Player Matchup

Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold IV
Achiller
Agni
Gold IV
Level 59
God Stats
5W - 3L
1,731 SR
Queue Stats
67W - 66L
1,515 MMR
Solo
Mercury
Mercury
Gold IV
Panchoxp
Mercury
Gold IV
Level 161
God Stats
10W - 12L
1,750 SR
Queue Stats
159W - 152L
1,525 MMR
Solo
Achilles
Achilles
Bronze III
iTz_xKryptify
Achilles
Bronze III
Level 106
God Stats
0W - 2L
1,138 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
smanfredo
Sobek
Bronze III
Level 116
God Stats
0W - 1L
1,918 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,608 SR
1,508 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,573 SR
1,517 MMR
Ne Zha
Ne Zha
Bronze III
 
Ne Zha
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
 
Sylvanus
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold III
KopeADope
Hera
Gold III
Level 143
God Stats
75W - 72L
1,576 SR
Queue Stats
167W - 162L
1,525 MMR
Party 1
King Arthur
King Arthur
Gold IV
Semaj1Almighty
King Arthur
Gold IV
Level 140
God Stats
5W - 2L
1,575 SR
Queue Stats
99W - 104L
1,498 MMR
Solo
Cupid
Cupid
Gold III
braggestgull
Cupid
Gold III
Level 144
God Stats
14W - 8L
1,715 SR
Queue Stats
107W - 97L
1,564 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 5 / 3
7,823
489
5,504
11,366
4,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
13
1 / 3 / 3
8,167
510
9,372
8,402
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Panchoxp
Mercury
14
0 / 7 / 1
8,305
519
3,927
15,550
5,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
iTz_xKryptify
Achilles
13
3 / 2 / 0
7,790
487
9,650
19,216
18,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sobek
smanfredo
Sobek
12
3 / 4 / 1
8,094
506
5,270
20,945
19,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ao KuangRatatoskrAnubisCharon

VS

Bans
JormungandrMartichorasKaliThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
7 / 4 / 5
9,918
620
12,281
18,589
11,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
 
Sylvanus
13
4 / 2 / 8
9,330
583
6,453
14,466
13,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
14
5 / 0 / 5
9,934
621
11,459
7,575
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Semaj1Almighty
King Arthur
15
0 / 2 / 5
9,800
613
11,039
18,806
16,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 0 / 5
9,496
594
10,297
7,265
3,262
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
20
21
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
5
3
0.5
W
Ne Zha
 
Ne Zha
7
4
5
2.38
W
Sylvanus
 
Sylvanus
4
2
8
4
L
Agni
1
3
3
0.83
W
Hera
5
0
5
7.5
L
Mercury
Panchoxp
Mercury
0
7
1
0.07
W
King Arthur
Semaj1Almighty
King Arthur
0
2
5
1.25
W
4
0
5
6.5
L
Achilles
iTz_xKryptify
Achilles
3
2
0
1.5
L
Sobek
smanfredo
Sobek
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,723
Damage
51,529
75,479
Taken
66,701
51,949
Mitigated
47,834
14,525
Healing
21,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,504
3,121
0
2,156
11,366
4,208
0
3,596
7,770
0
56,607
W
Ne Zha
 
Ne Zha
12,281
3,892
0
3,739
18,589
11,368
0
3,350
15,142
0
70,543
W
Sylvanus
 
Sylvanus
6,453
1,471
4,229
4,631
14,466
13,111
182
5,585
8,735
29,406
0
L
Agni
9,372
454
0
1,020
8,402
3,104
0
3,795
4,607
58,414
0
W
Hera
11,459
3,588
0
1,790
7,575
3,259
1,198
2,498
4,817
74,258
0
L
Mercury
Panchoxp
Mercury
3,927
1,638
0
835
15,550
5,964
0
1,923
13,627
0
81,457
W
King Arthur
Semaj1Almighty
King Arthur
11,039
1,638
0
3,008
18,806
16,834
0
2,252
16,452
261
79,205
W
10,297
6,935
226
3,716
7,265
3,262
3,355
2,173
5,004
0
68,911
L
Achilles
iTz_xKryptify
Achilles
9,650
1,470
0
4,734
19,216
18,794
0
3,337
15,879
0
55,478
L
Sobek
smanfredo
Sobek
5,270
742
0
5,780
20,945
19,879
17
5,522
15,423
29,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,179
Gold Earned
48,478
430
Minions Killed
495
0
Camps Cleared
0
1,667,562
Distance Traveled
1,629,587
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,823
489
79
5
0
299,002
0
W
Ne Zha
9,918
620
86
5
0
364,572
0
W
Sylvanus
9,330
583
44
3
0
276,375
4
L
Agni
8,167
510
117
7
0
339,910
2
W
Hera
9,934
621
119
7
0
349,740
0
L
Mercury
8,305
519
134
8
0
388,643
2
W
King Arthur
9,800
613
133
8
0
324,414
2
W
Cupid
9,496
594
113
7
0
314,486
3
L
Achilles
7,790
487
67
4
0
318,940
0
L
Sobek
8,094
506
33
2
0
321,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role