Player Matchup

Kuzenbo
Kuzenbo
Blushhy
Kuzenbo
Level 182
God Stats
7W - 7L
1,484 SR
Queue Stats
64W - 64L
1,502 Elo+
Party 2
Discordia
Discordia
F1avors
Discordia
Level 156
God Stats
1W - 0L
1,370 SR
Queue Stats
21W - 21L
1,503 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PillsandGRAMS
Ah Muzen Cab
Level 106
God Stats
2W - 2L
1,089 SR
Queue Stats
3W - 6L
1,242 Elo+
Party 2
Team Averages
Level 148
1,314 SR
1,416 Elo+

VS

Team Averages
Level 99
1,546 SR
1,579 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DANKMANE420
Izanami
Level 22
God Stats
0W - 1L
1,638 SR
Queue Stats
2W - 2L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Blushhy
Kuzenbo
10
3 / 0 / 5
8,289
829
5,594
9,320
11,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
F1avors
Discordia
11
3 / 3 / 4
7,836
784
10,088
7,509
2,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
PillsandGRAMS
Ah Muzen Cab
11
3 / 2 / 5
8,115
812
6,873
8,025
3,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
3 / 1 / 2
7,927
793
9,288
11,237
10,151
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yu Huang
 
Yu Huang
10
1 / 2 / 4
7,314
731
6,500
7,105
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
DANKMANE420
Izanami
10
1 / 6 / 3
7,406
741
4,035
9,020
3,650
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
9
Kills
5
5
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
1
2
4
L
Yu Huang
 
Yu Huang
1
2
4
1.5
W
Kuzenbo
Blushhy
Kuzenbo
3
0
5
5.5
L
Izanami
DANKMANE420
Izanami
1
6
3
0.42
W
Discordia
F1avors
Discordia
3
3
4
1.67
W
Ah Muzen Cab
PillsandGRAMS
Ah Muzen Cab
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,555
Damage
19,823
24,854
Taken
27,362
17,249
Mitigated
16,468
5,936
Healing
1,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,288
1,841
0
494
11,237
10,151
0
5,455
5,782
31,894
810
L
Yu Huang
 
Yu Huang
6,500
277
0
448
7,105
2,667
0
4,996
2,109
22,185
0
W
Kuzenbo
Blushhy
Kuzenbo
5,594
2,079
0
3,095
9,320
11,687
0
5,755
3,565
18,258
0
L
Izanami
DANKMANE420
Izanami
4,035
2,927
0
674
9,020
3,650
0
5,807
3,213
0
27,059
W
Discordia
F1avors
Discordia
10,088
1,228
0
1,317
7,509
2,527
0
4,807
2,702
33,682
0
W
Ah Muzen Cab
PillsandGRAMS
Ah Muzen Cab
6,873
3,481
0
1,524
8,025
3,035
0
4,908
3,117
0
27,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,240
Gold Earned
22,647
89
Minions Killed
126
0
Camps Cleared
0
552,420
Distance Traveled
495,276
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,927
793
39
4
0
177,774
0
L
Yu Huang
7,314
731
38
4
0
161,337
3
W
Kuzenbo
8,289
829
14
1
0
204,054
1
L
Izanami
7,406
741
49
5
0
156,165
0
W
Discordia
7,836
784
42
4
0
151,627
0
W
Ah Muzen Cab
8,115
812
33
3
0
196,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role