Player Matchup

Nemesis
Nemesis
DronMr
Nemesis
Level 83
God Stats
2W - 3L
1,596 SR
Queue Stats
64W - 48L
1,473 Elo+
Party 1
Surtr
Surtr
Jujul25
Surtr
Level 68
God Stats
0W - 1L
1,700 SR
Queue Stats
30W - 22L
1,440 Elo+
Party 1
Izanami
Izanami
Mothezzz
Izanami
Level 8
God Stats
1W - 2L
1,353 SR
Queue Stats
1W - 2L
1,420 Elo+
Party 3
Ares
Ares
Rormina
Ares
Level 102
God Stats
3W - 3L
1,633 SR
Queue Stats
62W - 50L
1,462 Elo+
Party 1
Sol
Sol
Xenoqz
Sol
Level 120
God Stats
0W - 1L
1,349 SR
Queue Stats
1W - 2L
1,420 Elo+
Party 3
Team Averages
Level 76
1,526 SR
1,443 Elo+

VS

Team Averages
Level 60
1,610 SR
1,318 Elo+
Shiva
Shiva
BigMistakeYesIAm
Shiva
Level 61
God Stats
9W - 5L
1,967 SR
Queue Stats
44W - 36L
1,436 Elo+
Party 4
Heimdallr
Heimdallr
CellarCornelius
Heimdallr
Level 63
God Stats
4W - 2L
1,768 SR
Queue Stats
91W - 88L
1,525 Elo+
Solo
Ratatoskr
Ratatoskr
JCEO
Ratatoskr
Level 65
God Stats
3W - 1L
1,250 SR
Queue Stats
33W - 28L
1,412 Elo+
Party 4
Janus
Janus
seagate2424
Janus
Level 65
God Stats
20W - 27L
1,550 SR
Queue Stats
218W - 203L
1,144 Elo+
Party 2
Cthulhu
Cthulhu
xXFlor_RalosXx
Cthulhu
Level 45
God Stats
14W - 10L
1,512 SR
Queue Stats
39W - 31L
1,072 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DronMr
Nemesis
11
1 / 5 / 1
6,168
514
6,265
12,565
5,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Surtr
Jujul25
Surtr
11
2 / 3 / 0
6,400
533
7,027
11,224
6,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
Mothezzz
Izanami
9
0 / 4 / 0
5,257
438
5,722
8,310
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Ares
Rormina
Ares
10
2 / 3 / 1
6,288
524
4,894
11,124
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Xenoqz
Sol
10
1 / 4 / 2
5,868
489
5,531
9,618
3,085
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,596
550
5,405
11,859
5,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
CellarCornelius
Heimdallr
12
4 / 1 / 3
6,788
566
8,894
10,377
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
JCEO
Ratatoskr
12
10 / 1 / 4
7,912
659
10,014
11,531
4,158
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 7
7,811
651
6,855
5,476
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 5
6,247
521
4,399
13,752
7,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
19
19
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
Heimdallr
CellarCornelius
Heimdallr
4
1
3
5.5
L
Nemesis
DronMr
Nemesis
1
5
1
0.3
W
Ratatoskr
JCEO
Ratatoskr
10
1
4
12
L
Surtr
Jujul25
Surtr
2
3
0
0.67
L
Izanami
Mothezzz
Izanami
0
4
0
0
L
Ares
Rormina
Ares
2
3
1
0.83
L
Sol
Xenoqz
Sol
1
4
2
0.5
W
3
0
7
6.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,439
Damage
35,567
52,841
Taken
52,995
25,610
Mitigated
23,829
12,435
Healing
16,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,405
1,071
0
2,299
11,859
5,787
0
179
11,680
0
37,996
W
Heimdallr
CellarCornelius
Heimdallr
8,894
4,481
0
4,464
10,377
4,136
197
2,099
8,278
0
57,135
L
Nemesis
DronMr
Nemesis
6,265
2,981
0
1,707
12,565
5,217
0
2,484
9,933
0
55,233
W
Ratatoskr
JCEO
Ratatoskr
10,014
4,668
0
1,414
11,531
4,158
0
2,109
9,422
0
45,848
L
Surtr
Jujul25
Surtr
7,027
2,660
0
3,508
11,224
6,035
3
660
10,542
620
42,032
L
Izanami
Mothezzz
Izanami
5,722
4,139
0
794
8,310
2,552
0
1,060
7,250
0
36,675
L
Ares
Rormina
Ares
4,894
300
0
3,954
11,124
8,721
0
3,197
7,887
20,806
0
L
Sol
Xenoqz
Sol
5,531
866
0
2,472
9,618
3,085
143
3,407
5,975
37,098
0
W
6,855
290
0
2,581
5,476
1,973
0
2,158
3,318
48,599
0
W
4,399
569
1,698
4,521
13,752
7,775
0
4,169
9,583
21,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,981
Gold Earned
35,354
296
Minions Killed
323
0
Camps Cleared
0
1,254,926
Distance Traveled
1,281,456
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,596
550
49
4
0
227,120
0
W
Heimdallr
6,788
566
86
7
0
225,983
2
L
Nemesis
6,168
514
84
7
0
259,714
0
W
Ratatoskr
7,912
659
58
5
0
308,135
0
L
Surtr
6,400
533
74
6
0
239,658
0
L
Izanami
5,257
438
54
5
0
282,183
0
L
Ares
6,288
524
25
2
0
234,207
4
L
Sol
5,868
489
59
5
0
239,164
0
W
Janus
7,811
651
97
8
0
267,932
4
W
Cthulhu
6,247
521
33
3
0
252,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role