Player Matchup

Maui
Maui
Boogeyman1802
Maui
Level 157
God Stats
1W - 2L
1,310 SR
Queue Stats
189W - 195L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Jackylegs16
Danzaburou
Level 17
God Stats
1W - 0L
1,734 SR
Queue Stats
4W - 5L
1,225 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nobodyhasmynamme
Tsukuyomi
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,317 Elo+
Party 2
Vulcan
Vulcan
TomBomb10000
Vulcan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,561 Elo+
Solo
Mulan
Mulan
myPPstinks
Mulan
Level 95
God Stats
3W - 4L
1,586 SR
Queue Stats
271W - 253L
1,486 Elo+
Solo
Team Averages
Level 91
1,526 SR
1,418 Elo+

VS

Team Averages
Level 116
1,533 SR
1,467 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DIOSPALOMO
Sylvanus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,447 Elo+
Party 1
Shiva
Shiva
GreekFreak_k
Shiva
Level 105
God Stats
134W - 85L
1,652 SR
Queue Stats
797W - 751L
1,477 Elo+
Solo
Achilles
Achilles
MeechOnUranus
Achilles
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 44L
1,562 Elo+
Solo
Artemis
Artemis
SergioPoli13
Artemis
Level 87
God Stats
2W - 2L
1,513 SR
Queue Stats
13W - 27L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 1
4,368
728
2,325
4,669
2,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
Jackylegs16
Danzaburou
6
0 / 1 / 3
3,887
648
1,685
3,940
1,117
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
7
1 / 0 / 2
4,176
696
1,682
3,293
1,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
8
1 / 0 / 1
4,442
740
1,946
2,595
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
9
4 / 1 / 0
5,347
891
5,190
7,352
3,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 1 / 0
3,862
644
1,136
3,554
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
DIOSPALOMO
Sylvanus
6
1 / 1 / 1
4,153
692
1,342
5,199
2,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 1 / 0
4,522
754
2,002
6,440
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
MeechOnUranus
Achilles
4
0 / 3 / 0
3,258
543
1,393
4,693
2,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
SergioPoli13
Artemis
5
1 / 3 / 0
3,404
567
3,382
4,465
1,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
3
3
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
0
0
W
2
1
1
2.5
L
Sylvanus
DIOSPALOMO
Sylvanus
1
1
1
1.5
L
1
1
0
1
W
Danzaburou
Jackylegs16
Danzaburou
0
1
3
1.5
L
Achilles
MeechOnUranus
Achilles
0
3
0
0
W
Tsukuyomi
1
0
2
2
L
Artemis
SergioPoli13
Artemis
1
3
0
0.33
W
Vulcan
1
0
1
1.5
W
Mulan
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,828
Damage
9,255
21,849
Taken
24,351
8,548
Mitigated
9,839
7,483
Healing
6,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,136
102
0
1,000
3,554
990
0
1,383
2,171
22,280
0
W
2,325
894
0
1,466
4,669
2,373
0
616
4,053
15,295
0
L
Sylvanus
DIOSPALOMO
Sylvanus
1,342
614
816
1,497
5,199
2,719
0
894
4,305
10,773
0
L
2,002
426
0
2,843
6,440
2,506
0
563
5,877
0
20,579
W
Danzaburou
Jackylegs16
Danzaburou
1,685
1,040
0
660
3,940
1,117
0
642
3,298
0
17,469
L
Achilles
MeechOnUranus
Achilles
1,393
605
0
785
4,693
2,246
0
0
4,693
0
10,767
W
Tsukuyomi
1,682
282
0
2,501
3,293
1,123
0
141
3,152
0
19,567
L
Artemis
SergioPoli13
Artemis
3,382
1,794
0
0
4,465
1,378
0
1,431
3,034
0
13,273
W
Vulcan
1,946
123
0
558
2,595
813
43
942
1,561
26,785
0
W
Mulan
5,190
1,205
0
2,298
7,352
3,122
0
45
7,307
0
32,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,220
Gold Earned
19,199
181
Minions Killed
132
0
Camps Cleared
0
701,954
Distance Traveled
622,891
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,862
644
45
8
0
144,204
2
W
Maui
4,368
728
17
3
0
127,862
0
L
Sylvanus
4,153
692
15
3
0
132,250
3
L
Shiva
4,522
754
47
8
0
153,216
0
W
Danzaburou
3,887
648
34
6
0
122,145
0
L
Achilles
3,258
543
12
2
0
76,998
2
W
Tsukuyomi
4,176
696
38
6
0
165,786
0
L
Artemis
3,404
567
13
2
0
116,223
0
W
Vulcan
4,442
740
38
6
0
147,440
0
W
Mulan
5,347
891
54
9
0
138,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role