Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AceBandito
Danzaburou
Level 147
God Stats
3W - 0L
1,917 SR
Queue Stats
126W - 148L
1,469 Elo+
Solo
Skadi
Skadi
BabyBearAri
Skadi
Level 126
God Stats
1W - 0L
1,661 SR
Queue Stats
55W - 61L
1,451 Elo+
Party 1
Charon
Charon
RinnAddeci
Charon
Level 39
God Stats
2W - 0L
1,580 SR
Queue Stats
30W - 45L
1,413 Elo+
Solo
King Arthur
King Arthur
ScrimKun
King Arthur
Level 61
God Stats
1W - 0L
1,284 SR
Queue Stats
10W - 14L
1,426 Elo+
Party 1
Team Averages
Level 105
1,589 SR
1,452 Elo+

VS

Team Averages
Level 141
1,530 SR
1,446 Elo+
Nike
Nike
Alocs
Nike
Level 226
God Stats
8W - 11L
1,437 SR
Queue Stats
830W - 876L
1,496 Elo+
Solo
Ganesha
Ganesha
Devil_DogTooth
Ganesha
Level 149
God Stats
6W - 4L
1,709 SR
Queue Stats
520W - 543L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
MeRcY4U2
Zhong Kui
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,266 Elo+
Solo
Chiron
Chiron
Sweetfro 6969
Chiron
Level 162
God Stats
5W - 3L
1,500 SR
Queue Stats
557W - 574L
1,516 Elo+
Solo
Osiris
Osiris
zetsii_XII
Osiris
Level 132
God Stats
2W - 3L
1,506 SR
Queue Stats
156W - 184L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
1 / 5 / 12
10,996
785
10,737
22,139
29,890
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
AceBandito
Danzaburou
18
4 / 4 / 11
11,181
799
19,690
13,750
6,527
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 9
10,919
780
11,645
11,353
6,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
RinnAddeci
Charon
18
3 / 2 / 16
10,854
775
13,459
16,468
16,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
ScrimKun
King Arthur
19
7 / 2 / 9
11,103
793
13,017
12,790
12,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Alocs
Nike
19
7 / 2 / 4
11,368
812
12,404
14,590
17,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
0 / 4 / 10
9,923
709
12,431
17,637
22,418
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
MeRcY4U2
Zhong Kui
14
2 / 5 / 5
8,903
636
8,359
10,324
8,538
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 4 / 8
10,026
716
20,122
14,083
8,247
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
zetsii_XII
Osiris
15
4 / 5 / 4
9,615
687
7,757
21,274
20,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
46
20
Kills
15
15
Deaths
20
57
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
5
12
1.4
W
Danzaburou
AceBandito
Danzaburou
4
4
11
2.38
L
Nike
Alocs
Nike
7
2
4
4.5
W
5
2
9
4.75
L
0
4
10
1.25
L
Zhong Kui
MeRcY4U2
Zhong Kui
2
5
5
0.9
W
Charon
RinnAddeci
Charon
3
2
16
5.5
W
King Arthur
ScrimKun
King Arthur
7
2
9
5.75
L
2
4
8
1.5
L
Osiris
zetsii_XII
Osiris
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,548
Damage
61,073
76,500
Taken
77,908
72,167
Mitigated
77,382
22,625
Healing
22,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,737
2,659
1,898
5,049
22,139
29,890
650
5,216
16,923
27,063
0
W
Danzaburou
AceBandito
Danzaburou
19,690
10,377
3,293
4,603
13,750
6,527
4,244
4,978
8,772
0
45,080
L
Nike
Alocs
Nike
12,404
468
1,627
2,995
14,590
17,674
0
3,497
10,795
0
32,514
W
11,645
5,631
1,603
2,732
11,353
6,057
2,571
2,634
8,719
0
23,843
L
12,431
1,255
455
3,110
17,637
22,418
0
5,603
11,608
27,960
0
L
Zhong Kui
MeRcY4U2
Zhong Kui
8,359
2,013
113
361
10,324
8,538
0
4,886
5,382
12,007
0
W
Charon
RinnAddeci
Charon
13,459
2,185
713
1,478
16,468
16,890
1,223
5,163
11,305
25,823
0
W
King Arthur
ScrimKun
King Arthur
13,017
1,205
153
1,103
12,790
12,803
349
2,799
9,991
0
24,246
L
20,122
9,601
2,314
3,639
14,083
8,247
0
5,123
8,790
0
43,466
L
Osiris
zetsii_XII
Osiris
7,757
1,905
1,102
6,373
21,274
20,505
0
5,087
15,772
0
12,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,053
Gold Earned
49,835
151
Minions Killed
156
0
Camps Cleared
0
1,253,998
Distance Traveled
1,145,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,996
785
35
3
0
244,626
0
W
Danzaburou
11,181
799
52
4
0
236,632
0
L
Nike
11,368
812
52
4
0
246,648
0
W
Skadi
10,919
780
21
2
0
246,746
0
L
Ganesha
9,923
709
0
0
0
263,093
0
L
Zhong Kui
8,903
636
25
2
0
166,715
0
W
Charon
10,854
775
20
1
0
272,591
0
W
King Arthur
11,103
793
23
2
0
253,403
0
L
Chiron
10,026
716
72
5
0
244,099
0
L
Osiris
9,615
687
7
1
0
225,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role