Player Matchup

Ao Kuang
Ao Kuang
A Relaxed Puma
Ao Kuang
Level 85
God Stats
3W - 9L
1,390 SR
Queue Stats
59W - 62L
1,492 Elo+
Party 1
Ymir
Ymir
Bitters4444
Ymir
Level 107
God Stats
45W - 45L
1,518 SR
Queue Stats
158W - 165L
1,448 Elo+
Solo
Xing Tian
Xing Tian
DluchtE
Xing Tian
Level 98
God Stats
5W - 8L
1,430 SR
Queue Stats
49W - 57L
1,426 Elo+
Solo
Yu Huang
Yu Huang
Nekmokaios
Yu Huang
Level 108
God Stats
0W - 2L
1,333 SR
Queue Stats
222W - 227L
1,451 Elo+
Solo
Scylla
Scylla
Superploop
Scylla
Level 127
God Stats
6W - 12L
1,543 SR
Queue Stats
128W - 151L
1,448 Elo+
Party 1
Team Averages
Level 105
1,443 SR
1,453 Elo+

VS

Team Averages
Level 91
1,493 SR
1,419 Elo+
Kukulkan
Kukulkan
AlexDG1
Kukulkan
Level 95
God Stats
50W - 54L
1,575 SR
Queue Stats
709W - 776L
1,491 Elo+
Solo
Serqet
Serqet
NarcoticZombie
Serqet
Level 103
God Stats
15W - 26L
1,419 SR
Queue Stats
542W - 520L
1,331 Elo+
Party 2
Amaterasu
Amaterasu
OSJ_Smooth
Amaterasu
Level 67
God Stats
29W - 20L
1,410 SR
Queue Stats
344W - 316L
1,372 Elo+
Solo
Xing Tian
Xing Tian
velosiraptor19tr
Xing Tian
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 85L
1,435 Elo+
Solo
Anhur
Anhur
xSubLethalx
Anhur
Level 147
God Stats
19W - 17L
1,562 SR
Queue Stats
314W - 307L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
1 / 5 / 3
7,854
413
4,413
19,899
6,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 2 / 1
7,621
401
5,508
22,341
13,977
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
DluchtE
Xing Tian
15
0 / 2 / 1
9,018
475
9,321
18,611
19,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
Nekmokaios
Yu Huang
13
1 / 6 / 0
7,789
410
8,523
11,764
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Scylla
Superploop
Scylla
15
1 / 3 / 0
8,844
465
6,613
8,845
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlexDG1
Kukulkan
17
5 / 0 / 5
10,615
559
18,395
6,501
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 1 / 6
9,848
518
5,117
14,022
6,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
OSJ_Smooth
Amaterasu
17
2 / 1 / 7
10,045
529
10,343
18,064
9,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Xing Tian
14
1 / 2 / 10
8,921
470
8,094
18,431
17,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
5 / 0 / 6
9,830
517
10,084
11,692
4,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
3
Kills
18
18
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
5
3
0.5
W
Kukulkan
AlexDG1
Kukulkan
5
0
5
7.5
L
0
2
1
0.25
L
Xing Tian
DluchtE
Xing Tian
0
2
1
0.25
W
5
1
6
8
L
Yu Huang
Nekmokaios
Yu Huang
1
6
0
0.17
W
Amaterasu
OSJ_Smooth
Amaterasu
2
1
7
5.5
L
Scylla
Superploop
Scylla
1
3
0
0.33
W
Xing Tian
1
2
10
3
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,378
Damage
52,033
81,460
Taken
68,710
47,075
Mitigated
40,709
17,660
Healing
23,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
4,413
586
0
4,778
19,899
6,919
400
4,950
14,793
48,141
0
W
Kukulkan
AlexDG1
Kukulkan
18,395
644
0
1,500
6,501
2,861
1,047
3,933
2,300
101,740
0
L
5,508
1,424
367
8,070
22,341
13,977
0
11,161
11,030
37,663
0
L
Xing Tian
DluchtE
Xing Tian
9,321
1,938
0
2,740
18,611
19,911
0
2,057
16,084
60,648
0
W
5,117
739
0
7,738
14,022
6,011
111
4,895
9,043
0
62,776
L
Yu Huang
Nekmokaios
Yu Huang
8,523
1,382
0
1,250
11,764
3,698
760
3,556
8,208
49,325
0
W
Amaterasu
OSJ_Smooth
Amaterasu
10,343
5,113
0
8,904
18,064
9,250
335
9,636
7,943
0
87,980
L
Scylla
Superploop
Scylla
6,613
180
0
455
8,845
2,570
0
4,765
3,922
75,316
0
W
Xing Tian
8,094
1,200
495
4,289
18,431
17,838
124
10,820
7,363
25,250
0
W
10,084
3,031
0
1,072
11,692
4,749
3,026
4,038
7,614
0
92,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,126
Gold Earned
49,259
475
Minions Killed
530
0
Camps Cleared
0
1,793,355
Distance Traveled
1,901,377
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,854
413
72
4
0
389,144
2
W
Kukulkan
10,615
559
155
8
0
380,450
0
L
Ymir
7,621
401
67
4
0
354,878
2
L
Xing Tian
9,018
475
122
6
0
349,683
0
W
Serqet
9,848
518
90
5
0
407,047
0
L
Yu Huang
7,789
410
78
4
0
344,653
0
W
Amaterasu
10,045
529
127
7
0
416,792
1
L
Scylla
8,844
465
136
7
0
354,997
3
W
Xing Tian
8,921
470
34
2
0
366,996
0
W
Anhur
9,830
517
124
7
0
330,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role