Player Matchup

Arachne
Arachne
AgriosXV
Arachne
Level 78
God Stats
0W - 1L
1,744 SR
Queue Stats
25W - 24L
1,280 Elo+
Solo
Bacchus
Bacchus
SGNHonor
Bacchus
Level 112
God Stats
3W - 4L
1,386 SR
Queue Stats
28W - 32L
1,412 Elo+
Party 2
Nox
Nox
SyxTingz
Nox
Level 18
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 5L
1,192 Elo+
Party 1
Chang'e
Chang'e
playboiiwallyy
Chang'e
Level 69
God Stats
12W - 12L
1,515 SR
Queue Stats
33W - 55L
1,386 Elo+
Party 1
Martichoras
Martichoras
whiteknite
Martichoras
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,391 Elo+
Party 2
Team Averages
Level 76
1,488 SR
1,332 Elo+

VS

Team Averages
Level 85
1,653 SR
1,457 Elo+
Chaac
Chaac
 
Chaac
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
LichKing636
Cerberus
Level 44
God Stats
5W - 1L
1,798 SR
Queue Stats
60W - 87L
1,372 Elo+
Solo
Vulcan
Vulcan
XboxBadboi420
Vulcan
Level 60
God Stats
3W - 1L
1,746 SR
Queue Stats
179W - 206L
1,419 Elo+
Solo
Da Ji
Da Ji
YTWelshDragon
Da Ji
Level 120
God Stats
10W - 8L
1,720 SR
Queue Stats
85W - 72L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AgriosXV
Arachne
2
0 / 3 / 0
3,175
454
489
5,312
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
SGNHonor
Bacchus
6
0 / 1 / 0
4,019
574
1,911
4,742
3,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 1 / 0
4,206
601
939
2,865
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 3 / 0
4,225
604
3,306
5,201
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
whiteknite
Martichoras
6
0 / 0 / 0
3,723
532
3,480
3,018
1,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
4 / 0 / 0
5,280
754
3,446
6,159
3,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
 
Danzaburou
7
0 / 0 / 1
4,290
613
3,169
4,043
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
LichKing636
Cerberus
7
1 / 0 / 0
4,471
639
450
4,381
2,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 0 / 0
4,719
674
1,951
2,359
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 1 / 2
4,659
666
1,596
6,781
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
7
8
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
0
4
W
Danzaburou
 
Danzaburou
0
0
1
0.5
L
Arachne
AgriosXV
Arachne
0
3
0
0
W
Cerberus
LichKing636
Cerberus
1
0
0
1
L
Bacchus
SGNHonor
Bacchus
0
1
0
0
L
1
1
0
1
W
1
0
0
1
W
1
1
2
2
L
0
3
0
0
L
Martichoras
whiteknite
Martichoras
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,125
Damage
10,612
21,138
Taken
23,723
8,385
Mitigated
10,027
5,296
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,446
757
0
3,648
6,159
3,256
0
2,693
3,144
0
29,192
W
Danzaburou
 
Danzaburou
3,169
1,074
0
2,098
4,043
1,339
0
1,008
3,035
0
30,422
L
Arachne
AgriosXV
Arachne
489
389
0
1,023
5,312
1,231
0
388
4,924
0
7,605
W
Cerberus
LichKing636
Cerberus
450
173
0
1,591
4,381
2,192
0
903
3,478
10,081
0
L
Bacchus
SGNHonor
Bacchus
1,911
339
28
1,779
4,742
3,734
0
224
4,518
8,102
0
L
939
137
0
500
2,865
863
0
1,563
1,302
14,756
0
W
1,951
642
0
500
2,359
825
0
697
1,662
22,161
0
W
1,596
511
0
4,092
6,781
2,415
0
489
6,248
0
31,554
L
3,306
234
72
1,198
5,201
1,464
0
0
5,201
20,477
0
L
Martichoras
whiteknite
Martichoras
3,480
990
0
696
3,018
1,093
0
226
2,792
0
27,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,348
Gold Earned
23,419
137
Minions Killed
235
0
Camps Cleared
0
654,741
Distance Traveled
700,459
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,280
754
49
7
0
154,950
0
W
Danzaburou
4,290
613
58
8
0
132,280
0
L
Arachne
3,175
454
10
1
0
99,901
0
W
Cerberus
4,471
639
24
3
0
140,205
2
L
Bacchus
4,019
574
18
3
0
157,882
2
L
Nox
4,206
601
21
3
0
143,238
0
W
Vulcan
4,719
674
40
6
0
135,588
0
W
Da Ji
4,659
666
64
9
0
137,436
0
L
Chang'e
4,225
604
45
6
0
126,341
1
L
Martichoras
3,723
532
43
6
0
127,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role