200,438
0
W
Charon
6,289
484
45
3
0
235,897
0
L
Bacchus
6,672
513
16
1
0
254,624
0
L
Vulcan
5,762
443
52
4
0
261,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role